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"Ready?" I asked Harren who nodded.

We carefully advanced into the first tunnel for the 11th layer. It was large enough to fit the war ch, barely.

Sam was just behind us as we constantly scanned for any traps.

Sensing sothing, I held up a hand. I wasn't sure what, and I was cycling through my sensing skills.

"I see it," Sam whispered. "A null wire and then pressure plates. They seem to link up with a crush chanism." His trap experience was proving its worth. "Ten minutes to take it apart."

Harren and I said nothing but stood on guard.

Stormy and the war ch were behind us and still.

The problem was the fus from the war ch.

While April had moved it to low-power mode while moving through the passages, the Mana exhaust still attracted monsters.

"Humanoid Crawlers, watch the ceiling," I said.

"Fall back. We will fight and then deal with the trap," Harren said.

We all retreated and left the front of the warch clear.

"Lightning things up," Sam said as several Light Orbs flew down the tunnel.

"FAB firing," April said as a jet of white fla shot down the tunnel.

The fla instantly turned the monsters into charred corpses.

After a couple of seconds, she cut off the flas as a wave of heat washed over us.

"Trap hasn't triggered," Sam said.

"Give it a minute, see if anything else crawls out. No need to waste Mana cooling things down," Harren said. We waited for a minute, and nothing ca down the tunnel. Harren, Sam, and I all advanced once more to the trap.

My Danger Sense stopped giving a low-level warning after seven minutes, and Sam stood up.

"Disabled for at least half an hour. After that, it will co back online."

"Let's move," I said, and we advanced forward.

The tunnel opened into a large chamber. Humanoid Crawlers of various colors turned towards us. The war ch erged from the tunnel.

"RLC firing," April said as she switched weapons.

She couldn't switch weapons in the tunnel and kept her fire weapon out while we moved through it.

"Clumping up monsters," Sam said.

That was a tactic we had co up with during our descent.

Sam would create illusions to clump the monsters up together while The Indomitable obliterated the groups. The Ranged Lightning Cannon was fairly accurate, but it had collateral and piercing damage. Having the monsters clump together made it more effective.

The nearby monsters rushed at us as I made sure not to look at the firing arc of the war ch's weapon.

That was a good way to get distracted.

Ozy flew up into the air behind and began layer the ground in front of our team with ice.

I handled the right flank while Harren handled the left flank.

Stormy was acting as support to help either of us out if we were at risk of being passed or overwheld. There were over 300 monsters of various types.

"Ward," I blocked a beam attack of so kind and cut down a crawler.

They looked like malford humans with colored scales and red eyes.

"Slice!" Harren roared over the constant bangs of the RLC, bisecting three monsters at once.

Ozy unleashed more attacks to slow down the monsters rather than trying to kill them.

Slowing them down was enough for to cut down the approaching monsters quickly.

After a minute, the war ch stopped firing. The RLC gave a slight headache with the pulses of Mana, flashes of light, and sonic booms. Looking around, we cleared the entire chamber.

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"Anyone hurt?" Harren called out.

No one said anything, which was good.

"Well, ti to get to harvesting. Ozy, you are on patrol."

He flew up and flew around the chamber, watching out for other monsters.

April moved towards the center of the chamber to keep watch as well, while the rest of us got to work harvesting monster cores.

That had been an argunt with April, as her leaving her war ch to harvest cores was risky.

If there were a sudden attack, she couldn't respond.

But harvesting monster cores was tedious.

The war ch worked out but excusing her from such work displeased everyone.

Another issue with the war ch made it unsuitable for adventuring in the dungeon.

While it was minor, it was just another black mark against its performance.

We each got one monster core out of her share for always doing the collection after a fight, which was quite fair.

"Orange cores, now we are going to make so real money," Sam said with a grin after we were done.

I glanced at April. "We are going to circle around a bit. The first use of The Indomitable went well. How is your fuel?"

"No issues. I should be slightly net positive after processing all the cores I am getting."

"Your pet did a good job with crowd control. But it should leave a larger gap and act further out," Harren said.

"The Mana cost would increase too much," I replied.

"I see. Just have to deal with it for now. Better than nothing," he said.

"I could switch from passive support to active support," Stormy said, and I shook my head.

