Monster Tar.
A rare subclass that was only available to those who could get their hands on the [Unique]-tier skill: [Ta].
The skill wasn't that difficult to obtain as long as one had money.
However, the skill was strangely both overpowered and extrely weak for its rarity-tier depending on the user's affinity for the skill.
Why? Well, it had one and only one purpose: to ta a monstrous creature.
For a long ti, the WAA had investigated the skill's abysmally low success rate for the majority and the remarkably high success rate for the few with a natural talent as tars.
However, they learned nothing except for a few fairly obvious reasons.
First, the success rate and effectiveness of the skill on higher-ranked monsters depended on the skill's level.
However, this rule was not absolute, as there were records of talented tars successfully taming high-ranked creatures imdiately after learning the skill.
Second, mages and priests generally exhibited a higher affinity for taming monsters compared to scouts, warriors, and archers, possibly due to their larger mana pools and higher intelligence, which allowed them to better empathize with a monstrous creature's sentints.
And lastly, after reaching the max level, the skill could evolve into variants depending on who the user was.
For example, there were adventurers known as tyrant monster tars in other regions.
Their [Ta] skill, upon reaching level five, sohow transford into a variant skill called [Tyrannical Ta], which allowed the tars to rule monsters through [Fear] stacks to make sure that they would obey their owners.
Naturally, each variant had its drawbacks.
Unfortunately, most adventurers didn't even have the affinity to learn the skill, and even if they did, those who even had a decent success rate to continue pursuing the subclass were extrely rare.
This also applies to mages and priests/priestesses.
Hence, most adventurers opted to strive for a familiar instead, as having one would be equivalent to acquiring a trusty companion that one could summon and dismiss at will.
Only, unlike taming monstrous creatures, each person was allowed to have only one familiar by the WAA.
The reason for this was that familiars weren't inhabitants of Adthiopia and were summoned from another world.
Moreover, the weakest familiars were as strong as a (B) ranked monstrous creature, with the strongest ones being as strong as (S) class monsters.
Hence, the WAA simply couldn't allow everyone to just summon an infinite number of familiars as it would destroy Adthiopia's order which they've worked so hard to establish.
Well, it wasn't as if everyone could summon a familiar at will since doing so required a special scroll that could only be produced by licensed individuals from the WAA.
Therefore, as long as the organization restricted the purchase and use of these scrolls to summoning platforms in licensed establishnts, it would be relatively easy for them to limit individuals to owning only one familiar each as each familiar would be registered after being summoned.
Naturally, so individuals managed to acquire a few scrolls through illegal ans; however, they were too few and far between to cause significant chaos and mayhem.
Furthermore, most adventurers, including those in the Mithril and so in the Adamantite ranks, could only dream of obtaining even the cheapest familiar summoning scroll as acquiring one ant gaining the absolute loyalty of a familiar equivalent to Adthiopia's (B) ranked monstrous creatures, and due to the extrely high demand and limited production, the price of these scrolls was driven up trendously.
As a result, it required one to not only have money but also connections before even having the chance to obtain a scroll, especially in a backwater region like Valenzia.
As for Shye, he was about to receive a [Legendary] grade summoning scroll should he complete the mandatory quest.
The question was, how was he gonna use it? One could only summon familiars in licensed establishnts.
If he brought so random [Legendary] grade familiar summoning scroll from who knows where…
Luckily, Shye's mind was currently free of such problems as he was rather ill-inford about such rules regarding familiar summoning scrolls.
He was having fun talking to the little Necrollin Puppeteer.
If he could ta it and sohow unlock its talent, then he would be able to command a small army of corpses for his own benefit.
"Heh, co on, little imp. If you willingly beco my underling, I'll ensure you beco fluent in the human language. Plus, you have a hidden talent that only I know about. If you join , I'll help you awaken it. What do you say?" Shye asked, waiting for a positive reply from the Necrollin.
Unfortunately, he was a bit too naive and optimistic to believe that he would be able to make a monstrous creature follow him, a human, willingly without using the [Ta] skill.
Shye persistently tried to make the Necrollin submit using various tactics.
Regrettably, none of them worked.
Still, since he wanted the Necrollin to be his underling so badly, Shye decided to once again risk it.
[Congratulations! You've learned the skill [Ta Lv.1 (Unique)] for 100,000 points!]
A hundred thousand points was a huge amount, leaving him with only around a bit over 380,000 points.
However, Shye didn't care.
He believed that the skill was worth it for him to master regardless of whether he was a talented tar or not.
As long as he could get it to level five, his enormous mana pool and high intelligence attribute would sohow probably allow him to ta monstrous creatures of respectable ranks.
As for this Necrollin, he wasn't sure if he could ta it, but he at least wanted to give it a try. Find exclusive stories on empire
If he failed, he would try to use the skill on it over and over again until it leveled up, increasing his chances of taming the tiny creature as ti went by.
He had lots of ti left, and he could play the long ga.
He was determined to obtain the Necrollin by hook or by crook.
'Ta!'
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