Fang Zhen felt the first two permissions were rather easy to understand.
He had guessed that after clearing a Hard-difficulty instance in a Normal World background, he would be able to enter the Extraordinary realm.
Now, it seed that was indeed the case.
These Free Attribute Points were a path toward becoming Extraordinary.
For one thing, there were so many diseases in modern society, and many of them were difficult to cure with dical science.
But what if he increased his Constitution points?
An ordinary person's Constitution was only 10 points. What if he raised it to 15? Would he beco immune to all diseases?
What if there was still a disease he couldn't handle? What about 20 points of Constitution?
What about 30?
If his Constitution could reach 30, Fang Zhen guessed that things like cancer and viruses would be nothing to him. He might even be able to withstand nuclear radiation.
While increasing his Constitution might not grant him immortality, surpassing mortals was entirely possible.
He was optimistic about the prospects of allocating free attribute points, feeling they held great potential.
'If I hit a bottleneck, I'll just say, "Deep Blue, add points for !"'
However, it seed that Free Attribute Points were quite difficult to obtain. A Hard-difficulty instance in a Normal World only awarded one point.
Instances below the difficulty level of "Bloody Lord" might not even award a single Free Attribute Point.
If he wanted attribute points, he had to challenge higher difficulties.
He could also see that the Instance Dungeon Life Ga wouldn't torture him with overwhelmingly high intensity, but it didn't want him to just laze around and coast by either.
Challenges that were just within his reach, if he stretched a bit, were what the ga seed to prefer for him.
Fang Zhen didn't mind this. It suited his style of doing things: making steady progress and gradually growing stronger.
As for the inherent logical constraints, he understood those as well.
For example, Strength points were likely affected by Constitution. Without raising his Constitution, his Strength would have a limit.
Otherwise, it would be easy to end up in a situation where he maxed out his Strength but his Constitution was lacking, throwing a punch with 2,000 kilograms of force only to have his opponent's head and his own hand shatter at the sa ti.
There wasn't much to say about Appraisal.
The more he knew about an item, the fewer rit Points it would cost to appraise it.
He hadn't experienced this deeply yet, but perhaps in the future, he would obtain extrely high-grade items, even divine artifacts, that he couldn't afford to appraise with his current rit Points.
And at that ti, the more he knew, the fewer rit Points he would need for appraisal.
The third permission from the limited-ti reward was interesting.
When he first got the Instance Dungeon Life Ga, the Naless and Normal instance world tiers were unlocked. Higher tiers were not available and cost 300 rit Points to purchase.
The limited-ti reward saved him 200 rit Points of the unlocking fee.
His strength should now be at a level where he could challenge an Elite Realm background.
The limited-ti reward offered a 20% to 50% boost to rewards across all difficulties.
Once he unlocked the Elite Realm background, he didn't necessarily have to start from Easy difficulty.
Instance difficulties could be skipped.
He had never even played an Easy-difficulty instance in the Normal World background, starting directly with the Normal-difficulty "Ancient Castle Caverns."
In theory, he could even directly challenge a Hell-difficulty instance in the Elite Realm background.
But that would be suicide, and he wasn't that reckless.
Here was an interesting point.
Which was more difficult: a Hard-difficulty instance in the Naless World or a Normal-difficulty instance in the Normal World?
Comparing them, you could say it was both harder and easier.
Fang Zhen didn't overanalyze it. He simply conducted a thought experint and let his imagination run.
'Could the minions and bosses from "Fallen Knight" defeat the minions and bosses from "Ancient Castle Caverns"?'
As Fang Zhen thought about it, a clear picture ford in his mind, presenting a result.
It would be about a 50/50 split.
The minions would probably fight to mutual annihilation.
In a boss battle, if the three bosses from "Fallen Knight" attacked together, or in a gauntlet, the bosses from the Fallen Knight instance would likely win.
Maticvia was powerful, but its weaknesses were also obvious.