"We need soone with passive support. Sam's focus is on lessening the number of monsters at once and clumping them up. That leaves only you as passive support. While Ozy is good, he is only a pet. We should be able to handle the pressure without his assistance," I replied while glancing at Harren.

"Just wanted to make things easier, but I get it."

"The biggest issue I have is that when The Indomitable starts firing, it is impossible to see the whole battlefield clearly. Also, the amount of Mana and noise draws everything. There is no good way to work around such a thing," Sam said.

"Learn to work around it. Other people will use flashy and loud skills as well. The war ch just uses more than most."

Many of these minor issues were difficult to fix.

Ozy couldn't suddenly get more Mana and the war ch couldn't change how it operated at a fundantal level.

"It could use its fire weapon instead," Harren pointed out.

"We went over that. The problem is that it would bring monsters into the flanks, which is us. In a tunnel it is fine, or at close range on its own. But in a large chamber with a horde, it isn't good," I said.

"We could move the war ch to a flank and have it use fire there or go free for all?" Stormy suggested, and I shook my head.

"Alright, we can try rotating positions around with The Indomitable. That's why we are staying in these layers anyway, to work out any issues with our fighting ability and coordination as a team. As for free for all, we don't have the skill to do that safely."

"Then I get the center?" Harren asked .

"Next chamber, then we can switch. Sam, you can focus on distracting targets more and luring them into the war ch's firing arc," I said.

"Got it," he replied.

"I am on passive support?" Stormy asked.

"Yes. If anyone can turn around a situation, it would be you with your range of elental spell skills."

My teammates weren't idiots, but none of them had the skill Combat Tactics.

They were great individual combatants mostly.

That was part of the problem.

Each knew what they wanted their role to be, but that would disrupt everyone else to a great extent.

That was the problem with most adventurers; they were highly specialized and focused on skills that were most suitable for their build.

The problem was that it left them highly incapable of handling things outside of their normal experience.

They could adapt, but it was a struggle. ʀᴇᴀᴅ ʟᴀᴛᴇsᴛ ᴄʜᴀᴘᴛᴇʀs ᴀᴛ n0velfire

I had too many skills and support skills. That was the advantage I held over the others. That was why I oversaw after-combat assessnt and team formation.

I couldn't order anyone, but I had to keep things organized.

If Harren and I rushed out, The Indomitable could easily cause trouble with its rapid-fire weapons.

April didn't have the combat experience to understand which groups she needed to prioritize. While our current formation wasn't the best, it eliminated the major risks.

Changing things up after one battle was fine, if those risks didn't beco too large.

That was what I was trying to manage as everyone felt a bit frustrated with their roles.

They did not direct that frustration at and understood what was happening logically. But it never felt good when you were stifled.

Stormy was a perfect example. She was a powerful caster, but putting her on the front line would be an enormous risk.

But I suppose we could rotate her to the front line after a couple more battles.

Team dynamics were exhausting, but critically important.

I could only imagine the seamless teamwork between my mother and the other supre legends that had tead up together for their final descent.

That much combat experience ant there was no need to hand-hold everyone through everything. If Stormy got overwheld, soone could easily kill her.

While Ozy could heal, it was better to avoid his healing if possible.

There was too great a risk of minor mistakes that would compound.

I knew my body and could ntally communicate that with Ozy when he healed .

The other team mbers couldn't do that.

As for healing the war ch, that was an especially bad idea. While it might fix things, it could easily cause imnse complications for sothing built of tal.

Even the craftspeople who had worked on it didn't want to subject it to healing just yet either.

Their thought process was that it was better to repair the war ch rather than heal it. Less chance of sothing going catastrophically wrong in such a situation.

That was the other big headache.

The war ch was not soone with a standard build. Its lee range was too big and slow. It couldn't properly hold an area. And for its ranged attacks, they were like bricks to the head for anyone nearby.

The minor issues kept adding more black marks to the war ch. A good idea, but ultimately impractical in the dungeon.

We were committed to a year here before we could return to the surface and reevaluate. Breaking things up early would require a really good explanation, or it would be a black mark on my record with other adventurers.

It wasn't fun, but it wasn't completely miserable either.

At least I got to see and experience a range of skills used by other individuals and get used to the idea of team fighting.

But I would probably prefer adventuring solo in the future.

As for what I would do after a year, I would have to think about that. The degradation of the cursed skill made having a team less urgent in my mind.

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