Takayuki gestured for a pause at this mont, quieting down the sowhat bewildered crowd.
Then he patiently said, "I know you may have many questions right now because this ga developnt seems different from what I've taught you before. But what I want to say is that there has never been an absolute formula for ga developnt because electronic gas have always been sothing full of unknown pleasures, just like movies have codies, tragedies, blockbusters, and even sadistic ones. There will always be so audience for each."
The head of Group Five, Tomonori Uesugi, couldn't help but raise his hand and said, "I can understand the benefits of torturing players in the plot, but won't torturing players in difficulty potentially limit the audience? Wouldn't this be quite niche?"
"Who says so? Sotis you may actually underestimate the masochistic tendencies of players. Of course, the difficulty cannot be exaggerated, and there must be a limit, and this limit requires skill. We can take our ti with this. For now, everyone should follow my plan to establish the basic frawork of the ga, and the difficulty aspect can be adjusted later."
The main developnt difficulty of Monster Hunter this ti lies in the design of actions for so-called giant dragons and strange-bodied creatures like Great Jagras.
This is also the true core of this ga.
Making a monster convincing in every aspect is very difficult.
This probably requires the cooperation of multiple teams along with the nurical research departnt, sothing they have never researched before.
Previously, most ga creatures were either designed relatively simply or were simply humanoid creatures, making their action design very straightforward. Previous nurical research mostly focused on humanoid creatures, but this ti, they were truly starting from scratch.
Starting from scratch ans that this will be a test, and this test is very challenging for everyone.
And now, as a top company in the industry, these ga developnt teams are definitely not lacking in the courage to challenge difficulties.
First of all, the art team needs to act imdiately. They need to create vivid monster creatures first, so that modelers and programrs can cooperate well.
So teams even whimsically applied to hire a few outsiders, such as zoologists, biologists, and environntal ecologists, and they even wanted to find a linguist.
Because Takayuki also proposed that if possible, it would be best to create a hunter language for this world. The hunter language would be completely different from traditional languages, as a way to further emphasize the realism of this world.
Although the idea of a hunter language is sowhat redundant, Takayuki just wants to do it.
As for the requested outsiders, Takayuki was also quite generous and agreed to all of them.
Hiring these experts actually doesn't cost much money.
Just the scale of this developnt alone is a project with a developnt cost of over a hundred million US dollars. The money to hire a few experts is not even a fraction of the entire ga developnt cost, so there's really no need to save money in this regard.
And these related experts are also very willing to co and help.
No one would refuse money after all.
But this way, what was originally sowhat confidential ga developnt is now difficult to keep under wraps.
Just after Takayuki finished the new ga developnt eting, there were already rumors circulating outside.
First of all, a mber of an unknown outsourcing team anonymously leaked information on the internet.
They said that Gastar Electronic Entertainnt was once again investing heavily in the production of a high-quality ga, and it was also planning to release it on handheld consoles. This ti, the scale was very large, and it might be comparable to the developnt of the original Final Fantasy 7.
And Final Fantasy 7 has since achieved astonishing sales of tens of millions, becoming the best-selling ga for the GS1 console.
This ti, Takayuki is once again leading ga developnt, clearly aiming to replicate his previous success on handheld consoles.
When industry insiders just learned of this news, their reactions varied.
First of all, Surii Electronics imdiately felt threatened, as they are now in direct competition.
Haji Hayakawa imdiately convened his team in the hope of finding so counterasures.
Even if the final outco of the counterasures is failure, if they do nothing, it is likely that Gastar Electronic Entertainnt will have smooth sailing, and the future of Surii Electronics' ga console industry will be bleak.
anwhile, across the vast ocean in the United States, there is another struggling ga console company whose reaction is quite pitiful.
Liruda.
This is a company that once had so achievents in the entertainnt and culture industry.
They have made several relatively successful electronic entertainnt products, which gained so popularity in the US market.
Before Gastar Electronic Entertainnt entered the US market, they could still compete back and forth with Surii Electronics at the ti.
It was also at that ti that Liruda tasted the sweetness of electronic gas.
It's just that because of the inherent concept of physical assets among Aricans, they didn't take gas seriously at first, but regarded ga consoles and cartridges as important items. They initially thought that gas were worthless, and they sold not gas, but cartridges as plastic pieces and ga consoles as entertainnt products.
When there were no powerful competitors at the ti, they did quite well.
However, when Gastar Electronic Entertainnt dominated the US market, their situation imdiately plumted. Their ga console industry almost collapsed without much resistance, which was very tragic.
Later, they also tried to resist a few tis, relying on the US governnt's suppression of Gastar Electronic Entertainnt to gain so market share, but they themselves still lacked high-quality gas.
And when this company ousted its founder, Hackbarth Brown, their situation plumted even further.
The smartphone-style ga console they previously advocated was just a flash in the pan, ultimately fading into obscurity.
Until now, Liruda is considered to be almost extinct.
But this is still slightly better than another company.
Another company called Hongguo, which originally engaged in personal computer business, chose electronic gas in the end due to slow developnt in the personal computer business and the desire to find new growth points. However, in the end, they also buried themselves due to so wrong decisions.
When the managent of Liruda saw that Gastar Electronic Entertainnt was preparing to develop a new large-scale ga, their reaction was indifferent, as if everything had nothing to do with them.
Or perhaps they already understood that they had long beco the dust of the tis, leaving no remnants behind.
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