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This kind of promotion gave GaStar a sense of déjà vu.

That's because in previous lives, there were rumors online about tricking wives or parents into buying PS4s or Xboxes, claiming they were set-top boxes or routers.

I didn't expect that even without much guidance, people in this world would still do exactly the sa thing.

In April, GS1 shifted its focus back to expandability.

GS1 promised to add many additional peripherals in the future, including a brand-new dynamic controller and a cara that can detect player movents.

However, this promotion seed a bit puzzling. People in this world didn't have much interest in so-called motion sensing gas yet, and one can only experience the fun of motion sensing once they actually try it out.

But this could be seen as Takayuki laying the groundwork in advance, so they could introduce motion sensing later.

With the performance of GS1, developing motion sensing gas shouldn't be a problem at all.

He still rembered in his previous life when the Wii, a revolutionary console, appeared, it opened up a whole new world for gars. Wii was the first console to let players interact with themselves in the real world through gas, breaking away from the rigid, nurical constructs of traditional gas.

Countless new forms of interaction gave ga developers endless possibilities, and this was the charm of electronic gas.

Then, when May arrived, GaStar Electronic Entertainnt finally unveiled the last feature of GS1.

This feature was sothing Takayuki had been hiding for a long ti.

That is the operating system truly belonging to the ga console.

In previous ga console developnts, you would plug in a ga cartridge and then run the ga. Even if there was a ga selection interface, it was a very simple window and had nothing to do with the system.

But this ti, GS1 could be said to be the first ga console in the world to use a proper operating system.

Of course, this operating system couldn't be compared with the serious DOS operating system.

The operating system of GS1 was mainly tailored for gas themselves, simply expanding the functions of the ga console.

At the sa ti, Takayuki also intended to use this thod to directly port old gas to the new ga console through emulators.

However, old gas would probably only be available for purchase and download through the internet.

The future of gas belongs to digitalization, and this ti Takayuki intends to lay out in advance through GS1's more complete network module.

And these old gas that can be played with emulators can also be priced very low, allowing players to willingly spend money.

Anyway, it's almost like recycling waste; even if each ga sells for just one dollar, it's pure profit.

Regarding this, Takayuki has already notified several deeply cooperative ga developers in advance, and promised these loyal companies a very low share of the digital download version of old gas. GaStar Electronic Entertainnt can take as little as twenty percent, but they must move forward and retreat together with GaStar Electronic Entertainnt, and the price cannot be set too high to scare away players.

Naturally, they were very happy about this.

This opportunity to reuse old gas is really good. In fact, they didn't expect those old gas to make money again.

The current ga developnt market is still very prosperous, full of creativity, and there aren't many companies thinking about reheating old gas, so the idea of selling gas again for profit surprised them.

For players, those who want to reminisce about old gas can easily access them at a very low price, directly purchasing and downloading them for convenient play.

With this, the path of GS1 was thoroughly paved.

Using emulators to play old gas at low prices, and also launching short-term activities, where players can directly exchange old ga cartridges for digital redemption codes at nearby authorized stores, so they can play old gas on the new console directly. Plus, the old ga cartridges won't be reclaid, giving players the experience of double happiness.

After all, reclaiming old ga cartridges for GaStar Electronic Entertainnt is also a waste of storage costs and is not worthwhile at all.

With a huge ga reserve, GaStar Electronic Entertainnt, through stable and reliable promotion thods, made it almost impossible to find fault with GS1.

Then, on the last fifteenth day, GaStar Electronic Entertainnt finally announced the price of the ga console.

Only $299, and the new ga console is yours to take ho.

In the Japanese region, it only costs 18,000 yen.

Although the price of the ga console has increased compared to before, the performance of the ga console has also increased significantly.

From the 2D era to the 3D era, just this brand-new visual effect is enough to drive countless players crazy.

And such a price is also acceptable to players.

Many industry insiders previously thought GS1 was just a gimmick. The quality of the first batch of gas might not be good because the developnt was rushed, and GaStar Electronic Entertainnt would definitely be overwheld.

But players felt that even if the quality of the first batch of gas wasn't good, having a console that can play countless old gas, serve as a disc player, and be used to fool parents is really a great product.

So, when June 1st arrived, the launch lineup of GS1 was even more grand than that of GBA.

Players didn't hesitate to camp out a week in advance, and even though there were strong security forces maintaining order, there were so small conflicts that erupted, but they were quickly squashed by the security, and there were no more serious consequences.

GaStar's launch of GS1 naturally couldn't be without its presence.

Firstly, as usual, many freebies were given to the first players to buy the ga console. This was the cheapest advertising opportunity, which Takayuki naturally wouldn't miss.

Then, this ti, a few small competitions were held on the first day of sales, where selected players could experience the latest first-release gas for free on-site.

Players who won could receive so exclusive small rewards.

The launch lineup of GS1 this ti was naturally very strong.

Firstly, there was the most anticipated Mario 64.

This was the first truly third-person perspective ga, equivalent to opening up a whole new era.

This ti, Mario could adventure in a more three-dinsional way, which was more attractive than the previous side-scrolling format.

Moreover, the graphics of this Mario 64 were greatly upgraded compared to the original version, but anyway, the performance of the ga console was strong enough, so they could just use the resources casually.

In addition to Mario 64, there were also new Need for Speed, and the highest-quality Doom, and more than ten other gas.

This was a feast for players.

Handhelds, ga consoles, at present, GaStar Electronic Entertainnt had no competitors, and players had reached a consensus that GaStar Electronic Entertainnt was the best. Even if there were any haters who didn't like GaStar Electronic Entertainnt, they couldn't stop the montum of GS1.

In the end, through statistics, the first-week sales of GS1, including previous online pre-orders, reached 1.7 million.

This once again broke the peak sales of ga consoles.

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