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"Alright, welco everyone to watch the semi-finals of the top four. Both matches of the top four can be called epic showdowns, they are duels between South Korea and the United States. It's definitely worth watching. I believe every player here shares the sa sentint as , which is to hope that our two South Korean players achieve ultimate victory. So, let's all cheer for our players!"

To highlight South Korea's support and emphasis on esports, the first esports tournant sponsored by the South Korean governnt was held at the Olympic Main Stadium in Seoul.

In this world, South Korea also successfully hosted the 24th Olympic Gas.

However, at that ti, it was still called Seoul. Originally, Seoul changed its na from Hanyang in the real world around 2005, but in this world, it happened three or four years earlier, coincidentally around the ti Takayuki crossed over.

This stadium, which hosted world-class Olympic events, is now used to host the first esports tournant, which the South Korean governnt promotes as a groundbreaking advancent.

This represents humanity's rapid transition from the industrial age to the information age. After the information age, there will be more new competitions like this, bringing new vitality to the international economy.

This is actually painting a big picture, just to make people believe in this setup.

However, Takayuki, who ca from the digital information age, actually approved of this. But whether the Koreans can lead the information age is a bit uncertain.

The population base is too small, and it's also the world's first developed country with a declining population growth rate. It's okay to play esports, but it's very difficult to make bigger moves.

At this mont, there are more than 30,000 spectators in this stadium that can accommodate nearly 70,000 people.

Most of them are just bored and ca for free entry tickets.

But as long as they are willing to co, the rest is to get them interested through esports competitions.

Twenty thousand people in a stadium with seventy thousand seats still seems a bit scattered, but for esports, which is just starting out, it's already quite impressive.

The vast majority of the twenty thousand are South Korean players or people who just ca to join the fun.

When the announcer called for cheering for the players, the entire stadium imdiately erupted with cheers.

Koreans are a race with strong competitiveness. Sotis it even develops into almost pathological win-loss psychology. In scenes like a showdown with a superpower, they all hope more than one another that their own countryn will win.

In the center of the stadium, even with soundproofing equipnt, the players could still hear the cheers.

At this mont, Takayuki felt like sothing inside him had been activated.

"The match officially begins, our player Li Mingzhe has chosen the Zerg race, which according to relevant statistics, has the highest win rate. And the opponent is using the Protoss race, so we already have a certain advantage from the start."

"That's right, as long as Li Mingzhe steadily builds up his troops and then counterattacks like last ti, the probability of winning is still very high."

"Huh? Look, it seems like the Arican player Carl is building population buildings just outside Li Mingzhe's vision range. Why build them so far away? Won't they be destroyed? Isn't this just a aningless waste of resources?"

"I don't quite understand, what's the purpose of this? Shouldn't these population buildings be hidden to avoid being destroyed and limiting population?"

On the battlefield, Li Mingzhe chose to rapidly produce infantry and invested all his funds in the most cost-effective basic unit, the Zerglings.

But Carl from the United States chose a different path, manipulating a construction unit to co to a place not far from Li Mingzhe's base to start building population buildings. These buildings, without any defensive forces, were so close to the enemy. Isn't this just a pointless waste of resources? The enemy could destroy these buildings at any ti, right?

Many people still don't understand what strategy this is.

But Takayuki understood too well.

This world's people don't have a deep understanding of the gaplay yet, after all, the ga has only been released for a few months, and there are new strategies being developed every day.

However, this kind of unexpected move generally only works in the early stages of the ga.

As people beco more familiar with StarCraft, such unconventional strategies will find it hard to survive.

And this strategy of building structures near the enemy is a very nasty one, but it's also within the allowable range of the rules.

Its purpose is to build a batch of powerful defensive and offensive turrets outside the enemy's vision, and then use these turrets to limit the enemy's living space.

This is commonly known as Tower Rush, a turret assault tactic.

Compared to Li Mingzhe's very basic Zergling units, it's difficult to quickly dismantle turret buildings. It's like bringing down a dinsion.

Even if Li Mingzhe discovers it, as long as a turret is established, it can almost successfully replace multiple infantry units, disrupting the opponent's rhythm, which is very efficient tactically.

What Takayuki didn't expect was that this despicable strategy that players in the previous world had explored for a long ti was discovered so quickly by the people in this world.

Because of the special rules of the Protoss units, if you want the buildings to operate stably, they must be produced within a certain range of population buildings.

So this Arican, Carl, first built a population building just outside Li Mingzhe's vision range.

When people still didn't understand Carl's intentions, the population building had already been built.

Imdiately after, Carl rapidly built three turret buildings.

At this point, the comntators and the audience seed to realize sothing.

"Hey wait, isn't it a bit exaggerated to build turrets next to the opponent? Can you play like this?"

"Li Mingzhe, hurry up and realize, the opponent has already built turrets at your doorstep!"

"It's okay, don't panic, our Li Mingzhe has plenty of soldiers. As long as he launches an assault, he can destroy these turrets!"

"That's right!"

At this mont, the expressions of several South Korean conglorate representatives around Takayuki didn't look too good.

They don't understand the ga, but at least they can understand the battlefield situation to so extent.

However, electronic gas can never be compared to real battlefields, and the rules are completely different.

If on a real battlefield, building fortifications near the enemy's base would be suicidal, but in the ga, there's no need to worry about supply lines or casualties.

"Hurry up and realize! Hurry up and realize!"

As Carl calmly continued to build more turrets and population buildings, Li Mingzhe was still trying to explode his units, and then, at this mont, he finally began to prepare for an attack.

But in Takayuki's view, he was basically finished.

You are reading Video Game Tycoon in Tokyo Chapter 376: The art of mischief on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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