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There were so many flaws in this story that Chen Mo didnt even know where to start. In any case, Chen Mo had already guessed the nature of the story halfway through and ca to this conclusion.

According to the usual summary, the routine of this horror ga was similar to that of dostic horror movies. It could be summarized in one sentence: ntal patients have a wide range of thoughts, while ntally-disabled children have more joy.

Chen Mo couldnt help but feel disappointed. How could a horror ga of this level bring joy to the players? How could he let the players spirits be baptized?

For players who didnt like horror gas, they wouldnt play this ga at all. But for players who liked horror gas,deserted house shock was simply a test of their intelligence.

It was ti to let the horror ga players experience what a real horror ga was like!

Chen Mo already had so experience with VR gas. According to the usual process, he would make the PC version first, then improve the quality and resources of the ga before porting it to VR.

However, making a horror ga like outlast and a building ga like Minecraft would require completely different resources. Chen Mo was now facing two serious problems.

One was to ensure the physical and ntal health of the players through the ga settings, so that they would not be scared to death in the ga.

The second was how to better express the expressions and actions of the characters in the ga, making the ga more realistic.

Outlasts imrsion in the original ga was so good that many players didnt dare to play it on the PC side. They often scread in fear and had to rest for a long ti after each level. If it was transplanted to the VR platform, the sense of imrsion would only be multiplied. While the players would feel more excited, it would also make them more afraid.

If safety asures werent taken, the players might get sick from fear even if they werent sick.

Fortunately, so horror gas abroad already had corresponding settings, such as real-ti monitoring of the players vital signs and health through VR gaming pods, and automatically disconnecting when the fear level exceeded a certain value. Or, at the beginning, the players could only use the refreshing experience, and after clearing the ga once, they could unlock the fully imrsive experience and higher difficulty, and so on.

There wasnt too much technical difficulty in setting up these things, just that the settings were a little more cumberso.

Chen Mo was already quite good at facial expressions and actions, after all, he had eaten so many action skill books. Normal actions, such as climbing, jumping, and attacking, could all be made into very realistic effects.

However, it was difficult to make a characters expression perfect by hand. Even if he could, it would be a waste of effort, because the characters expression, mouth shape, and words had to match perfectly when they spoke. It was too inefficient to make all the expressions by hand, and Chen Mo would die of exhaustion.

If it was a lazier dostic ga company, they wouldnt bother with the facial expressions and mouth shapes of the characters at all. They would only do a common speaking action.

However, in VR gas, the characters expression and mouth shape had to be done, otherwise, it would feel particularly fake when observed up close.

Generally, when major manufacturers produced first-person masterpieces, they would generally choose motion capture. This was also the most common thod used by European and Arican manufacturers in Chen Mos previous life to produce Triple-A gas.

The so-called motion capture was to invite live actors to perform the words and actions of the characters in the drama. Tracking devices would be set up on the key parts of these actors bodies and faces, which would record their movents very accurately and transform them into motion data for the character model in the ga.

This kind of technology first appeared in movies, like Avatar, Pirates of the Caribbean, Rise of the Planet of the Apes, and so on in Chen Mos previous life. It was quickly applied to the gaming industry.

In the parallel world, this technology had also begun to be widely used in the gaming industry. Currently, so of the big Chinese manufacturers, such as Emperor dynasty entertainnt and ZEN Entertainnt, had already set up their own motion capture Studios.

Chen Mo was also planning on setting up his own motion capture studio, since outlast wouldnt be the only ga hed use motion capture technology in. Hed be making more first person gas with different thes in the future, and there were many uses for this studio.

Besides, there was another benefit to making outlast: it didnt require many actors.

Because this was a horror ga, in addition to the patients with tumors on their faces, there were also fully ard soldiers. They basically didnt show their faces, didnt speak, and had no expressions. They just scread and rushed toward the male protagonist in a very strange posture.

The only ones with expressions were the priest, Scissorhands, and other individual characters. These peoples facial expressions were very ferocious. For actors, they didnt need to perform so perfectly. Anyway, they just had to show how scary it was. If they really couldnt do it, they could still adjust the actions later, so it wouldnt affect the quality of the ga.

If Chen Mo really wanted to make a ga like GTA 5, he would be exhausted just by looking for actors.

Chen Mo briefly told Zhou Hanyu about the motion capture studio and asked him to do so research. He also asked him to et up with Guo Feng from dazzling Aurora to see if there were any reliable foreign actors that could be recomnded.

In fact, there was a group of foreign actors in the country. It would take so effort to find them, but they could still be found.

It was mainly because there were so dostic companies that occasionally made gas with foreign thes. These actors had a certain demand in the dostic market and their schedules were quite full. They made quite a lot of money by doing guest roles for movies and TV series, dubbing for the overseas versions of dostic gas, and so on.

Fortunately, there werent many dubbing parts of outlast. One to two foreign male actors who were fluent in English were enough to handle the role. Of course, so special voices also needed post-editing.

A motion capture studio required quite a lot of space, but it didnt need to be in the sa location as the experience store, so Chen Mo rented an extra floor in the office building where dazzling Aurora Studio was located to be used as a motion capture studio. It would make it more convenient for him to create cinematics.

Zhou Hanyu posted so more recruitnt notices online and recruited a few people with relevant work experience. The studio was considered to be initially established.

The price of a complete set of motion capture equipnt was quite high, around ten million, including a complete system and a professional motion capture cara. Chen Mo bought it without thinking, since he would have to buy it sooner or later.

After all of this was arranged, it was about ti to announce the next ga to the project team.

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