Arthur stood in the center of the dust cloud that erupted around them, the acrid sll of vaporized concrete filling the air.
Despite the devastation surrounding them, his powerful body remained completely unaffected.
He reached up and secured his mask, ensuring his identity remained concealed for what ca next. The familiar feeling of the mask provided psychological comfort despite the unnecessary precaution.
Back to being Azarel. Back to business.
Arthur’s hand found Aetherion’s scaled head, fingers gentle despite the violence they’d just survived. "Aether, return to your small form."
The void dragon’s massive fra compressed with spatial elegance, his large body of primordial power condensing into kitten-sized adorability.
Aether landed on Arthur’s shoulder with grace.
Arthur carefully lifted his companion, placing him within the concealed folds of his cloak.
"Aether, I need you to stay hidden for now. Do you want to be with inside the robe, or should I return you to the summoning space? You could also enjoy yourself sowhere—your choice."
Arthur was giving the little dragon optiond. He could choose what he wants.
Aetherion shook his tiny head with imdiate certainty. "I want to be with you, Master."
Arthur’s smile carried genuine warmth. "Alright."
His beta ring activated, reality folding around them as transportation engaged. The glass crater dissolved, replaced by familiar magical architecture.
-----
Power Guild Headquarters - Caldera
Arthur materialized within the guild’s main hall, marble floors and crystal pillars creating an atmosphere of controlled grandeur. Before departing with Gates and the others, he’d reopened guild operations for standard business.
Continuity. Important for maintaining guild growth.
Guild recruits moved through the halls with energy, completing missions designed to prove their worthiness. Not everyone focused on Earth’s chaos—many remained in Armageddon, pursuing their own goals and the five-mission requirent for full mbership status.
So players were still dedicated to leveling up. Even during the apocalypse.
People like these either needed power, or they simply lacked the drive to dave the earth. So people didn’t have a life on earth, and neither did they want one.
Armageddon beca the world they wanted to live in. So why bother wasting valuable ti on Earth, when Armageddon was where they wanted to live.
Arthur had no complaints about these kind of people. In fact, it helped him. These people would him solidify his status in the city and the world as a whole.
With their strength increasing, his guild power will also increase alongside them. Furthermore, the more people that enter, the higher the experience boost.
The benefits of true guild mbership provided exponential advancent opportunities that made the qualification process worthwhile. Enhanced experience rates, skill sharing, and storage access—privileges that redefined what individual achievent ant.
"Guild Master!" Several players approached with respectful enthusiasm. "Welco, sir!"
Everyone wanted to suck up to the only player guild leader, the first one to be recognised by the system.
Arthur acknowledged their greetings with appropriate greeting before departing toward Caldera’s comrcial district. Guild business could manage itself—Charlotte’s condition demanded imdiate attention.
Arthur’s priority was clear, he would focus on his sister’s health.
ntal communications from his scattered summons across the globe provided tactical updates as he walked. Operations across multiple continents proceeded according to plan, his forces adapting to local conditions with efficiency.
The explosion hadn’t been intentional theater, but the Aricans had inadvertently provided perfect cover for his operations. Being presud dead offered strategic advantages that careful planning couldn’t have achieved.
My visit to the base provided more benefits than I imagined. Let them think I’m gone.
Arthur had rely wanted to test his defensive capabilities against large-scale explosives. The successful protection exceeded even optimistic projections—he’d barely felt the impact despite facing Arica’s most powerful conventional non-nuclear weapons.
As for nuclear weapons, Arthur didn’t want to try defending them just yet. He would rather teleport away in ti, and even if it did hit him and he was unable to dodge, he had a hidden card.
Aether’s defence power is really scary. The attack didn’t even scratch his scales.
His companion had appeared at the final millisecond, spatial manipulation operating faster than explosive physics. The combined protection rendered him completely immune to weapons designed to level military installations.
Invulnerable. Practically invulnerable against non-nuclear weapons.
Arthur’s smile carried predatory satisfaction as understanding crystallized.
Let them think I’m dead. This will help act more freely. I’ll strike them once I deal with the demons.
I have my own priorities first, Charlotte’s health, then vengeance cos second. For now, they can help out against the demons, but they won’t survive for long.
They don’t concern currently. Besides, certain people I want dead will remain hidden if I’m still ’alive’. I’d rather save myself the hassle of searching for them. Once I’m dead, they will start appearing again.
Patience. I’ve waited for so long, I can wait a few more days.
He’d already instructed his summons to maintain the deception. His allied nations would perform grief appropriately while secretly coordinating continued operations.
Arthur’s legs guided him through Caldera’s bustling streets toward the first destination on his dical shopping list.
The dicine Hall. Thornwyck territory.
-----
Thornwyck dicine Hall
The building rose before him like a monunt to alchemists and herbs—A few stories of architectural elegance that housed the kingdom’s most comprehensive dical resources.
It was always impressive to look at. He really comnded the Thornwycks for their reputation and for their accumulation of so many herbs and healing pills, potions and various other things.
Arthur’s vision catalogued the security asures protecting such valuable inventory.
There were high-level guards, magical barriers, and surveillance systems that tracked suspicious behaviour.
The ground floor contained common redies available to general populations. Basic healing potions, minor enhancent elixirs, and everyday dical supplies, that kept normal society functional.
This is basic dicine. Not what I need.
The second floor housed rare and very rare dicines and herbs that commanded substantial prices but remained accessible to high-level adventurers with enough reputation points.
Enhanced healing draughts, temporary attribute boosters, and specialised treatnts for exotic conditions.
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