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20: D9.

Guerrilla Warfare 20: D9.

Guerrilla Warfare [Hero LV10]

Strength: 10

Agility: 19

Constitution: 38

Intelligence: 15

Perception: 15

Charm: 20

Beast Spirit Magic Power: 190

→☆→☆→☆→✧←★←★←★←

After locking eyes with a large group of Goblins for a few seconds, the Hero didn’t hesitate for a bit and turned around to run for her life.

Fighting the urge to transform, she quickly tilted her head to the side, a flying rock whistling past her ear, her ponytail swinging behind her head.

The grotesque shrieks of Goblins ca from behind, causing her to grip the kitchen knife in her hand tighter.

But a re kitchen knife wasn’t enough to handle that many Goblins.

She knew that if she transford now, she would most likely stop fleeing and turn around to fight those Goblins to the death.

But being surrounded by so many Goblins, she wasn’t sure whether her Magic Power could last until she wiped them all out.

She must break free from this encirclent first!

The Goblins, filled with greed, chased after the girl, their gaze fixed on her back, their piercing eyes as if trying to bore a hole through her delicate body.

With perfectly curved and properly muscular thighs, a waist slender yet bursting with explosive power, even the lines of her swinging arms were so graceful; under the fluttering ponytail, the skin on the back of her neck was pristine white.

She was too beautiful, in this desolate ancient battlefield filled only with bone skeletons and Sli jellies, when had they ever seen such a fine female?

Even if she was covered with dust, it didn’t affect these Magic Creatures’ greedy desires in the slightest.

She is mine she is mine she is mine!!!

The Windmill Knight, who died miserably on the ground, had been completely forgotten by the Goblins, driven by instinct they howled, impatiently lunging towards the beautiful girl.

[Goblin Encirclent (Agility 6 insufficient for Hero’s 1/3, -30, Outnumbered D2, Patrol 29)]

2d70 29=d70(50) d70(59) 29=138

[Hero’s Escape (Perception 15, Agility 19)]

D100 34=d100(25) 34=59

→☆→☆→☆→✧←★←★←★←

After dealing a lethal blow that ended the Goblin Windmill Knight’s life and left it to sink forever in its sleep, the Hero sprung up like a rabbit and ran away.

However, this is the heart of the Goblin camp; she hadn’t run two steps before the path ahead was blocked by Goblins drooling with sinister laughter.

Saliva splashing, they excitedly called for their peers, dozens of greedy gazes nailing the Hero’s exposed skin as if they were tangible.

“Disgusting!” the anger in the Hero’s Erald Eyes was almost palpable, as if it could spout flas.

But the Hero wasn’t blinded by anger, she knew that if she couldn’t break through this encirclent, she would face the most troubleso, most threatening trait of Goblins as Magic Creatures—the violence of numbers.

While running, the Hero scanned her surroundings, looking for a weak spot to break through.

But no matter where she looked, there were groups of Goblins.

The Hero took a deep breath, her gaze turned ice cold, and she charged toward the direction with fewer Goblins.

[Hero’s Detection (Perception 15)]

D100 15=d100(37) 15=52

[Number of Goblins (Encirclent 138 – Detection 52) / 10 = 8]

“——Kill!”

She let out a furious cry, but the clear, bell-like voice didn’t intimidate the Goblins, who had lost their minds; instead, it excited them even more to lunge towards her.

[Hero activates Skill: Sacrifice]

D10 d38 19=d10(5) d38(25) 19=49

[Goblins’ Interception (Outnumbered D2, Total Constitution 48)]

2d48=d48(39) d48(30)=69

Continuing the montum of her full-speed sprint, the kitchen knife clenched tightly by the Hero beca an unstoppable sharp edge, cutting straight through the Goblin blocking her path.

But the kitchen knife, after all, wasn’t a weapon; its short length failed to slice the Goblin in half, causing its blood to spurt out like a fountain instead.

The Hero instinctively closed her eyes and raised her arms to block the splashing green blood, but her steps slowed down.

“Whew!”

Just slowing down that bit, her right leg suddenly gained extra weight, and she imdiately realized a Goblin had grabbed her leg.

Before the goosebumps could rise, the Hero mustered her energy, twisted her waist, and forcefully swung out her right leg.

The Goblin that failed to hold on was flung away, releasing a piercing scream simultaneously, hitting several chasing Goblins.

Under the imnse impact, several Goblins’ bodies twisted and embedded into one another, like a mound of at that had been kneaded together, appearing as if they wouldn’t survive.

[Hero has killed Goblin LV3*4]

But, even with such a strong and forceful blow, it wasn’t enough to scare off the oncoming Goblins.

The remaining Goblins showed no sadness or panic at their comrades’ death, tempted by the extraordinary delicacy ahead.

The Goblins, embodying a legion from Hell, seed like tireless, malevolently controlled puppets as they invaded once more.

[Goblin Group’s Attack (Outnumbered D2)]

2d6=d6(4) d6(6)=10

[Hero sustains 10-1 (post-Sacrifice Armor) = 9 points of damage, HP 27/19(38)]

The full-powered charge failed to break the encirclent, and the Hero was imdiately caught in the Goblins’ assault.

