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In the live stream, the scene appeared to be a small conference room that had just been cleared out.

It was obvious that this was likely Gastar Electronics Entertainnt's internal office.

In the past, the company had been quite mysterious to the general public, and ordinary players were very curious about what the inside of the office looked like.

Would it be like so dreamlike, heavenly place?

But the live stream didn't show any of that. Even the conference room was entirely cleared, and there was nothing particularly noteworthy visible.

Standing in the center of the live stream fra was a man with a Western face.

He was a mber of the 10th Developnt Departnt's art group.

"Behind is one of our gaming consoles, and we have already installed the latest version of Sekiro. I'll now demonstrate how to beat the ga, or you could also call it a guide, but it's from the official team. During this process, I'll also give you a brief introduction to the ga's world, and I hope you enjoy it."

Davidson spoke as he walked up to the gaming console, and the cara zood in to focus on the ga screen in the bottom right corner.

...

...

"The protagonist's background is that of a retainer who guards the young lord. He himself is an orphan who survived the war and was adopted by a swordsmanship master. You should have seen this in the previous ga trailers."

Davidson picked up the controller and clicked to enter the ga's main interface.

The ga began with a high-quality CGI cutscene.

This CGI cutscene looked even more polished than the Sekiro cutscenes from the original world, yet it cost less to produce. This was thanks to the powerful Unreal Engine in this world, a collaborative creation by countless companies, far stronger than any ga engine from the original world.

The CGI also roughly introduced the ga's world.

In Japan's Sengoku era, there was a country called the Isshin Kingdom, which had now fallen into disarray. The protagonist's father told him that he must swear to protect his lord at all costs, no matter what.

This was a mission above all else.

The story began officially with this introduction.

"In the beginning, the ga provides an introduction to basic gaplay. I'm sure many of you have already played the beginning of the ga. It's essentially a simple test of the ga's basic chanics."

Davidson skillfully controlled the character, quickly moving across the map and soon arriving at a building guarded by enemy patrols.

The tutorial guided the player to hide in the grass to conceal themselves and use stealth kills to eliminate enemies when necessary.

The early segnt of the ga wasn't very difficult; players with so experience could easily handle it.

"We don't want to see the beginning; we want to see how to defeat the later bosses."

"Don't rush, everyone. This ga progresses step by step. This is a demonstration of the entire gaplay flow. We can take this opportunity to learn the official gaplay. Isn't the official gaplay the standard, after all?"

Davidson continued to play while casually watching the live stream chat, looking quite relaxed.

It seed like the ga didn't pose much difficulty for him.

"Earlier soone said my gaplay is the standard. I don't think that's fully accurate. This ga actually has many possible solutions. For example, you can avoid fighting so enemies when necessary, or skip certain bosses. If you just want to finish the ga, the fastest ti from our developnt team is two and a half hours."

Upon hearing Davidson's comnt, the players began to respond even more.

"Only two and a half hours? Are you sure you're using normal gaplay?"

"I heard that so players use bugs to speedrun. Maybe the officials are using bugs, right?"

"Are you kidding ? The official team using bugs to finish the ga? That's an insult to their own developnt!"

"So how exactly did you finish in two and a half hours?"

"Well... I don't know."

Davidson smiled at these comnts and said, "I'm not particularly skilled, so my playthrough took a bit longer, probably around eight or nine hours, but I think that's decent. You don't need to rush. I'll try to finish it completely within one day today."

Player: "You can finish it in one day without using any bugs? I can't believe that."

"Yeah, maybe the official team has so hidden super-powerful items, and once they get those, they can easily finish the ga, right?"

"That's not impossible."

Davidson didn't continue responding to these comnts and instead quickly continued controlling the character.

Whenever he had to face enemies, Davidson's combat was smooth and fluid. He would often use stealth to take out one enemy and then swiftly defeat another with elegant, flashy moves.

Even when facing three or more enemies at once, he fought with composure.

"Wow... he's pretty good."

"Good? These early enemies are really weak. A few hits and they're done. I could do it too. The real nightmare is the armored samurai later on."

"But look at his moves! So smooth and skilled. If I had that kind of control, this ga probably wouldn't be so hard for ."

"Yeah... I don't think I could handle fighting a monster for hours or even days."

"Yeah... probably not."

"Hey, hey, the first elite monster is here. I was killed by this guy at least ten tis before I managed to brute force through it. Let's see how the official handles it... huh? He died?"

While the players were comnting, Davidson had already arrived at the first elite monster guarding the gate.

This elite monster was clearly stronger in both size and appearance compared to the earlier enemies.

Naturally, its combat abilities were also much stronger.

In fact, many new players were initially discouraged not by later bosses like the Red Demon or the Ghost Executioner Butterfly Lady, but by this first elite monster right at the start of the ga.

This elite monster had a wide range of attack moves, and in most gas, this would be considered a small boss.

But in Sekiro, this was just the first small elite monster.

Many players could only keep dodging awkwardly, occasionally sneaking in a hit, while trying to deplete the monster's health before it could finish them off.

But Davidson wasn't afraid at all. He didn't even need to roll. With his sword in hand, he calmly faced the elite monster, effortlessly defeating it in a few seconds, much to the surprise of the players.

In just a few seconds, the monster was defeated, and Davidson hadn't taken a scratch.

You are reading Video Game Tycoon in Tokyo Chapter 909: Unhurt on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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