"Hmm, another small mountain of GSLs sold out. This thing is really popular."
A Surai Electronics investigator stood beside the shelves, pulling out a pen to jot down approximate data.
The GSL handheld console has been selling well these past few days, with products piled up like mountains, quickly sold out each day, only to be restocked and piled up again.
In this repetitive cycle, an average of one mountain would be sold every hour, and each mountain averaged about two hundred boxes of ga consoles. The investigator only needed to record the average consumption rate of these mountains, making the job relatively easy. Occasionally, he could even find ti to play in the demo area.
"Sorry, sir, but our GS1 gaming console is temporarily out of stock. However, a new batch will arrive tomorrow, so please be patient."
A clerk nearby was apologizing to a custor.
The investigator instinctively turned to look and saw a young female custor.
This is quite unusual.
No, it's not uncommon. At least these days, he's been seeing more and more female custors.
And besides female custors, there are also many elderly and middle-aged people.
These are not typically considered part of the gaming console player demographic.
But it seems that these people have also beco interested in gaming consoles.
They probably aren't buying for themselves, maybe they're buying gifts for children or relatives.
The investigator thought to himself.
Huh? Wait, the ho gaming console GS1 is already sold out in this store?
Wasn't it released one or two years ago? Why is there still a shortage?
As a mber of the marketing departnt, he would have a rough estimate of the sales of certain products.
Generally, if production capacity is not limited, a product released for a year would definitely have sufficient supply.
Unless there are certain unexpected circumstances, such as so advertisents performing well in certain areas, causing people in that area to want to buy a product that has been released for one or two years.
Or so other special situation.
Previously, there was a case where a certain celebrity's private life photos were exposed, and it was discovered that the celebrity was endorsing a certain skincare product, but was secretly using the competitor's product, leading to a surge in sales of the competitor's product.
So, should he record this abnormal situation?
After thinking about it, the investigator decided to make a note of it.
The ho gaming console GS1 from GaStar Entertainnt had an abnormal sales situation, with stockouts occurring in official stores, but specific sales data would need to be investigated through other channels.
With this record done, his work for the day was almost complete.
Next, it's ti to enjoy the gas from GaStar Entertainnt!
He couldn't wait and imdiately walked to one of the demo areas to start experiencing. And to avoid appearing too unusual and arousing suspicion, he decided to buy a hot-selling GSL handheld console first.
Please don't misunderstand, I just want to avoid arousing suspicion, definitely not because I want to play gas from the competitor.
Hmm, with the handheld console, I'll definitely need to buy a couple of ga cartridges, right?
After playing gas for a while, the investigator finally decided to buy the most popular ones.
The clerk provided very enthusiastic service to the investigator, seemingly unaware of the investigator's true identity.
Or even if they knew, it didn't matter. GaStar Entertainnt didn't care about others investigating these matters.
Feeling good about buying the gas he wanted, the investigator left work for the day.
This kind of work is really more enjoyable than working in the office.
...
One day, on the latest issue of Ti magazine, there was a big headline.
The Era of Gars.
Below the headline on the cover was a scene of people of various ages, genders, and occupations playing gas.
It seems that electronic gas are undergoing comprehensive expansion from a previously niche industry.
Regardless of your profession or hobbies, electronic gas can always bring you joy.
This was the first ti Ti magazine had published about electronic gas, marking a milestone.
Previously, the influence of the electronic gaming culture circle was very small, and only a few people were interested.
But now electronic gas have a large group of supporters from all walks of life, which will cause leaders from other industries to seriously examine this new industry.
Whether it's because they want to suppress it due to touching their interests or actively cooperate, it depends on whether the leaders of other industries have vision.
However, although the cover was about gars as a whole industry, the content of Ti magazine was actually a separate interview with Takayuki.
It seems that the official recognition is that Takayuki is the leader of this industry, the representative figure of this industry.
And in the article, Takayuki emphasized serving gars, because he himself is a gar, serving gars is also serving himself, always keeping a low profile. This attitude was greatly appreciated by the editors of Ti magazine, who expressed their views.
And this article naturally also had an impact, but this kind of influence is unlikely to spread to ordinary users, but rather allow Wall Street and other investnt giants to see more business opportunities.
After reading this article, they all began to consider whether to increase investnt in electronic gas.
However, recently, they have invested a lot of funds in the Internet, so it seems that there is not enough money to invest in gas.
After careful consideration, they decided to still allocate so money for investnt.
But obviously, they care more about the Internet industry, because they think that electronic gas will only have a market for people who like to play gas.
But the Internet is sothing that almost everyone must encounter and understand in the future, so the user scale of both sides is definitely not at the sa level.
Inside the headquarters of GaStar Entertainnt, after the freshness of the past two days wore off, Takayuki sowhat felt a bit lonely having an independent layer.
So he hardly spent any ti in his office, and most of his ti was spent in the ga developnt departnt, continuing to focus on ga developnt.
With the release of the GSL handheld console, all the initial gas have completed their launch tasks, but that doesn't an the work is over.
Next, each ga developnt team was assigned new tasks.
Takayuki has many ga production plans for the future. Street Fighter should consider an update and make a Street Fighter III, and then Takayuki also considered that he probably didn't have the energy to start a new King of Fighters, so he might as well move the characters from King of Fighters into Street Fighter.
Just right, the number of characters in Street Fighter itself is not too many, and the combined number of characters from both gas is probably beyond imagination.
However, the departnt specialized in researching ga data in the company might be overwheld.
Launching characters with such a large quantity of actions and data values might directly overload their brains.
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