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The Guardian profession can be considered a golden partner with the Priest.

With these two professions in play, the team's survival capability is sufficiently guaranteed. As the best support for the Guardian, the Priest naturally has a deep understanding of this profession.

Although the Guardian is exceptionally strong in both judgment and defense among all professions, and its role in the game is extremely important, it also has very evident flaws.

First, low damage.

Second, slow speed.

The two most crucial aspects of PvP are output and speed, which this profession pletely lacks.

In boss fights or team battles, the Guardian can indeed be very powerful, but in one-on-one situations, its most prominent feature is its high durability.

While the Priest's output is not high, it possesses an inparable advantage over other professions: a fixed output mechanism.

The damage from the skills or spells of ordinary professions depends on the player's equipment enhancements, attribute improvements, and the opposing player's weaknesses.

As a healing profession, most of the Priest's skills are restorative, and these skills generally have a fixed healing amount. Intelligence only serves to increase mana for Priests.

This is also why most Priests invest in stamina and spirit to ensure their survivability.

Because aside from sustaining mana, increasing intelligence does not have much use; the amount of healing primarily depends on the skill level.

For example, if a level one healing spell has a healing amount of 500, even if the Priest's spell power reaches 1000, the healing effect is still 500. This mechanism is irreversible.

Some may argue that in a one-on-one match, what use is a Priest's fixed output mechanism? Can healing the opponent lead to victory?

Clearly, pared to ordinary Priests, the fixed healing mechanism is not useful in one-on-one matches. However, it does have its effects for the Evangelist.

The Evangelist is nicknamed "The Poisonous Healer."

This character has a skill called "Sacrificial Care

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