Agreeing to Create Bad Games, What the Hell Is ‘Titanfall’? Chapter 501: Dark Souls, but FPS
"Hahahahaha redefining what it ans to be 'moved'!"
Although very tense, the viewers were still amused by the boss's reply—
This ga is just too entertaining.
'Dare not move, absolutely dare not move.'
Damn, who can handle this kind of purely random monster spawning....
'Too creepy.'
'So hard!'
Seriously, just this random spawning chanic alone is enough to give people a headache.
The key is these ghostly things run ridiculously fast and deal insane damage....
I'd call this ["FPS Dark Souls"]
'Multiplayer FPS Dark Souls'
Can anyone actually beat this thing?
There must be. Generally, when a developer releases a ga, they definitely conduct playability tests. It's impossible they'd design a ga completely impossible to beat.
You can even doubt Golden Wind's design skills, but don't doubt the Golden Wind Heist Crew's gaming skills.
Indeed, the lightning-fast vehicle heist in "Payday" is still ranked top five globally.
Others make gas to make money; these guys probably make gas mostly to play themselves.
Old Thief is only a scrub at competitive FPS gas; he's still pretty fierce at other types of gas.
Hahahahahahaha the eternal Silver Throne in PUBG.
Don't hate unfairly. At least Old Thief is a Pro-tier player in the world's top echelon for "Battlefield Winds," right?
That's all him farming kills in fighter jets and Little Birds, that dog.
"Hahahahahaha..."
'Dying of laughter.'
Over here, the viewers chatted and laughed.
anwhile, in the ga, Tree-ge and his crew were also trying hard not to laugh at the boss's answer.
"I didn't fucking an that kind of 'dare to move'..."
Tree-ge was speechless, waving his hand dismissively:
"Forget it, it's not important. The situation now is you have to move whether you dare to or not."
As he spoke.
Tree-ge fixed his gaze on the two white dots on the detector display:
"There are two monsters behind your corner. Here's the plan, Zhuang Zhuang goes with you."
"One each, sound good?"
After speaking, Tree-ge turned his head and exchanged a glance with Zhuang Zhuang, both giving a slight nod.
Over the walkie-talkie, Ayin's voice ca through, reluctant but having no choice but to accept:
"Alright... I guess?"
After all, Tree-ge had the detector, and Liu Liu only had a little knife.
The "combat" main force could only be him and Zhuang Zhuang.
Shhh— Shhh—
With the soft sound of footsteps.
Zhuang Zhuang and Ayin crouched low, moving stealthily, suppressing their footsteps as they crept forward.
Headlamp flash!
Thump—! Thump—! Thump—!
The two Sleepers imdiately sensed it, becoming restless!
"Lights off! Lights off lights off lights off! Zhuang Zhuang!"
Ayin didn't even dare to breathe heavily, frantically gesturing to Zhuang Zhuang beside him.
Click!
Fortunately, Zhuang Zhuang reacted in ti, quickly switching off his headlamp.
Shhh—
A mont later.
The two Sleepers quieted down again, lowering their previously twitching heads, fading back into the darkness.
"Huu—"
At this mont, Zhuang Zhuang also let out a soft sigh.
Too tense.
This atmosphere, this environnt, these sounds.
The imnse psychological pressure was enough to make your palms sweat.
As the Sleepers quieted again, Ayin steadied his nerves, gestured with a wave, and whispered:
"Go—"
Shhh— Shhh— Shhh—
Footsteps sounded once more in the deathly silent, dimly lit factory corridor.
And as the distance between the two n and the Sleepers grew closer—
Thump! Thump! Thump!
As if hearing the footsteps, the Sleepers raised their heads again!
Tap!
The two n's hearts jumped in fright, hurriedly halting their steps!
Pounding heartbeats accompanied the eerie flicker of orange light!
For a mont, they even held their breath!
And in the livestream chat, tension was also at its peak—
Damn... so tense... so thrilling...
Friendly reminder: There are no Sleepers around you, you can breathe freely.
"Damn it! Breathing has beco manual again!"
Damn, this sound design is absolutely incredible! The sense of pressure is overwhelming! Feels like it's right in front of !
"Fun fact: Aurora Gas is currently the only developer in the world to win the TIGA Ga of the Year award with a motion-sensing rhythm ga. Their sound engine is second to none; even Illusion Engine doesn't dare claim first place."
Goosebumps all over!
Has that flavor of Lisa's lights-out kill from back then.
Indeed, knowing full well you're getting closer to the monsters, yet still having to grit your teeth and move forward.
Damn... it's literally just a ga of Red Light, Green Light... how is it so terrifying...
"Hahahahaha right, isn't this just Red Light, Green Light!"
"Squid Ga, is it?"
"Is the next level licking the sugar honeycomb?"
"Sugar honeycomb my ass! That's dalgona!"
"Hahahahahaha damn, I was pretty tense, but I burst out laughing the mont 'sugar honeycomb' appeared..."
The viewers have a certain kind of humor on them...
'Laughing till I puke...'
In the livestream chat, laughter and joy!
In the underground factory, tension and horror!
After the two n "played" two full rounds of "Red Light, Green Light" with the Sleepers!
This mont!
They stood face-to-face with the Sleepers.
Now, even the slightest sound would trigger an abnormal reaction from the Sleepers.
They didn't even dare use the in-ga walkie-talkies anymore.
The gloomy factory, the eerie atmosphere, teammates watching nervously from afar, and the two n facing the monsters up close!
