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"Dragon Quest? Yes, we have it. We're currently running a promotion, and you can purchase it for ¥4,500, which is a ten percent discount."

The employee was very happy; finally, a custor who wanted to buy Dragon Quest had arrived after such a long ti.

Upon hearing this, the custor took out five ¥1,000 bills and handed them over. "Here you go, I'll take one box."

The buyer wore glasses and looked like one of those seasoned otaku types. At the sa ti, he seed to be holding a newly unsealed manga magazine in his hand.

"Here's ¥5,000 for you, and ¥500 in change, along with your Dragon Quest cartridge. Thank you for your patronage," the employee said with a slight bow, as the custor prepared to leave.

Watching the departing custor, the gaming enthusiast inside the employee couldn't help but speak up: "If I may ask, why did you want to buy Dragon Quest? Because you saw others playing the ga and thought it looked fun?"

The custor turned back, lifting the manga book in his hand and said, "No, it's because of this manga I read. It said playing this ga allows you to learn about the subsequent story in advance and experience the story by playing as the hero. I just wanted to give it a try."

"I see. Let tell you, besides the touching story, the ga itself is also super fun."

"Is that so?" The custor responded sowhat uncertainly.

He was also a gar.

But he preferred Contra a bit more.

Because it was more thrilling to play.

He had seen the gaplay of Dragon Quest before, but he felt the visuals were a bit dull and boring, not as good as Contra's graphics.

The reason he ca to buy today was solely because the story in the manga abruptly stopped.

In the manga, the hero had just reached the stone tablet deep inside the cave and learned about his secret identity.

Then, upon leaving the cave, the hero encountered an attack from the Dragon King's minions, seemingly intending to take out the still weak hero first.

And that's where the story stopped.

Damn it, why do you manga artists always like to end a Chapter at the most critical mont?

Can't you just finish the part you're supposed to draw?!

At that ti, he felt quite conflicted, eager to know the subsequent story but not knowing what to do.

He even started considering sending razor blades to the author.

Then he noticed the ssage below the end of the manga: Sa-na electronic ga now hot on sale, experience the full story, and know the entire story of Dragon Quest in advance. Welco to purchase.

Upon seeing this ssage, he imdiately beca energized, clutching the newly bought manga book and began searching the nearby streets, eventually arriving here.

The custor left with the ga cartridge, and the employee returned to the store manager sowhat happily.

"Boss, look, people are still buying Dragon Quest."

"Hmm, it's just one person; it doesn't really an much."

The store manager still didn't believe in the sales of this thing.

There had been no progress for the past month or two.

In Gastar' sales statistics, it had only just reached 40,000 in three months, while ga console sales had already reached 200,000. Contra and Tetris had both surpassed 100,000 in sales, with other gas following closely behind.

He didn't believe that Dragon Quest could suddenly beco a hot seller.

The store manager wasn't a gar; he didn't understand the fun of gas, but he thought he knew how to sell things.

If a product wasn't selling for a long ti, then basically, it was dead.

However, just as the store manager finished speaking, another kid holding a manga book walked in.

"Big brother, do you have Dragon Quest ga cartridges here?"

The employee imdiately ran out happily and said, "Yes, yes, yes! Today we have a promotion on Dragon Quest, it's ten percent off, only ¥4,500!"

"Really? It's actually ¥500 cheaper! Then big brother, I'll take one box!"

The store manager's expression froze.

Another one?

They couldn't even sell one box in a day.

And it didn't end there.

One after another, several custors ca in, and the first thing they asked for was Dragon Quest.

They almost all had one thing in common: they were holding the latest issue of the manga magazine, Haruhi.

The manga card of Dragon Quest ended abruptly at the most critical mont, driving people crazy.

And then they also noticed the few lines of small text at the end.

You can experience all the storylines and even experience the entire story from the perspective of the hero, which seed even more enticing than the manga.

So they started looking all over the street for places to buy ga cartridges, even without asking about the price. As long as you had it, they would pay.

At the sa ti, this sudden surge also drove up the sales of ga consoles.

So avid manga readers didn't have ga consoles. In order to play Dragon Quest, they would readily buy a ga console along with the ga cartridge. This increased consumption power was quite rare.

One person, two people, three people.

Until more than a dozen people ca in one after another asking for Dragon Quest, the store manager couldn't remain calm.

"Hey, take down the discount notice!"

The discount was originally to quickly sell out the ga cartridges.

But now it seed that many people were starting to beco interested in Dragon Quest.

He didn't know what caused these people to suddenly start buying Dragon Quest.

But he knew that if he continued the discount, he would lose ¥500 for each ga cartridge sold, which ant he would lose nearly ¥10,000 in just a short ti.

This made him very distressed.

Apart from this store, other authorized stores were also playing out similar scenes.

The store managers who had previously complained about the backlog of Dragon Quest cartridges were now all smiling.

Dragon Quest had the highest profit margin among ga cartridges because it was the most expensive, selling for ¥5,000 per box. The cost price was 70% of the retail price, so selling at the regular price would earn them ¥1,500 in profit.

In just a short ti, they had sold a lot.

anwhile, online discussions about Dragon Quest were also rapidly increasing.

The initial small circle of discussion was gradually expanding.

About three days later, the new week's sales data was presented to Takayuki.

Console sales had reached 240,000 and were almost increasing at a rate of 10,000 per day.

With increased promotional efforts in surrounding cities, this upward trend in sales was even more pronounced.

Contra sales reached 150,000, ranking first.

Tetris followed closely with 140,000, ranking second.

Then ca Super Baseball with 120,000, ranking third.

And in fourth place was Dragon Quest, with 100,000.

In just three days, Dragon Quest had almost doubled its daily sales to over 20,000.

From the previous bottom-ranking 40,000 in sales, it had climbed to 100,000.

Other gas were basically hovering around 50,000 to 90,000 in sales.

Seeing this data, Takayuki finally couldn't help but smile.

Dragon Quest had finally made it.

He had waited too long.

In fact, role-playing gas had always been the mainstay of console sales. Before the dominance of shooting, racing, and sports gas, whoever could make a good role-playing ga represented absolute dominance.

It wasn't until after 2010 in the future that this trend began to change slightly, but role-playing gas were still popular, just with slightly lower status.

It seed that the manga's promotional effect was indeed very good.

But this also had a certain elent of chance; otherwise, in the past life, only a few gas like Dragon Quest would have risen because of it.

Apart from Takayuki, now Daigo Ikeda was also very happy.

Because recently, sales of manga magazines had also suddenly increased a bit. At a ti when sales data for other competitors was slowly declining, suddenly their sales increased. This was an uplifting piece of news.

You are reading Video Game Tycoon in Tokyo Chapter 59: Chain reaction on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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