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"Hello, this is Kang Junhyuk from Pentagon Soft. Um... I must say I really enjoy tornting all of you, just like gas such as Dragon Emblem, Psych Battle, The Empty Streets, and Valentine's Day."

That was my opening statent.

The gars gathered at the event hall looked bewildered by my bizarre greeting.

"Well... when I played them one by one, I didn't know much, but collecting them all at once makes really frustrated."

"Yeah, I don't rember anything other than struggling to clear all four of them."

"Oh, I got in big trouble playing The Empty Streets and crying alone until my mother scolded ."

"I got scolded by my girlfriend too. So, I lent it to her and she started crying too. It turned our room into a sea of tears."

"I play Laon because of Dragon Emblem, and it's a sha they didn't release it simultaneously with the console. I have to survive with just Final Frontier 4 until the release day."

"I'm not a Pentagon Soft ga, but even though Psych Battle was difficult, it was really fun. I have fond mories of staying up all night with my little brother to play the versus mode. I wonder if there will be a sequel..."

"That might be tough, you know? The copyright is with Mintendo."

"Yeah, that's true."

After delivering a few sentences of prepared greetings, the gars began to buzz about the gas I created.

I waited for the atmosphere to settle for a mont before continuing.

"As you all know, Laon is not a cheap handheld device. Just the device itself costs 29,800 yen, which is more expensive than Mintendo's Super Family. However, we were able to significantly lower the cartridge prices by collaborating with other parties. Final Frontier 4 and Street Fire 2, which will be released simultaneously, are priced at around 5,300 yen each, which is about 3,000 to 4,000 yen cheaper than other companies' software. The prices of upcoming Laon cartridge titles will not exceed 6,000 yen."

"Wow, that's great!"

"Yeah, I'd rather have a slightly more expensive device with cheaper software. Recently, the prices of Super Family cartridges have almost reached 10,000 yen..."

"That's true. Cartridge prices have been steadily increasing since the release, so it's scary to buy a ga now. What if you buy it and it turns out to be a minefield?"

As they ntioned, gas recently released by Mintendo had exorbitant consur prices.

However, Japan was in a better situation compared to South Korea. In South Korea, where Super Family gas had not been officially released, imported titles were selling for about 180,000 won. For popular titles, the price often exceeded 200,000 won.

I recalled a ti when I went to Yongsan with a friend as a kid to buy Final Frontier 6 because my friend wanted it. I was dragged away by intimidating guys, had my money taken, and when I tried to buy Final Frontier with my hidden ergency funds, they asked for 240,000 won for a cartridge, so I gave up and went back ho, laughing at the mory.

I continued with an explanation of the new cartridge system.

"Furthermore, the flash mory cartridges that will be released with Dragon Emblem in the future will allow you to download their contents at a reasonable price from various ga shops across the country."

"Download? What's that?"

Except for gars who also enjoyed PC communication, the word "download" sounded quite unfamiliar. So, I provided a more straightforward explanation of the download process.

Then, one of the gars who had heard my story shouted, "Oh! So, if we delete a ga to make space for another one on the flash cartridge, do we have to buy it again later?"

"No, that's not the case. As long as the code inside the cartridge matches your personal information, you can download it again for free at any ti."

"Wow!"

But the cheers subsided briefly, and another question arose.

"If you want to play more than one ga from the flash cartridge, do you have to delete the existing ga?"

Even with a sowhat sharp question, I didn't lose my smile in front of the gars. I couldn't show any hesitation as a developer in front of them.

"The flash mory cartridges will be released in two versions."

"Two versions?"

"Yes, there will be a low-capacity version that can only store one ga and a high-capacity version that can store two gas. If you purchase the low-capacity model, you will need to delete the installed ga to play another one, just as you ntioned."

"Oh, that's a bit disappointing."

"But still, you can download it again later, so that's fortunate."

The flash mory cartridge's unit price for reading and erasing data was quite expensive. Even after trying my best to lower the price, the low-capacity model was 11,800 yen, and the high-capacity model was 19,800 yen.

However, I could only sell them at a slight loss every ti, and I could only make a profit when downloads beca active in the future.

Technology was continuously advancing, and by this ti next year, we might be able to lower the cartridge unit price a bit and release even higher-capacity versions. Consoles had the advantage of being able to gradually lower the device's price according to technological progress within the 5-6 years they dominated the market.

"But the sale price of software using flash mory cartridges is expected to be around 4,300 yen, which is approximately 1,500 yen cheaper than ROM cartridge software."

As I continued, the atmosphere in the hall began to lean towards understanding my words.

"Is 4,300 yen for a ga at a ti like this really cheap?"

"It's not like you can't download it again once you delete it, and it seems that Pentagon cares more about the players."

"I've never regretted buying a ga from Pentagon Soft. I'll definitely own it in ROM cartridges."

"It's the sa ga, but how much choice does it give us?"

I quickly picked up so important points from the lively conversation and provided answers.

"For users who, like before, collect gas, you can still purchase ROM cartridges. The flash mory cartridge, on the other hand, is a policy for parents who are reluctant to keep buying ga software for their children or students.

You can purchase gas in the way that suits you."

As a result, even gars who had been shaking their heads at first began to applaud, and the atmosphere in the event hall grew more positive.