[Back of the head...]
Exchanging glances!
Using the faint, dim light, Zhuang Zhuang gently pointed to the back of his own head, signaling Ayin to hit the monsters' heads from behind.
Shhh—
The almost inaudible rustle of clothing dissipated in the foggy, damp, cold air.
The two n were like dancers in a minefield, using the most cautious steps of their lives to circle behind the two Sleepers.
Creak— Eee—
The massive long-handled hamr slowly rose, leather gloves gripping the handle tightly, emitting a creaking sound.
And the next second!
Thud—!!!
With a dull thud!
Zhuang Zhuang's hamr whistled through the air, smashing viciously into the back of the Sleeper's head in front of him!
—Crash—!!!
A crisp shattering sound was heard!
The Sleeper's head instantly caved in, half its skull smashed to pieces, its body flying out abruptly!
And at the sa ti!
The Sleeper in front of Ayin seed to hear the commotion beside it, suddenly raising its head, the thumping heartbeat in its chest flashing with a red light about to awaken!
At the critical mont!
Thud— —Crack—!!!
Ayin's hamr arrived too!
The hamrhead smashed down hard, instantly crushing the head of the Sleeper that hadn't had ti to fully awaken, blood splattering everywhere!
Done!
"Ni—ce—!!!"
Seeing the two succeed, the white dots disappearing from the display!
Tree-ge and Liu Liu, who had been holding their breath, finally relaxed, couldn't help but cheer in unison!
As for the livestream chat, it was a chorus of exclamations—
'OHHHHHHHHHH—!'
"Damn! Sick!"
"Silent coordination is just so damn cool!"
"The boss is 1.8 ters tall today!"
"Huu— damn! I didn't even dare breathe heavily just now!"
"Really! This ga's pressure is just too intense!"
"So satisfying! Those two hamr strikes are like the final execution blow in Dark Souls! So freaking satisfying!"
"I can only say that mont was worth it. All the previous pressure and tension were totally worth it."
"Boss is aweso! Zhuang Zhuang is aweso! Phasmophobia squad is aweso!"
"Finally found the real way to play this ga."
"It's really so hard..."
"No wonder the overview map only shows twelve levels. Being able to beat this would truly an being 'Four as One,' right?"
"And from A to E, the difficulty only gets higher and higher."
"I was wondering why there are three levels A1, A2, A3 in A-tier, but only one level E1 in E-tier."
"Any squad that can clear E1 would truly be 'Four as One.'"
"Truly? We are of one mind."
"Fun fun fun, damn, this is simply the best ga for masochist squads."
'...'
Extre sound atmosphere creation!
Extre visual rendering!
An unprecedented brand-new gaming experience!
Unprecedented, super-high ga difficulty!
The suffocating tension of moving stealthily under extre pressure!
The exhilarating release of raising the hamr high for a powerful strike!
Without a doubt, the unique design style and stunning performance in the motion-sensing pods made "GTFO" dominate the livestreams of various independent ga strears imdiately upon release, and attracted the favor and attempts of many players!
Although at this mont, "Rainbow Six," the competitive FPS-CQB ga also developed by Golden Wind Ga Company, still firmly sits on the throne of the world's hottest ga.
But don't forget, there are millions of gars in the world, and not everyone likes multiplayer competitive battles.
And now!
This "GTFO" has beco their best choice for teaming up with friends to conquer terrifying challenges together!
Like pew and jack, dream and his buddies, the Phasmophobia squad led by Ayin, and so on and so forth...
After all, the positive feedback from this ga is so captivating!
That sense of achievent from cooperating with teammates, moving like cold-blooded assassins in the darkness, eliminating one after another of these sensitive and horrifying monsters, is incredibly high!
Even though the road is treacherous, situations arise constantly, and failures happen one after another.
But just like the feedback in Dark Souls.
In GTFO, players also feel their skills improving more and more, and their coordination with teammates becoming more and more seamless.
No nurical enhancents, yet skills skyrocket.
From coordinating to take down one monster, to silently coordinating to take down a pair, to clearly dividing tasks to hamr two, hamr three, hamr five...
Facing the horrifying monsters, players beco more and more adept.
And the ga, not to be outdone, always increases the difficulty as players explore and progress!
From the initial Sleepers, to the later Chrysanthemum Heads that periodically launch wide-area detection, to the massive Sleepers over twice a person's height... even the invisible ghosts whose positions can only be judged by their shadows!
The types of monsters beco more and more nurous, more and more troubleso!
At the sa ti, the situations players face aren't limited to just stealth kills!
The "Company" sent them down to find a certain ancient relic.
And to obtain this ancient relic, players need to continuously search through terminals scattered across the vast area and open one after another [alarm-equipped] doors, delving deeper.
Yes.
Alarms.
Once an alarm sounds, all monsters in the entire area will be awakened, rushing towards them in a frenzy!
As for what the players need to do, it's to hold their ground during the door activation period, and continuously go to various scanning points near the door to complete scans, thereby deactivating the alarm and opening the protective door!
Horrifying! Tense! Thrilling!
From strears to players, everyone is busy trying to progress deeper!
And the title of "FPS Dark Souls" for "GTFO" is certainly not undeserved!
Just after the first week of the ga's release!
A data statistic jointly released by Golden Wind, along with the two major motion-sensing pod suppliers, Yiyou and XunTeng, shocked the entire gaming community!
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