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Honestly, I thought this update would serve more to bring the attention and focus of Players who have already played Runestone back to the ga, but I was surprised by how many new Players were downloading and trying Runestone.

In the evening I got curious about this and went online to find so comnts to find out why.

[I thought it was just another ga to get stronger, but dude... the False Neurological Feedback thing is surreal.I thought I'd only have access to sothing like that once I'd climbed the ranks a few tis].

[I downloaded Runestone thinking I'd play for half an hour at most after my friend kept sending his invitation code over and over again.The next thing I knew, I'd been playing for hours while running to the quest board to see what rewards I'd won!]

[The rewards system this ga uses is very interesting!Even if I don't want to compete for points with other Players, I'll still earn points to redeem rewards... that was so much FUN!]

[Is there any difference in the application of False Neurological Feedback for Players who play as a Mage or Healer in the ga].

---- [I was also in doubt about this, the class I'm developing in the real world is that of an Assassin, would it be better for to play an Archer instead of a Warrior?Or is the use of False Neurological Feedback in both the sa?]

The Players' reaction to the Battle Pass engagent thod was exactly what I imagined would happen.

'In my past life I played gas I didn't even like because I wanted to earn Battle Pass rewards even though I was already used to this system, dealing with Players who had never seen anything like this and were experiencing it for the first ti I was sure it would hook them hehe.' I laughed as I read the comnts.

The doubts that Players were having about the growth that each new class would have was the kind of silly question that happened in every ga.

Even though it was explicitly explained in the patchnotes I released with the update, obviously many players wouldn't read it and would go online and ask, hoping for an easy answer from soone who had taken the trouble to read it.

That's why I didn't even bother answering that kind of question and left it to other Players to answer.

Another new feature that ca with the update that was being used a lot was the group system!

The groups in Runestone could fit up to 15 people, which led to several group taverns springing up, so already full with 15 people, others being divided by just 2 people, but everyone was extrely happy with this update.

With my Admin rights I was able to snoop around these taverns and see how the Players were reacting to it, and everything was going very well.

Most of the Players were just chatting and having fun with friends.

Strange was when I went into a tavern where there were only two people and realized that the two people were having a good ti, but the way they were having a good ti was not the way taverns were intended to be.

Apparently these two Players were dating long-distance, living in different cities, so they took advantage of Runestone being able to see each other in person in a realistic way and took the opportunity to have more... intense conversations.

'Luckily this is just a ga...' I thought relieved.

The limitation of this being just a ga was that the ga copied the clothes the Player was wearing in the real world as long as the clothes covered a certain percentage of the Player's skin, and if the clothes worn in the real world were more revealing than allowed, the Player's clothes would automatically be changed to the ga's default clothes.

I had to do this when developing the ga to prevent exhibitionist freaks from playing naked and trying to find an audience for their fetishes in my ga.

And since Runestone didn't convey the sensation of touch, there was no way for Players to cross physical boundaries in their actions.

Sure, every Player was of age, so if they wanted to be like this couple who t in a private tavern to talk about the hottest things, I wouldn't stop them, after all it was just words.

I just didn't want to allow physical actions like that to happen in the ga to avoid future complications.

After spying on a couple's tavern in the middle of such an intimate conversation, I felt a bit bad about what I might find and didn't try to see what was going on in other taverns anymore.

'The ga already has enough limitations for them not to do what I don't want them to do, so I won't need to look from tavern to tavern to find out what they're doing...' I thought as I wiped an imaginary bead of sweat from my forehead.

Putting that aside, I returned to the real world and looked at the ga stats on the computer screen with satisfaction.

The growth of the ga was very good, with almost all the Players who had already downloaded the ga coming online to try out the changes in the update.

Looking at the money that so many online Players were generating for every hour, I was getting excited.

'I think I'll be able to buy the next Ga Core next weekend...' I realized as I calculated how much money I had now and how much I would probably earn over the next few days.

As I limited my use of my money to the maximum, I was only living on the minimum, sure, still buying quality food, but limiting any kind of spending on luxury goods that I would have.

Even though I was earning a lot of money, my cell phone still wasn't the latest cell phone on the market, my computer was satisfactory but also not the most powerful on the market, my house had nothing but a bed, a fridge, a stove, a shower, a computer and a barbecue grill.

I had a lot of empty space where I lived, sothing that was constantly preventing from considering this new house as my 'ho'.

As I intended to live here for a long ti, as soon as I bought the new Ga Core my priority would change from just saving money to starting to spend my money decorating my house and making it more cozy.

