If you are within the half-plane, you can expand the area of this plane through repeated casting of spells. Alternatively, you can increase the duration of the plane created by your last spell through repeated casting.
The half-plane grows once every 24 hours.
If a certain part of the half-plane breaks down, each divided segnt is considered an independent half-plane under your control. You can also cast anew to create a new connecting area to reconnect separated regions.
In the void.
Shawn expanded the space of this half-plane to a diater of about one hundred ters through repeated casting.
"Next is setting the operating laws of the plane."
Shawn slowly closed his eyes, and mysterious knowledge flowed from his mind. Accompanied by the surge of primitive magic power, the laws of this small plane also changed. Without extraordinary divine power to manipulate space, change size, etc., he could only set the basic operational laws little by little, with the Pri Material Plane as a reference.
"Alignnt tendency: None." (Setting the alignnt tendency, for example, goodness, evil people feel discomfort upon entering, with a plane law of repulsion.)
"Elents: Earth, Water, Wind, and Fire, in balance." (Changing the plane’s primary elents through an elental channel. If the fire elent is too strong, the half-plane would transform into a volcano.)
"Gravity: Normal gravity." (Connecting to the Earth Elental Plane to set the plane’s gravity, divided into supergravity, high gravity, low gravity, and no gravity. Only warriors need to train in a supergravity environnt, most casters use normal gravity. Gravity affects all aspects of the half-plane.) [High gravity environnt needed only after recruiting warrior side followers.]
"Season: Rotation of the four seasons." (Can be set to constant spring, sumr, autumn, and winter, or perpetual night aurora but would affect plant growth.)
"Ti flow rate: Normal." (One must have the law of the concept of ti to set the ti flow rate; very few planes have a faster ti flow. Even divine spirits find it hard to and the ti law.)
Soon, a barren plain appeared beneath Shawn’s feet.
Its base layer consisted of a rocky structure, with the top layer being loose soil. Because the space of the newly created half-plane was too small, Shawn felt sowhat constricted in his ability to cast spells freely.
"Feels like playing a god-mode build ga."
Shawn mused for a mont and extended a palm toward the ground beneath him.
— Earthquake Technique!
He stretched his hand out and grabbed toward the ground. Soon, the surging earth rose amidst tremors, countless rocks and soil rolled, and in the blink of an eye, a small peak of several dozen ters in height appeared beneath his feet. The barren plain was too bleak; the newly created half-plane had no plants or animals, at least producing a mountain for decoration.
This half-plane was his domain, his host plane, where Shawn could easily move mountains and fill seas.
Of course, currently, his mana pool might not withstand it.
"The first step is to transplant plants."
"Once the plants achieve ecological balance, I can consider sending in animals."
"Lastly, allowing other intelligent beings to settle in."
"A half-plane solely belonging to ."
"The mage is indeed still the mage, with abilities far surpassing other extraordinary paths."
The current half-plane couldn’t accommodate the three sisters in the lake and their habitat. With Shawn’s current casting progress, it would take about three months for the half-plane to grow to a diater of three kiloters.
"Unless I mastered the 9-ring spiritual energy creation skill, simultaneously using two spells to open up the half-plane’s area."
"Otherwise, in the short term, I could only wait for it to grow slowly on its own."
Shawn had two mana pools and naturally could simultaneously use two spells to expand the half-plane space. But he had just completed his ascension and could currently only use the magic pool. To use the spiritual energy pool, he still needed to ascend to a 9-ring Mind Scholar.
The threshold for mages to open half-planes is lower—8-ring spells can create a half-plane; the Mind Path requires 9-ring spells.
— Alter Terrain.
Shawn had extra bonuses when casting spells within his half-plane; the casting ti would be greatly reduced, and the range and effects would be increased.
He wiped his hand in the void, and soon a winding riverbed appeared on the earth beneath.
Water from the Elental Plane flowed into it, and in an instant, a small river took shape. He used a spell to build a circle of walls beside the riverbank and then turned mud into stone, constructing a simple castle—the whole process was akin to building a sandcastle on the beach, though it consud quite a bit of the magic pool.
After opening the half-plane, Shawn could anchor it with a teleportation spell anyti. However, the current half-plane didn’t even have a decent house.
"Without life, it always feels like sothing’s missing."
Shawn waved his hand, and in this half-plane, unleashed a great flood. Endless water filled the newly opened space, and within a few breaths, the half-plane transford into a spherical water world, the mountains, earth, and plains consud by the water.
But as the half-plane grows, these water sources will be dispersed into various lakes.
The half-plane does not have a fixed form; you can create a liquid, gaseous, or solid half-plane.
Shawn leaned more toward a planetary model half-plane.
"I can’t manage it alone; recruiting the clan has to be on the agenda."
Shawn still had to complete the Path of Destiny; his daily research work was very intense, leaving no ti or energy to tend to the half-plane’s flora.
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