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[Your Level has increased to: 56]

"Huff..."

Daniel let out a long breath.

Although his body remained in peak condition, the continuous fighting had finally begun to take its toll. A faint fatigue crept into his bones.

But he had survived it all.

Looking around at the now-empty battlefield—littered only with countless salamander corpses—Daniel’s eyes glead with satisfaction.

There was no doubt: this Challenger’s Labyrinth run had been wildly profitable.

Now ca the final step: finding the boss.

Daniel didn’t have any fancy tracking thods or detection skills. So he opted for the simplest, most honest approach:

Search. Manually.

[God of Wind — Activated!]

Even with his Agility stat over 10,000, it still took Daniel a full 20 minutes to circle the entire labyrinth.

If it had been anyone else, just exploring the whole labyrinth on foot would’ve taken at least half a month—and that’s without factoring in the ti spent killing mobs.

There was no doubt about it: the difficulty and scale of this Challenger’s Labyrinth was truly in a league of its own.

Along the way, Daniel’s level climbed again—now reaching Level 57.

Eventually, he ca to a halt before a massive subterranean lake, the only area he hadn’t explored.

If a boss existed in this labyrinth, it was almost certainly hiding here.

Just as Daniel expected, the mont he stepped toward the still, glassy lake, the surface began bubbling violently—as though it were boiling.

Chunks of stalactites began crashing down from the ceiling, smashing into the lake with deafening splashes.

In seconds, the tranquil waters turned violent and turbulent.

"...That’s a big reaction."

And then, almost imdiately, the surface broke apart.

A colossal alligator turtle rose from one end of the lake.

Then, a gigantic salamander, its eyes glowing with venomous light, burst out from the other side.

And finally—on the ceiling above—amid the falling stalactites, a pitch-black, stone-like figure opened a pair of glowing red eyes.

Daniel narrowed his gaze.

Three bosses. At once.

[Boss: Abyssal Shellmaw]

Level: 60

Description: A special boss that has completely abandoned defense in favor of sheer, overwhelming offense.

[Boss: Salamander King]

Level: 60

Description: Monarch of all salamanders. Massive in size and extrely proficient with toxins. Caution is advised.

[Boss: Gargoyle Bat]

Level: 60

Description: A bat encased in stone, possessing a variety of long-range magical attacks and wielding powers that defy normal understanding.

Daniel couldn’t help but smirk.

"This is actually... well-designed."

At first glance, the three bosses seed unconnected. But to a seasoned adventurer like Daniel, the synergy between them was obvious.

Salamander King specialized in poison—a perfect debuffer and support unit.Abyssal Shellmaw was both tanky and dangerous—clearly the frontliner.Gargoyle Bat, flying high and ard with ranged attacks, filled the role of the mobile DPS unit.

A tank, a ranged attacker, and a controller.

A classic, well-rounded team composition.

Each of them had around 300 million HP, except for Abyssal Shellmaw, who had a whopping 600 million.

Granted, for Daniel, this wasn’t an unmanageable amount.

But for most adventurers? This would be a nightmare.

These were level 60 bosses, with health bars rivaling level 30 World Rank bosses.

And those were typically only tackled by massive raiding parties—thousands of players working together in perfect coordination.

But here in the Challenger’s Labyrinth, you had to fight alone. Or maybe in small teams.

Even as 1-star adventurers, most would find this challenge utterly impossible.

No wonder it was called the Challenger’s Labyrinth—it truly lived up to the na.

And just when Daniel was about to approach, a new ssage popped up.

[Ti remaining before boss Enrage: 19 minutes 51 seconds]

"...Seriously?"

Daniel frowned.

This place was brutal.

But while Daniel paused to think, the three bosses clearly weren’t the patient type. Without warning, they charged in to attack.

His battle instincts kicked in imdiately.

Without hesitation, Daniel went full power—casting his skills the mont the enemy moved.

In an instant, the entire lake was lit up in a blinding surge of lightning.

BOOOOOM!

–1,919,190 (Bonus Damage Critical Hit)

[Lightning has struck the lake — Chain Reaction Triggered! Damage Doubled!]

–3,838,380

–3,838,380

Daniel’s current [Divine Thunder Shield] was dishing out nearly 4 million damage per hit.

And with his high casting frequency, his DPS (damage per second) had reached an astronomical 16 million per second!

That ant, if he maintained full output for just 30 seconds, he could take down two of the bosses—easily.

As for why he didn’t use [Great Fireball]?

There were a few solid reasons.

[Great Fireball] was a single-target skill—not ideal for a multi-boss battle.Its projectile was slow. Both the Salamander King and Gargoyle Bat were agile—hard to hit cleanly.Most importantly, the subterranean lake environnt had a natural suppressive effect on fire magic, reducing its damage to half or less.

Considering all of this, [Divine Thunder Shield] was the optimal choice.

What Daniel didn’t expect, however, was the presence of countless hidden mobs in the lake itself!

But before they could even erge...

They were instantly obliterated by the cascading lightning.

Collateral damage, huh?

Daniel couldn’t help but raise a brow in amusent.

"Guess this is what they an by ’when the city gates catch fire, the fish in the moat suffer.’"

His expression was odd—but satisfied.

Because in that mont, he reached Level 60!

Max Level Achieved.

Apparently, the hidden mobs in the lake were just as abundant as those earlier waves—and their death gave Daniel the final push.

But even while processing this, Daniel didn’t slow down.

His hands were a flurry of motion, unleashing [Divine Thunder Shield] over and over without pause.

As for the bosses’ attacks?

He didn’t even bother dodging.

Despite the combined assault from all three bosses, none of them could break through Daniel’s shield.

He stood at the center of the chaos—lightning dancing around him, enemies falling before him—and smiled.

This was his domain now.

And the gods help anything foolish enough to try and stand in his way.

[You have slain Boss: Salamander King]

[You have slain Boss: Gargoyle Bat]

[You have slain Boss: Abyssal Shellmaw]

[Current Boss Kill Rewards: Treasure Chest x3 (Accumulated)]

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