These dim-witted Magic Creatures showed not the slightest bit of tender-heartedness.

With nails slightly fractured, uneven teeth, and not large but hard fists…

Scratch, bite, hit, kick—the Goblins’ attacks were without any semblance of thod, yet they had the savagery and ruthlessness of Magic Creatures.

The Hero only had ti to shield her head and face before being pumled, feeling intense pain all over, covered in blood.

One Goblin ferociously threw itself at the bend of her leg, another leaped up and landed on her back, grasping her hair.

The Hero lost her balance and fell onto the hard stone ground.

Looking down at the girl on the ground, the Goblins sneered, mocking the hubris of this female.

Past experiences told them that once the two-legged humans accustod to walking fell to the ground, what followed would be their end, at the rcy of their slaughter.

Moreover, more companions were on their way, making this day’s spoils almost within their grasp.

One goblin was already too impatient and pounced toward the fallen girl, extending its evil claws toward her skin, made even whiter by the contrast of fresh blood…

“Hiss—!”

But the next mont, a tenacious snake tail whipped across its head.

The goblin’s skull twisted as it flew high into the air, its brain contents sprinkling down like rain, leaving the rest of its body stiff on the spot with claws outstretched.

While the remaining goblins stared in stunned silence, the delicate girl had vanished from sight, replaced by a Big Snake that raised its head high, looking down at them with a cold gaze.

[Hero LV10 (Green Snake)]

Strength: 15( 5)

Agility: 29( 10)

Constitution: 43( 5)

Intelligence: 5(-10)

Perception: 25( 10)

Charm:20

Beast Spirit Magic Power: 190

[Big Snake’s Slaughter Desire (Obsession D2.

Less than 10, escape ♛; more than 10, hit-and-run; more than 15, frontal counterattack)]

2d10=d10(3) d10(3)=6

[Goblins remaining: 60/66]

[Due to Agility and Perception being 4 tis higher than the goblins’, the Hero’s escape is automatically successful]

[Goblins’ Pursuit (Outnumbered D2, quantity 60)]

2d60=d60(3) d60(38)=41

[The Hero suffered 41 points of damage, Beast Spirit Magic Power 149/190]

[Big Snake’s Counterattack (Escape -50, Strength 15)]

D50 15=d50(14) 15=29

[During the escape, the Hero killed 4 Goblins]

→☆→☆→☆→✧←★←★←★←

Erald green snake eyes t the murky eyes of the many Goblins sunken deep into their sockets.

After another round of a staring contest, the Hero transford into a snake successfully suppressed the urge to kill in her heart.

She bent down and slithered away, quickly passing through the gaps in the Goblin encirclent.

The tasty-looking girl vanished right under their noses, leaving the puzzled and enraged Goblins trying to catch the Big Snake.

However, the tactics that had worked repeatedly on humans failed to trap a smooth-scaled serpent.

In an attempt to stop her, several Goblins paid the price with their heads smashed to pieces.

Although they managed to tear off a few Snake Scales, they ultimately couldn’t prevent the Hero from leaving, watching helplessly as the Big Snake disappeared beyond their sight.

→☆→☆→☆→✧←★←★←★←

[Battle Settlent]

[The Hero killed 9 level 3 Goblins, Experience 135]

[The Hero’s Experience 430/1600]

→☆→☆→☆→✧←★←★←★←

[The next action of the fleeing Hero (Snake)——]

1.

Hibernation

2.

Go kill the Big Goblin

3.

Summoning companions

4.

Attracted the attention of other Magic Creatures ♛

5.

Countercharge

6.

Better change back

7.1

8.2

9…Wow, it’s been a while since an Adventurer appeared.

10.

Critical Success/Extre Failure

D10=d10(4)=4

[The Monster attracted by the Hero is——]

1.

Skeleton Knight LV30 (Friendly unit)

2-8.

Anchor

9.

The Wailing Stone Beast LV18 (Regional Boss)♛

10.

Critical Success/Extre Failure

D10=d10(9)=9

[The Wailing Stone Beast]

Once stood guard at the entrance of the military camp, a creature carved from hard rock.

Throughout its long vigil, it gathered a considerable amount of Magic Elent, which caused the stone sculpture to mutate into a type of Gargoyle.

Before awakening as a Magic Creature, it was imrsed in the roars of warriors, the howls of Magic Creatures, and the endless mourning and screams from the battlefield.

After awakening as a Magic Creature, although it couldn’t stray too far from the military camp it once guarded, it craved blood and death from the bottom of its heart, acting only to create more wailing.

[The Wailing Stone Beast R3 LV18]

Strength: 30

Agility: 25

Constitution: 45

Intelligence: 5

Perception: 15

Charm: 5

Skills:

Stone Body: A body carved from hard rock.

Armor 8

Rock Claw: Not sharp, but exceptionally heavy beast claws.

Armor Break 6

Mourning lody: Replay the collected moans and screams, releasing soundwaves that affect the mind.

The higher the opponent’s intelligence and comprehension, the greater the impact.

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