As the mood in the hall began to heat up, I signaled to the staff in charge of the projector. The staff nodded at my sign, and the projector displaying the Battle Zone was activated.

"Now, I'll introduce our highly anticipated new ga from Pentagon Soft. First, let present this work to all of you!"

"Hot!"

With a brief sound of a strike, a stunning woman appeared, gracefully sliding into view. The gars started buzzing with excitent as a sudden animation played out before them.

"Oh, wow!! What's this? Is it Pentagon's brand-new ga?" Kang exclaid.

Swish!!

In that mont, the woman, who had leaped high into the air, revealed her slim figure in the moonlight, performing an aerial acrobatics routine by gliding along the outer wall of a building.

The cara angles in the video spun around 360 degrees, highlighting her every move as it closed in on her face at the end. Simultaneously, the users shouted in awe.

"Azusa Ren!?"

"What is this!? Unbelievable!!"

"Wait, she looks similar, but her hairstyle and clothing are completely different!"

"Could it be Psych Battle 2!? But that's impossible!"

Then, the video changed, introducing a short-haired woman in a leather jacket riding a motorcycle.

Riding her massive bike, she gazed at the cityscape, surrounded by towering skyscrapers, before gripping the throttle tightly.

Simultaneously, lasers from the pursuing cars shot out towards her. Swiftly, she skillfully swerved her bike, narrowly avoiding the deadly beams.

With a daring move, she spun her massive bike on the ground and fired her gun at the pursuing cars.

At that mont, when her face appeared close-up once again, the sa shocked voice echoed among the users.

"Kak!! Now it's Ryu Hwayoung!?"

"That's right, it's Psych Battle!"

"Wow!! I never thought I'd see it again!!"

"Argh... take all my money, Pentagon!!"

Only two characters had appeared, but the audience was already in turmoil. It was clear evidence of how eagerly people had been awaiting Psych Battle.

The character resembling Ryu Hwayoung raced through the city at breakneck speed, trying to escape the relentless pursuit of the cars. The chase on the screen had everyone on the edge of their seats.

The opening of "Psych Force," produced with top-notch quality, was a work directly requested from Director Hoshii Mamoru, who would later rise to fa with "Strike of the Cyber Elite."

Considering the close to ten million yen spent on an 8-minute video, the quality, along with the atmosphere on set, was undeniably impressive.

The vibrant night cityscape was vividly captured in various colors, with the protagonists' battle in the midst of it all, engaging in a fierce conflict. Four won and four n were in pursuit of one another, aiming to take each other's lives.

When lasers from a car finally hit Ryu Hwayoung's motorcycle, she was thrown off, her body soaring away due to the inertia.

That was the mont.

"Kyaah!!"

With an outstretched tongue, the assailant who had jumped onto the damaged car's windshield suddenly drew a blade from behind his back, and a red spot appeared in the center of his forehead.

As Ryu Hwayoung, thrown off her bike, twisted her body to aim her gun at him, her finger pulled the trigger.

"Ice Bullet~!!"

Pa-ang~!! An ice flower blossod from his forehead as his neck snapped, and the assailant, whose head was now askew, landed on the ground. He casually fixed his dislocated neck bone.

"Wow... incredible..."

The users were exclaiming in admiration, captivated by the rapidly progressing battle scene.

The genre of Psych Force was called "Super-Speed Hyper Battle," reminiscent of Dragon Ball, which made it no surprise that everyone was glued to the screen, witnessing the intense battles that involved smashing massive buildings.

"They certainly made quite the ga in a short ti with the money they spent..."

When the collapsing building was held by Kang with just one hand, a ninja resembling Azusa Ren leaped into his arms, and a promotional ssage appeared on screen.

The spiritual successor of Psych Battle. Super-Speed Hyper Battle. Psych Force. Opening soon in the winter ga centers. -

"What? An arcade ga!?"

"Uwaaa!! Is it a versus action ga? That's amazing!"

At the mont when everyone gathered here was still reeling from the shock of the promotional video, a black curtain among the users suddenly rose.

"Ugh!"

Like a freeze-fra from the just-watched ani, Uchimura produced a giant diorama, capturing the tension of Psych Force.

"I can't wait until winter..."

I observed the users who were busily admiring the figures, slightly raising the corners of my mouth, then took the microphone in hand.

"Thank you. We know so of you have stayed up all night with us, and we have one more ga to introduce shortly."

"Oh, wow! What's next?"

I looked around briefly and then turned my head to one side to continue.

"Recently, along with Dragon Ball, a manga artist has been creating a basketball craze in Japan. I'd like to introduce the author of 'Slam Dunk,' Mr. Inoue, would you please co up on stage?"

"Sl... Slam Dunk?"

Takehiko Inoue, the original author of the basketball manga Slam Dunk, took the stage, gripping the microphone with trembling hands.

"Until today, I've been keeping the existence of this title a secret, and it was a bit challenging for . When Pentagon Soft asked to adapt my work into a ga, I was a little puzzled. But I wanted to introduce my work to a wider audience. So here I am to et you through this ga."

"Wow!!"

"Darn, I thought I could get away with just Final Frontier and Spa 2, but now I'm running out of money!"

"How much are they trying to make us spend today?"

The excitent in the room was palpable as the users reacted to the unexpected reveal.

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