Down at the docks, the first thing I did was find Deepest-Fathoms. She wasn't linked to any of the other things I had to do in Riften. With her quest being so separate, I needed to see if I could grab it. It would give information on whether or not the Thief Player is solely focusing the thieves guild or Riften as a whole. He hadn't done any of the dungeons in the area so I needed more information.
Between the players I had t or know about. I didn't actually know much. Starting with the first player I killed. I believe he was planning on collecting the daedric artifacts like . However I ended him early. The strange thing was the timing of it all. He had seemingly started in Bruma, so our eting seed incredibly... lucky.
The second player I t was set up by a daedric prince. Mostly his own fault, what he was doing though. I think he planned on taking over Raven Rock and starting a cult by influencing people's dreams like Miraak. However that was just my guess, since he grabbed the Skull of Corruption.
Stephan the third, he hardly knew anything about the quests. His existence replaced Lokir, and I had to wonder how that worked. He gave the most information on my current line of thoughts. Which brought to the Thief Player. I was, no I knew I was becoming a part of the world. With Stephan's background, I had a feeling I could get an answer on the truth if I could just figure out what was on the tip of my tongue.
I found the scaled scaredy-cat, she was rocking back and forth on the docks. She held a small cube in her hand while staring into the water. Her position and the lexicon answered my question. The Thief player hadn't taken the quest. With this ca three new theories. Number one was simple, the thief player was a fool and would be little help.
Second theory was based on the idea of being integrated into Nirn. If we are being integrated did it an we would slowly lose the information from the original gas. Elder scrolls 5 was rather old already. If we leave skyrim, the likelihood of our information becoming more skewed may beco more possible. I feared this ant Elderscrolls 6 maybe completely useless to . While Elderscrolls 7 which may be useful, though much less long lasting.
I breathed a sigh that theory was rather dangerous. The third theory was similar to the first, Elderscolls 5 is old. Perhaps the thief player hadn't played it as much as the other more recent gas? When Elderscrolls 5 ca out I was 11 or sothing. It had taken years until I actually played Elderscrolls 4, let alone Elderscrolls 3. My mory of those wasn't as great as my knowledge of skyrim.
I had a reason to think about all this and it directly related to Deepest-Fathoms. If I take the lexicon and never return it. What would change? I hardly needed to bring the lexicon back to the dungeon. Lexicon's were like books, or maybe closer to USBs. The return of the lexicon opens it and give the player knowledge it held. Thanks to septimus signus though, I knew I could just open it with other ans. Hell I likely could head to Markarth and slip Calcemo so dwer trash and get him to pop the lexicon open or give the supplies to open it.
I put a hand gently on Deepest-Fathoms shoulder. I gave her a sincere smile, "Are you okay?"
Her head snapped to , "Wh-Who are you?"
I pointed at the lexicon, "I'd recognize a dwer lexicon at a glance. I'm guessing, you didn't find the riches within the ruins."
She shivered, "The voices it whispers! I can't listen to it, but I need to return it. It is only right..."
I felt bad for Deepest-Fathoms, truly. You would never normally see soone with PTSD in a dieval setting. It's manifestation is so rare since those the develop it wouldn't think anything of it and those with normal lives. They would never develop PTSD in the first place.
Deepest-Fathoms shivered, I didn't know much about this kind of thing. I couldn't even truly diagnose her. I held out my hand, "I'll return it, trust . I'll return it to Avanchzel, and all you have to do is relax."
Her eyes went wide and nodded rapidly, "I can't stand the mories, you must return it. It rembers, It must go back!"
I took it from her hands as she basically shoved it into my hands. Once she did she stumbled toward the fishery. "I'll go now, I need to sleep. I couldn't sleep before because of the whispers. Oh, the mories..."
I held up the lexicon, it was an odd design. Most lexicons were blue as they had very small amounts of aetherium within them. This one however was black and held specks of red. I would study the lexicon in ti. With it in hand, I could see how the device worked. It was hardly complex compared to more advance machinery. In fact it was almost like a floppy disk that you could open up and read.
Advance in function, but compared to Earth. Hardly advance in design, the most interesting thing was the mana it seed to release. In ti I think I could open it without a dwer chanism. I pocketed the lexicon and drifted toward a warehouse on the docks.
Several small warehouses and private boat houses existed on the dock. Making it harder to tell which was the one that held the Skooma. However using the cheaper detect life I found a warehouse with a group of people inside. I watched the blobs of magic and it wasn't long until I knew it was the right place.
Tis like this Viree would be useful. Just have her kick the door down and yell at them. I cracked my neck and smile. I kicked down the door, "Surrender or Die!"
I threw out a magelight and all 5 thugs tilted their heads at the harmless ball of light. I closed my eyes and with my next move I casted splinter on the magic light. The Bulb exploded and even with my eyes closed I could see the flash. Opening my eyes to attack, I had spots in my eyes. The skooma dealers however groaned as two fell to the floor.
Only one tried to pull out a weapon, he was well armored too. I pulled out Sable Wave and sliced through him. As for the others, I picked out one in particular and killed the other 3. One of the n who fell to the ground was sparred. I grabbed him by his throat and pinned him to the ground.
I tied him up with ropes and began searching the warehouse. Sure enough I found the Skooma crates. I shifted more crates around and eventually I found what I was looking for. Moon Sugar, they had crates, upon crates of moon sugar. I frowned, if I take it all I will fill my inventory. I frowned and tapped my finger on one of the crates.
I sealed the crates closed and began stacking them away from the skooma. However I still collected a box or two the the narcotic. This has made realize I may need a stash to put certain supplies in. I could likely use Proudspire and tunnel a secret passage out the mountain side. I would solve that problem later.
For now I moved toward the skooma dealer I had sparred. He had tears in his eyes, I suppose that worked for though. I only sparred him so I could use him as evidence. I grabbed him and tied him to a support beam and blindfolded him.
Now I just needed to get the moon sugar out of the warehouse. In a separate room, a small boat used for the shipnts was held. In side the boat was a satchel with a booklet, it was a ledger. So I pocketed the ledger for later and searched the boat. A false bottom to the boat revealed several crates of skooma. I started unloading the skooma and began moving the Moon Sugar crates onto the boat. I filled the boat's false bottom with Moon sugar instead.
With the boat filled I began testing how much I could fill my inventory with. In the end I would have to leave behind 7 crates of Moon sugar. However I think I was happy being able to take 9 of them and two crates of skooma. Besides taking all the moon sugar might look suspicious.
I opened the warehouse boathouse door and pushed the boat into the water. With a kick I sent the boat into the water drifting out. I would reacquire it later, the current should take the boat toward the lower side of the lake. Just to make sure I could find it later I summoned a familiar to protect the boat. The mana would slowly drain, but the mana consumption of Familiar was so small it would take a long ti before it faded.
With the warehouse looted, my quest log updated. It held the last part of the quest, bring the ledger to Anuriel. This would just leave the deals I had to make with the Black-Briar family. After that I would take Viree out of the city for more dungeons. I smiled as I took out the lexicon and began studying it more as I walked.
Reviews
All reviews (0)