*If you have at least 12 Magic pointsAND you are facing Azracha, you can try to cast a destructive beam at 542, consuming 12 points all at once.
*If you have companions with the codes C3, C4, C5, or C6, know that they have fairly advanced knight training and are familiar with dragon-hunting theories. They gain 1on ALL their rolls against dragons.
*If you make a successful attack (i.e., you hit your target, before checking whether you deal damage) with one of the following weapons, consult the corresponding number:
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Hero’s Sword: 501.Beaten-Up Cauldron:290.Old Rusty Cleaver:585.Fire-Eater Shield: The bearer of the shield may sacrifice their next action to protect the group from the dragon’s fire attacks. In this case, the 50% fire damage reduction applies to the whole group (but the 2 Armor bonus only applies to the bearer). HOWEVER, having had to approach the incandescent jet to split it in two, the shield-bearer loses at least 1 Endurance, unless completely immune to fire.
*If you are out of ideas, continue a more traditional fight at 599.
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