For one, if Ashton, with his ability to spread plague and disease after becoming Fallen, went on a suicide mission, died, and splattered his blood all over Maticvia, the latter would eventually succumb to the effects and die.
By that logic, since the Fallen Knight instance was a 50/50 match against or slightly harder than the Ancient Castle Caverns instance, then a Normal-difficulty instance in the Elite Realm should be about the sa difficulty as "Bloody Lord," or perhaps slightly easier.
He still had over 1,500 rit Points. After upgrading a batch of skills, he should be able to challenge a Normal-difficulty instance in the Elite Realm with relative ease, or barely manage a Hard-difficulty one.
However, he had challenged several Hard instances in a row and was feeling a bit too wound up.
He needed so ti to relax.
He also wasn't yet clear on the differences between the Elite Realm and the Normal World.
Since he only had one life, it was better to be cautious.
Fang Zhen decided to challenge a Normal-difficulty instance in the Elite background.
This way, he could take advantage of the limited-ti reward's boost, relax a bit, and also get a feel for the Elite Realm background.
The Normal difficulty in the Elite Realm was on par with "Bloody Lord."
After he strengthened his skills, while he might not be able to breeze through an Elite Normal-difficulty instance like it was nothing, he could at least be assured of a safe and steady run.
It wasn't certain whether an Excellent rating on Elite Normal would grant more rewards than an Average rating on Elite Hard.
He might not lose out.
Once he cleared it, with the 20% to 50% boost on top of the instance rewards, he could power up and then clear the Nightmare instance in the Naless World with relative ease.
After clearing the Nightmare instance in the Naless World, it wouldn't be long before he could go on a killing spree in the Curse Seal World.
He couldn't say for sure if he'd be able to go on a rampage, but it would definitely be much easier.
Fang Zhen's goal and path were now clear.
And the Instance Dungeon Life Ga displayed a new screen.
"Detecting that character 'Fang Zhen' has acquired multiple abilities and traits within the instance.
Detecting... Detecting...
The abilities and traits you have acquired in the ga can be displayed after the instance settlent screen.
You may choose to use rit Points to make them permanent or to remove them.
The abilities and traits you acquired in 'Bloody Lord' are as follows:
Balance (The ability to control your body's balance, which can be partially externalized, affecting all skills that require balance.)
Solidify: 45 rit Points
Spear Stance [Vortex] (An advanced spearmanship that has transcended simple techniques and entered the realm of concepts. An evolution of spearmanship that occurs after sufficient comprehension of fundantal spear techniques.
Spear Stance [Vortex] is like a raging whirlpool, drawing the opponent into its conceptual domain. The opponent is like a drowning person; no matter how they struggle, they will ultimately be pulled into the core of the vortex and sink.
When [Vortex] is active, the opponent's movents will be continuously anticipated and they will be herded by the spear technique. Their chances to block or dodge will steadily collapse, ultimately leading to a situation where they are struck by the final, fatal spear thrust.)
Solidify: 275 rit Points
Weakness Perception · Firearms (A specialized version of Weakness Perception. Allows you to intuitively sense the effects of bullets hitting an enemy when using firearms. When physical conditions permit, you can willfully inflict effects such as stagger, cripple, and bleed.)
Solidify: 45 rit Points
Firearms Tactics Talent (Increases the learning and comprehension speed for firearms-related tactics. Reduces the rit Point cost for solidifying firearms-related tactical skills.)
Solidify: 100 rit Points
Persuasion (Increases the ability to persuade others, boosting the user's credibility by over 50%. Can be used in various scenarios and actively triggered. Activation will enhance the user's credibility, charisma, and influence.)
Solidify: 150 rit Points
Headshot Maniac (A ntal trait learned after performing multiple headshots with various ranged weapons. Increases headshot chance by 100%. The corresponding weakness is an uncomfortable feeling when not aiming for the head with a ranged weapon, and a habitual tendency to target the opponent's head.)
