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This chapter was originally splitted into two parts. We have decided to rge these parts. If you want to read from part two, please click HERE to jump to it.

I am more or less exhausted after finishing my long explanation with the Adventurer Guild but I still moved my legs to the rcenaries Guilds next door. Its just walking from one side of the building to the other not moving between two buildings though. Is it just I or The stench of alcohol in the rcenaries Guild is stronger than in Adventurer Guilds? Maybe its my nose playing tricks on because of the image of drunkard rcenaries in my head.

Welco to the rcenaries Guild. How may I be of service?

Im here to commission several rcenaries to escort a rchant corps.

Please proceed inside.

Different than the Adventurer Guild, the receptionist here is a fairly old man. I suppose theres no need to offer the hospitality of a beautiful woman to the client who ca here to commission the rough rcenaries.

This old man is probably a forr rcenary who retired due to old age or injury. To support the retired rcenary is one of the reasons why a guild exists after all. Though the support the guild offered isnt on the sa level as the retirent support in modern tis.

Its hard to define the exact difference between a rcenary and an adventurer. A very rough answer is adventurers are people who venture into dungeons while rcenaries are people who engaged in battle in an open field.

The most significant difference between the two is their versatility. Adventurers are a jack-of-all-trades. They can venture into dungeons or accept investigation requests like mine. On the other hand, most adventurers moved in small groups.

Thats why an adventurer needs knowledge and experience to adapt to various situations. Its not even a stretch to say adventurers who lack both are the one that dies first.

While rcenaries are commissioned for a situation in which combat will be expected. rcenaries rarely accept a commission for things like investigation, gathering magical herps, or labyrinth exploration. Of course, they wont accept commissions like exploring historical ruins. If its guarding an archeologist on a historical ruins exploration theres a slim chance they might accept it though.

Also, so adventurers dislike combat and wont accept commission related to it, like exterminating bandits, but rcenaries generally will accept. Simply put, rcenaries are combat specialists.

Then, long-term jobs like becoming a city guard or maintaining public order in certain places are generally rcenary jobs, while adventurers tend to perform short-term jobs. The variety of jobs accepted by adventurers is also more compared to rcenaries.

Lets take my commission as an example. For a short-term escort job that goes from town A to town B thats an adventurers job while for a long-term escort job that goes from town A to town B, C, D, then back to town A thats a rcenarys job.

Its not exactly a rule though. Its more of what kind of job most rchants and adventurers usually accept. If an adventurer already knows and is close to a client that adventurer can accept a long-term escort mission.

rcenaries are also often commissioned as one large rcenary group. Among these rcenary groups, theres a proper division role like an accountant, etc and in many cases, the group operated as a single organization.

Because many rcenaries move as one big organization it takes less ti for an employer to explain the division of roles for jobs like escort missions and protection missions. This is different compared to adventurers as many adventurers are bad at operating as a large group.

Nevertheless, when it cos to rcenary groups its important to carefully select them since depending on their leaders, their ability and work ethics can be vastly different from one another. So rcenary groups have good work ethics, while so groups are no different than bandits.

Well, rcenaries that are no different than bandits are useful to be hired during disputes between countries since their fighting ability is rather high, but they are often despised.

So you wish to put an escort commission?

Ah, yes, the specifics are

I told him the na of towns the rchant corps are going to go to, the scale of the rchant corps, the schedule adjustnt based on the appearance rate of demons, and the necessary ti needed for conducting business in the various towns the rchant corps are going to visit.

The reason why the opposite party show a surprised expression while he was listening to my explanation must be because he thought I ca here not for an official business but for playing like a typical debauchery young nobles.

I guess it makes sense that he wont take a child that looked like hes still a student seriously.

Then, how many people will be protected?

About 7-8 cart. Including the porters, the number of people that need to be protected is around 40 people. Well, this is excluding the cart horses.

Hmm Then since the guards need to work in shifts, the number of rcenaries you need to hire is going to be 40 or more.

