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Takayuki felt sowhat amused; he had only provided a piece of not-so-important information after all. However, it could be seen that these two individuals were indeed quite serious.

So Takayuki took the paper handed to him and folded it carefully before putting it away. "Alright, I'll take this. When the ti cos, don't renege on this, okay?"

"Absolutely not, sir. I promise you."

Ding, ding.

At this mont, the player who had been playing finally ended their gaming session. Like the previous one, this player also seed a bit reluctant to leave. The worldview and multiple narrative choices in the ga had captivated them.

Even in just a side quest in this ga, there were at least two choices, and each choice would lead to a different outco for the NPC involved. This significantly expanded the breadth of the ga itself.

Freedom was synonymous with this ga.

Just like the previous player, this one also requested a trial CD and thanked them before leaving.

Then it was Takayuki's turn to experience the ga.

This ti, Stamper was visibly more serious and patient, carefully teaching Takayuki how to play their ga from scratch.

At the sa ti, Takayuki also offered so minor suggestions without affecting their ga developnt direction, such as improving the ga's beginner guide to make it easier for players to get into initially. After all, if players are discouraged at the start, sales won't pick up.

Not all players can receive hands-on guidance from ga developers, so if the beginner guide isn't good, it's easy to discourage players.

However, Takayuki's suggestions were only a few. He didn't want his opinions to overly influence the future ga developnt of these two. They would gradually discover these issues themselves and improve upon them.

But he did recomnd that these two visit Japan in the future.

Because there, Gastar Entertainnt offers ga developnt courses in person.

It's the most prestigious ga developnt course offered by the top gaming company, and it's almost a must for all ga industry practitioners.

Stamper also wanted to go, but his funds weren't plentiful at the mont. However, he silently resolved that if his ga sells well, he would definitely go. Right now, he's limited by financial constraints.

Takayuki couldn't offer any help with this, as it would appear too obvious an attempt, even though Takayuki might not have any ulterior motives, he simply didn't want a good ga to go to waste.

Overall, this post-apocalyptic role-playing ga is really similar to early Fallout.

Rich storyline.

Even if it's just a trial version, if players want to experience all the content, it will take at least a dozen hours.

The ga's ti lies in exploring the different endings of each main and side quest, creating a vast narrative structure.

And with the assistance of tabletop rules and values, this ga has a unique charm.

Takayuki was quite satisfied with the ga. If he had to pay for it, he probably wouldn't hesitate.

Takayuki also played for half an hour.

But Stamper didn't mind if Takayuki played a bit longer.

However, Takayuki didn't intend to break the rules. Anyway, he could also take a copy of the trial CD ho, so he could play it there.

At least for today, he felt it was worth it.

And throughout the expo, Takayuki believes there will definitely be other promising small ga studios.

At the sa ti, the ga quality of those large gaming companies must also be good. However, his ti is limited, and he can't discover everything. It's already not easy to discover this one.

After leaving the Black Diamond Studios booth, Takayuki wandered around for a couple more laps but didn't find any gas of the sa caliber as the post-apocalyptic role-playing ga.

Most of the others were gas developed within the frawork set by Gastar Entertainnt.

Unless there are truly innovative individuals or a certain type of ga is completely saturated, it's not easy for existing ga developers to break out of their established patterns.

However, Surya Electronics did announce a major investnt in their own ga.

This ti, their ga investnt exceeded $100 million.

And it's their flagship Sun Knight series.

This ga wasn't initially well-received, but with the continuous investnt and the involvent of more talented individuals in the series' developnt, it finally carved out its own space in the gaming market.

Now the Sun Knight series also has over a million fans, equivalent to the status of Gastar Entertainnt's third-party ga studio-developed Ninja Project, or even surpassing it, second only to Dragon Quest and Final Fantasy.

Such a series, with a major investnt, naturally has so guarantee. As long as the story isn't poorly executed, the million fans will ensure the ga doesn't lose too much.

After players have played Final Fantasy 7, they're eager for role-playing gas of similar quality, hoping for sothing equally good to be released.

Gastar Entertainnt didn't have any big moves for now, just quietly playing trailers of third-party gas. Their own gas were also relatively small-scale productions, but with Gastar Entertainnt's na, they still attracted the attention of most people.

However, don't think that Gastar Entertainnt doesn't have any big moves this ti. They just didn't arrange anything for today because today is supposed to be Morgan Group's spotlight day, and Gastar Entertainnt naturally shouldn't steal too much lilight.

You are reading Video Game Tycoon in Tokyo Chapter 357: A day that was not in vain on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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