Solidify: 150 rit Points
ticulous (A ntal trait that can be actively triggered. Beco extrely sensitive to details that are illogical, counter-intuitive, or defy common sense. With the help of the subconscious, you will automatically notice crucial details, items, people, and environntal features.)
Solidify: 150 rit Points
"
"Oho?" After looking at these skills, Fang Zhen felt like their effects had been upgraded.
The rit Points required for solidification had increased, but their effects also seed to have gotten stronger.
It seed the Instance Dungeon Life Ga had automatically filtered out so of the lower-level skills and provided more effective options for solidification.
He felt that many of the skills this ti were particularly useful, especially Balance and Persuasion.
"I'm a rich man, and an adult. Only children make choices; adults, of course, take everything." Fang Zhen chuckled and chose to solidify all the skills.
Solidifying the skills cost a total of 915 rit Points.
He had 65 rit Points before the settlent. He spent 25 to hire Jilenna, leaving him with 40.
He earned 1,548 rit Points from this instance. Adding his remainder, he had 1,588 rit Points.
After solidifying those skills, he had 673 rit Points left.
A golden light flashed, and Fang Zhen felt a warm current flow through his body. The effects of the skill solidification had taken hold.
He smiled faintly.
After solidifying his skills, he began to review the after-action report.
Fang Zhen was used to these reports, so he skimd past the less valuable sections, focusing mainly on any important reminders.
And there was one.
"Suggested Direction: Search for instances based on your needs. Although this will cost the player more rit Points for searching, you can select instances according to your specific requirents, achieve multiple objectives within a single instance, and kill several birds with one stone, thereby increasing your control and efficiency."
Fang Zhen deeply agreed with this suggestion and readily accepted the advice.
He had already decided that for his next instance, he would search for one in the Elite Realm that would allow him to both acquire a more suitable new vehicle and benefit from the limited-ti reward.
After the report ended, a new dialog box popped up.
"During the instance settlent process, it was detected that character 'Fang Zhen' triggered a key plot point. The third act of the 'Bloody Lord' instance can now be unlocked.
The third act is a ti-delayed instance and will beco available in forty-five days.
You may act freely during these forty-five days, choosing to undertake other instance missions or to rest.
Tip: Because you have unlocked the third act, you have the privilege of unlocking so information in advance. You may spend 5 rit Points to obtain partial information about the instance ahead of ti."
Fang Zhen wasn't surprised. 'It'd be weirder if there *wasn't* a third act.'
Fang Zhen selected 'Yes' and spent 5 rit Points to unlock the information.
"You have spent 5 rit Points to unlock partial information about the third act of the 'Bloody Lord' instance.
The na of the third act is 'Starfall in Eternal Night,' with a difficulty of Nightmare within a Normal World background.
Tip: This is a Nightmare-difficulty instance and will challenge the limits of your abilities. However, the limit of a god is clearly different from the limit of an ant. When you are powerful enough, another's nightmare may beco your paradise.
In the instance 'Starfall in Eternal Night,' you may encounter extrely long battles of attrition. It is recomnded that you enhance your recovery and resupply capabilities, or obtain relevant items.
Special Tip: Within this instance, the player may obtain a unique rare drop. This item is unique to the Curse Seal type, and may not be obtainable even in higher-tier worlds.
For the sake of a more thrilling adventure, we hope you can obtain this unique item that falls from the stars.
"
Looking at the unlocked information, Fang Zhen suddenly felt there were so points worth mulling over.
The instance was nad 'Starfall in Eternal Night.' It sounded like it was definitely related to the Eternal Night Council.
'Starfall... Does that an demise?'
'But does this "starfall" refer to the demise of a high-ranking mber of the Eternal Night Council, or a high-ranking mber of the Whig Society, like their chairman?'
'Also, the special tip ntioned a unique drop from the Curse Seal World?'
Fang Zhen's understanding of this was that it was a legacy item of equipnt or a key plot item.
In so gas, a piece of level 40 legendary gear with special attributes could be better than level 60 epic gear, making it exceptionally rare.
He was quite curious. He wondered just what this unique drop could be.
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