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IGN is a globally renowned multidia site and one of the most influential authorities in the gaming world.

Its comprehensive scoring system and professional reviews have earned it a reputation for credibility and expertise. For many gars, an IGN score is a deciding factor before purchasing a ga.

Usually, IGN releases its reviews a few days after a ga's launch. But this ti, things were... different.

Following the release of 'Silent Hill PT', IGN was silent. No review, no score, nothing.

This imdiately caused a stir among so players, who flooded IGN's comnt sections demanding an update.

To fans, receiving a high score from IGN isn't just praise, it's a badge of honor. With Silent Hill performing spectacularly and Subnautica gaining traction, Tony's newly established studio, New World, had already attracted a massive fanbase.

For these loyal fans, defending the studio's reputation was non negotiable.

Under mounting pressure from players, IGN couldn't afford to keep silent. Today, they finally published their long awaited review of Silent Hill, accompanied by a series of articles.

[To say this is a generational leap in horror gaming is no exaggeration. The visuals blur the line between reality and fantasy. From ghostly wives haunting the halls, to terrified girls hiding in bathroom stalls, to the heavy, suffocating atmosphere, this is horror steeped in the subtle brilliance of storytelling. The ga's hidden clues are expertly woven into the experience, culminating in a shocking twist that's both unforgettable and brilliantly executed. It seamlessly blends entertainnt with introspective narrative. In short, IGN Score: 10/10.]

Now, keep in mind, IGN is often subtly biased against gas. Historically, dozens of titles worthy of 10/10 get 5/10, and they wanted to do that to Silent Hill, but it was just too good.

Even the most jaded reviewers couldn't bring themselves to deduct a single point. Anything less than a perfect score would've sparked outrage from New World's growing army of global fans.

IGN's credibility was on the line. So they stayed silent.

At this point, New World has tens of millions of fans across the world. It's not a fight IGN could afford to pick.

The mont the perfect score dropped, fans nodded in satisfaction and moved on.

---BREAK---

Back at ho, Tony had no idea his fa was exploding globally.

He was busy putting the finishing touches on Subnautica, before uploading it to the Steam platform.

As announced, the ga was priced at $499 dollars and set to upload at exactly 8:00 PM.

As the clock ticked closer to launch, Tony and Natalie stood in front of the screen, staring at the Steam backend with anticipation.

"Refresh it! Let's see how many copies we've sold!" Natalie was bouncing with excitent, clinging to Tony's shoulder.

"It's not ti yet, it's 7:59. One more minute..." he replied calmly.

"Oooohhhhhh..."

The tension was thick as they watched the seconds pass.

"It's 8:01 now! Refresh it, quick!!" Natalie yelled.

"Alright, alright, I'm on it," Tony said with a sigh, though he was just as eager.

He hit refresh.

Sales: 0.

"WHAT?! Not a single copy?!" Natalie shrieked.

"Calm down, it's just the Steam backend lagging. Probably too many people online," Tony explained, though he was a bit puzzled too.

After all, this was the 6G era. Internet freezes weren't supposed to happen anymore... unless...

Ten long minutes passed before the page finally refreshed.

And then, Sales: 103,465 copies!

"HOLY-!!! HOW MANY DIGITS IS THAT?!" Natalie scread, grabbing Tony's head and shaking it.

"Stop shaking! I can't even count like this!" Tony protested in a daze.

They were still laughing when Tony's phone started vibrating non stop.

Bank notifications.

[Your account ending in 4396 has received a deposit of $39,794,230 Dollars.]

Steam had already deducted its cut and transferred the revenue to Tony's account.

His eyes went wide.

He finally cald down enough to check the numbers.

In just ten minutes, he had nearly 40 million dollars in his account.

"This... this is unreal." Tony stared at his phone, completely stunned.

He had clearly underestimated the ga's popularity.

"Fourty million... good lord," Natalie murmured, frozen in place.

They looked around the room in disbelief. Nothing felt real anymore.

anwhile, across the world, players had been counting down the seconds to Subnautica's launch.

It was 8 PM GMT, but elsewhere it was the dead of night, early morning, didn't matter. Players had set alarms, woken up, and hovered over the purchase button, ready to click the instant the ga went live.

The sheer volu of purchases caused Steam to lag and stutter.

So cursed their frozen screens, others who got through scread with joy as they began downloading.

At the sa ti, every major streaming platform lit up like fireworks.

For the first ti ever, every strear was live with the sa ga.

Even in the hottub streams, the most famous female strears had all switched over to Subnautica.

Gas like League of Legends and CS? Forgotten.

Everyone wanted to experience the otherworldly depths of Subnautica.

Big na strears like Saya, BigJacky, and MissMathers all had eager expressions as they loaded up the ga.

They slipped into their extra sensory suits and entered a breathtaking alien world.

A thrilling sky dive from 10,000 ters. A vast, srizing ocean. A glimpse of the majestic auroras.

Then, Cortana the AI appeared.

Soon, so players faced their first real challenge, learning to swim.

"Damn, swimming is hard in this ga!"

"Wife Cortana, please slow down, I don't get it!"

"This is exhausting... but I'll keep going for the adventure!"

"MOM! This is basically a swimming simulator!"

At that mont, over 1,400,000 players, strears and casuals alike, were all flailing around, learning to swim under Cortana's guidance.

It wouldn't be an exaggeration to say that New World had just jump started a worldwide movent... in swimming education.

---BREAK---

Back ho, as Tony and Natalie watched the sales numbers rise and listened to the steady ping of bank notifications...

They both felt a little numb.

"We need to do sothing. Anything," Tony muttered. "If we just sit here, we'll be buried in money."

Natalie opened Twitch to kill ti and see how the ga was doing and was instantly stunned.

Every stream, across every category, was playing the sa ga.

"No way, I need to get in too! If I don't, everyone's gonna pass up! All my fans will run off and watch soone else!"

She leapt up, abandoning her brother, and bolted back to her room.

"Heh... let's see if the story doesn't break you first," Tony chuckled softly, watching her go.

1104 Words.

You are reading Developing Games: To scare players all around the world! Chapter 33: Subnautica Released on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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