Shawn began preparing to leave Abyss City.
However, before he did, there was a very important task he needed to complete: creating a Half-Plane solely for himself.
Library.
Shawn spread a Secret Technique Scroll in his hand; beside it was a unique stomach-like Curios, the stomach pouch of a Dinsion Beast, a peculiar creature whose stomach pouch leads to a small-scale Dinsional Space. To quickly grasp the thod of creating a Half-Plane, he shalessly sought help from his teacher this ti; if he were to collect the materials himself, it would likely take him half a year. But Lady Hecate took only a day to deliver everything Shawn needed, along with organizing her insights into a Secret Technique Scroll.
One must admit, having powerful support feels truly comfortable.
——"Creation of Ethereal Plane, Star Realm, and Half-Plane."
Lady Hecate not only delivered what Shawn needed but also imparted so mysterious Knowledge about Planes. A High Tier Caster is inevitably involved with exploring Planes, and if Shawn aspired to progress to the Legendary Domain, he’d have to explore the entire Cosmos like divh.
Star Realm Grand Mage.
This is a Legendary title, signifying one has the ability to explore outer Space.
Shawn took a week to complete the preparations, then with excitent and trembling hands, embarked on his first journey of creation.
"Step one is to enter the Star Realm or Ethereal Plane."
After thinking it over, Shawn decided to teleport to the Ethereal Plane since the number 0 Sealed Object is in that Space, and he has additional future plans. The Star Realm is ever turbulent and full of mighty forces, whereas the Ethereal Plane is slightly quieter, although its many creatures are above Legendary Level, posing great danger if encountered.
In a void.
Shawn’s figure appeared outside a faint mist. His exploration of Space beyond the Material Plane was in its infancy, and his imdiate task was to establish a forward base, naly a settlent point. The Ethereal Plane is a place all Casters must contact as it can serve as a transit point for cross-Plane mobility.
——Create Half-Plane (8th Level Spell)!
As Primitive Magic Power surged wildly, Shawn’s figure was gradually enveloped by an invisible bubble: this was the Plane barrier, the embodint of Space Law. Standing in the void, he used his position as a node, leveraging the Law of Elents to twist the void and create sothing from nothing, directly carving out an extrely narrow Space in chaotic void.
An Other Dinsion Half-Plane.
Initially, it had a diater of only about three ters, just enough for Shawn to stand. Its appearance was a circular bubble, with all matter encapsulated within, and its border was an abyssal light-purple void, embodying Shawn’s Spirituality.
"I need air."
"And earth."
Shawn gently waved his hand, opening a passage to the Elental Plane. Soon, he saw with the naked eye that the earth beneath him was slowly forming; however, due to the exceedingly narrow Space, it was rely a flat area with a diater of about three ters, made up of near-cubic rocks. First, he guided air into the Half-Plane and then began channeling water inside.
"Feels a bit like playing Minecraft, a Void Island, creating a small-scale Dinsional World directly in the void."
Shawn cast Spell once more, further expanding the Space of the Half-Plane.
After casting, the Half-Plane’s Space would gradually grow, expanding roughly three ters in diater per day. The larger it beca, the slower the growth rate. Each additional Casting Level can sustain a day’s duration. To accelerate this process, one must actively cast repeatedly; each casting speeds up the Half-Plane’s growth but requires consuming so Power of Soul.
This Spell requires about ten Soul Crystal Stones per casting; alternatively, it would draw from one’s Power of Soul. (PS: Each casting consus 1000 Power of Soul, roughly equivalent to ten ordinary quality Soul Crystal Stones. Directly drawing one’s Power of Soul can lead to a decrease in Extraordinary Level. Many High Tier Spells also consu Experience Points, i.e., Power of Soul.)
This Spell cannot directly create a planet.
A standard Half-Plane is a bubble-enclosed flat land, with the lower layer leading to the Elental layer, often designed with an Elental Pool. The upper layer comprises mountains, rivers, plains, forests, and other structures. A Half-Plane has no unique mineral deposits but only ordinary rocks and soil; to develop mines, one would have to bring resources from the Elental Plane.
In Half-Planes inhabited by Elental Giant Spirits, so gem deposits may automatically form.
——"Create Half-Plane (8th Level Spell): You create a small finite Half-Plane. You must be located in the Star Realm or Ethereal Plane to cast this Spell.
When you cast this Spell, you can determine the basic structure of this Plane; you can inject air, water, earth, rocks, and other material. The environntal conditions of this Plane are akin to the Pri Material Plane, and you can determine the light level of this Plane (bright, normal, dim, or dark).
This Plane contains no native creatures or plants, but you can introduce them from outside (if the light and fertility of the Plane are normal, plants can thrive here).
The environnt of this Plane is considered normal Magic.
For instance, you can use the Earthquake Technique to create a mountain peak or use the Stone Wall Technique to build a high wall.
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