I suppose so. I think the total number of people that will go, including the rcenaries are around 150 people or slightly less.

For a rchant corps thats going to travel to a dangerous area this amount isnt that big. At least for , who is a counts heir. If Mazell is here though, he will probably say sothing like Thats big enough, Welner.

Part 2

The reason I need 40 people for the rchants corps is that they are going to have many things to bring. For example, clothes.

[Info dump warning! Click here to skip.

Info summary: Most people use second-hand clothes and they are quite expensive in rural towns, so the rchants are going to purchase these second-hand clothes from the capital and sell them in rural towns.]

The mass production of clothes began to develop after the Industrial Revolution. Thats why new clothes in this world, which has yet to reach the Industrial Revolution are all custom-made. Even if its just clothes made using an old design, its still expensive. After all, to even creating fabric needed for clothes need ti and considerable manpower.

As for ordinary citizens, their clothing is typically old clothes that are no longer worn by people who ordered custom-made clothes or everyday clothes worn by servants and attendants of the palace that ended up in the towns second-hand clothing stores.

Even those second-hand clothes are pretty expensive so selling them is quite a profitable business. Commoners will wear this kind of second-hand clothes after repairing them. Then, if a town had many people who are rich enough to afford custom-made clothes, there are going to be plenty of second-hand clothes circulated in the market.

As a side note, old uniforms of nobles or royal servants and attendants are made into scrap and sold to various stores. This is because if the uniforms are sold intact theres a risk that criminals might use the uniforms as a disguise to infiltrate the mansions or the palace. As for why the scraps need to be in various stores, if the scraps are sold in just one store theres also a risk that the uniform being reproduced.

Ah, Im getting off-topic. Anyway, in towns where there are only a few people who are rich enough to buy custom-made clothes, then there are only a few second-hand clothes that circulated in the market. In that case, people will create their clothes from scratch or they will travel to a town that has second-hand clothing stores and purchase the clothes they needed from the stores.

Because of that if second-hand clothes are of good quality, then they can be sold for quite handso prices in rural towns. While completing my commission, Mr. Bierstedt must be planning to also sell second-hand clothes from the capital to the towns hes going to visit.

Sotis there are people among really rich nobles that will throw away clothes after wearing them only once. Its not my problem but still, arent they too wasteful? Are those evils noblen and noble ladies feel inferior without showing that level of extravagance?

Incidentally, its rare for second-hand clothes to only be used as sothing to be worn. Sotis they are also recycled into cushions for a ceramic and much other stuff. Its an eco-friendly usage of space.

[Info Ends.]

Then, stuff like second-hand clothes is usually put in the carts while spices like salt and salt are tied to the horses that pull the cart. So in case of any ergency, the rchants will abandon the carts and run with only horses.

By doing that, the rchants will at least have sufficient funds to carry out their next trade. After all, as long as you dont fuss about the selling prices salt can be sold in most towns.

Well, I have prepared guard for the rchant corps so this kind of thing wont happenI hope.

Whats left is just selecting the right people.

Ive already asked Luguentz Lazer and Oliver Gekke to do the preliminary selection.

I see. To have a connection with those two, youre truly impressive.

I dont understand whats impressive about it. Im just going to pass it off as flattery to .

Thats everything about my commission.

Understood. I will see how many people are available, then

Ill be counting on you.

Ah, busy busy. As I was about to leave the rcenaries Guild chanting that in my head, a cheerful and familiar voice called out from the side.

Hey, hey, Viscount-sama, I heard youre looking for people to complete a commission?

What a surprise. So its not only Laura who is in the capital but this guy too?

Im Feri. Can you also let hear about the job?

T/L: Hi, everyone. We have decided not to split chapters from now on so that readers can experiance that story is actually progressing. We will also use anchor so that readers can directly skip irrelevant info dumps by clicking on them. We will announce it in more detaills in next chapter (Chapter 24). We hope that this will help you better enjoy this story.

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