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Chapter 321: Chapter 207: A Ga Less Than One Gigabyte...

It’s interesting.

Chen Ba has been in the industry for so many years, involved in making gas of various genres, touching on all kinds of thes.

But he has never touched FPS gas!

There are mainly two reasons behind this. First, the FPS field is too competitive; he’s worried about entering this area and getting outdone by others.

The second reason, naturally, is the age-old cheating problem often associated with FPS gas!

Because of these two reasons, Tianba Studio has not yet launched any FPS shooter gas.

But tis have changed.

Upon realizing the anti-cheat capabilities of the Tianba Engine when applied to FPS gas, Chen Ba suddenly beca interested in FPS gas.

"If we can’t make gas on the level of Call of Duty or Battlefield, then let’s lower our expectations and make an FPS ga similar to Gunfire Reborn!"

"Gunfire Reborn?"

Lu was sowhat surprised, seemingly not expecting Ba to ntion this adventure shooting FPS ga from years ago.

"Is there a problem?"

Chen Ba explained, "I said, the primary purpose of the FPS ga we’re making is to showcase the anti-cheat capabilities of the Tianba Engine."

"Since it’s ant for showcasing, the ga’s size isn’t sothing we’re supposed to worry about..."

We can’t develop a AAA FPS big title just to demonstrate the anti-cheat capabilities, can we?

That would be too ridiculous!

Actually, Chen Ba initially thought, since it’s for demonstration purposes, to make things simple and convenient, we might as well use a 4399 mini-ga.

However, he reconsidered, realizing that most of the shooter gas on 4399 are just pretending and not genuine. Plus, can such level browser gas really use the Tianba Engine?

Most likely not!

To perfectly utilize the Tianba Engine and showcase its powerful anti-cheat ability, a ga with the size of Gunfire Reborn is a good choice.

If the size is too big or too small, the showcasing effect will be significantly reduced.

"But..."

Upon learning Ba’s idea, Lu frowned and said, "Gunfire Reborn seems to mainly focus on PVE adventure mode. Without a PVP mode, how can we showcase the anti-cheat ability?"

Although hacking runs rampant in FPS gas, it also depends on the specific ga.

FPS gas with strong competitive features, mainly those with PVP modes, tend to have more cheating players due to players’ distorted competitiveness and vengeful mindset.

But for FPS gas with weak competitive features, mainly focusing on PVE modes, there are few cheats as it’s mainly about fighting monsters and adventure, lacking player-versus-player combat.

Coincidentally, Gunfire Reborn belongs to the PVE adventure mode FPS gas with weaker competitive features...

Lu’s concern is just that.

In order to demonstrate the anti-cheat ability of the Tianba Engine, Ba decided to make an FPS ga, ending up similar to Gunfire Reborn.

Huh? How can this be demonstrated?

The whole ga has few cheats, and the number of cheating players is far fewer than in other FPS gas, so is it lacking a bit of fairness to use this ga for demonstration?

"I’m just giving an example, not directly copying Gunfire Reborn..."

Chen Ba rolled his eyes and said, "We in Tianba are neither Penguin nor Pig Factory, don’t assu I’m that shaless."

Copying soone else’s ga?

That’s what big companies like to do. Chen Ba would at most borrow so ideas; asking him to directly copy sothing wouldn’t sit well with him.

"That’s good then, that’s good!"

Upon hearing Ba wasn’t copying, Lu imdiately relieved, then continued to ask, "So how do you plan to do it?"

"An FPS competitive ga with integrated Roguelike elents, mainly focusing on one PVP mode!"

Chen Ba explained, "After entering the ga, you’re randomly placed on a map, starting with a small pistol; all equipnt upgrades depend on harvesting."

"Harvesting monsters?"

"How could it be harvesting monsters? Of course, it’s about killing other players, picking up their dropped weapons and equipnt, or using bounty rewards to purchase more powerful weapons."

The ga leans towards a free-for-all.

One ga has 12 players, born into a random map, using various weapons to battle on the map, with free resurrections three tis on each map.

After three tis, you need to pay for it.

One ga usually contains 3-5 maps; these maps all randomly appear Roguelike-style, each with special chanics and areas to explore.

For example, the volcano map, it’s an open terrain with few covers, ideal for sniper rifles. Or the amusent park, where all various shelters and walls can be destroyed, making it exhilarating for machine gun sweeps.

Winning and losing in the ga is easily determined.

Once all maps rotate, the player with the most kills in the ga ranks first and receives the highest reward...

"Sounds a bit like CF’s personal competition mode? Just with a map rotation chanic added!"

"It does sound a bit like it."

Chen Ba didn’t deny the similarities between the two. For such highly similar gaplay modes in FPS gas, he was used to it.

If you have to argue, most FPS competitive gas have a "bomb" mode!

Most FPS ga modes are interconnected, even if the nas differ, a closer look reveals that their gaplay largely overlaps.

There are also different ga modes.

No need to ntion the famous Battle Royale, but a relatively obscure ga mode would be CF’s ghost mode, which other gas don’t have.

This mode was quite popular at the ti...

Even in today’s standards, CF’s ghost mode is quite a fun mode.

Unfortunately, for such a unique mode that was once so popular, it later gradually fell out of favor for reasons unknown.

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