-

The next day, after waking up and washing up, I rushed to the computer on the kitchen worktop and looked at the ga stats.

I wanted to see how impactful the update was on the ga compared to the developnt of it in the previous days.

'I'm even more excited that the ga has been approved on the California Federation's website for wider release to the state's Players... that should have a big impact on the Player base too! ' I thought excitedly.

|-----------------------------------------

| Ga Status: Runestone

|-----------------------------------------

| Total Players: 12,870 -> 18,018

| Average Players Online (24 hours): 8,777 -> 11,410

| Ga Rank: Rank F

| Mana per Hour (Players): 1 unit

| Mana Stored in Ga Core: 2,185 -> 2,669 units

| Mana Yield (24 hours): 526 -> 684 units

| Conversion Rate: 80% (New players who beco regulars)

|------------------------

| Available Cards: 240 (Common, Rare, Epic and Legendary)

| Cards Used per Match (Average): 17

|-----------------------------------------

'Woah! ' I was shocked to look at the increase in numbers. 'Although I imagined that the ga would have a big growth, I didn't imagine that the average number of online Players would go up by around 30% and the total downloads would go up by around 40%!'

Previously, the proportion of average Players and total Players grew in parallel, because the Players who played the ga previously were mostly more experienced F Rank Players who had enough Mana to spend a lot of ti in the ga.

Now that the ga was public on the Federation's website, among the new Players, a large proportion were people who had little Mana and could only play a few hours a day, which ant that the ti they could play per day wasn't very high and that the average number of Players online didn't grow as much as the total number of Players.

But that was still satisfactory.

Even if the average number of Players only grew by 2% a day, over ti that figure would still be monstrous, let alone while it's still so high that it grows by 30% in a single day!

With so much Mana accumulated in the Ga Core, I was getting confident that it might actually evolve faster than I had imagined?

With how fast the ga was developing, I was curious to see how it ranked on the Federation's website.

The Federation Website had several different ranks, a general Stats Rank of all the F Rank gas on the site, smaller Ranks dividing gas by training categories, Ranks based on so other criteria, or the Rank I was currently in, the Rank for New Gas.

The New Gas Rank was nowhere near as popular as the site's main Rank, but it was already more popular than my college's Rank.

When Runestone was approved for the site two days ago, my ga was in the Top 10 of the New Gas F Rank.

The other gas were all gas by big Ga Creators F Ranks, or even gas by higher Rank Ga Creators trying to make a ga to evolve the Ga Core.

Being in the top 10 most popular New F Rank Gas released recently was a great achievent.

But with the ga's update and the huge increase in the number of Players the ga has had recently, I was confident that I had moved up a few Ranks.

1st - [Arrow Rain Dodge Training!]

2nd - [Sandstorm Swordfighting Training!]

3rd - [Precision Aim Training with Moving Magic!]

4th - [Reflex Training in Illusory Labyrinth!]

5th - [Training for Quick Blocking against Explosive Blows!]

6th - [Training for Surprise Attacks in Enchanted Forest!]

7th - [Runestone]

8th - [Freezing Field Quick Defense Training!]

9th - [Training...]

Just from the titles of the gas in this Rank you could see the difference in the quality and investnt of the Ga Creators when making these gas.

While the gas in the college competition were just simple workouts with no big draw, not only were the workouts proposed in these current gas more complex and creative, but Ga Creators used other ways to attract Players.

For example, the Rank 1 ga must have spent a few thousand MP to develop a training that simulated a rain of arrows and did it in a productive way so that Players would actually get better at dealing with it.

The Rank 2 ga must have used thousands of MP to develop a realistic desert and a well-made sandstorm to attract Players to train in this environnt.

The Top 4 and Top 6, on the other hand, invested a lot of MP to develop the setting for a Labyrinth full of illusions or an enchanted forest with various traps and beautiful scenery.

Even if they didn't focus on the Players' enjoynt directly, these Ga Creators still knew how to attract Players with beautiful visuals and interesting things to keep them playing as long as possible.

'Runestone moved up to seventh place!' I was thrilled to see that.

Moving up 3 places in just 3 days was already great! The higher my rank, the more visibility Runestone would get and the more it would grow.

The Rank 1 ga had over 30,000 Players online playing it now, which may seem like a very large and challenging number for who was competing with a Ga Creator who was promoting this ga of his on several other gas he had published, I was confident that I would be able to pass this ga of his in no ti.

The problem was that while I was thrilled to see my ga climbing the rankings so quickly, there were people who weren't so pleased to see it...

////NunuNote////

Read 18 Advanced Chapters on my /NunuXD

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