Font Size
15px

Chapter 290: Chapter 191: Is the Little Sister the Main Character?

Once players intervene in the manipulation of the ga BOSS, an unexpected gain appears.

The ga difficulty has changed!

Originally, in the ga "Global Evolution," there were only three difficulty levels: Easy, Hard, and Hell.

Easy difficulty, based on Chen Ba’s preset sche, is basically a standard that he can clear in a few dozen hours; in plain words, if you have hands, you can play.

Hard difficulty is slightly tougher, but this difficulty increase mainly differentiates between clearing without dying once and clearing after dying multiple tis.

At hard difficulty, so BOSS might require dying a few more tis, understanding the skill cycles and release patterns, and finding the right dodging and counterattack rhythm to clear.

Hell difficulty is purely a challenge ant for expert gars and technical masters.

Generally, players with poor control cannot et the operational standards; no matter how many tis they die, it’s virtually impossible to defeat a level BOSS at hell difficulty.

This is a very standard pattern.

Hell difficulty was never designed for incompetent players; just play at easy and hard difficulty honestly.

But now due to a ga bug, the BOSS players face sohow transform into other players, and the ga difficulty changes dramatically in an instant.

"Do you know what it ans when a player controls the level BOSS and understands a bit of strategy?"

Lu spread his hands, looking speechless, "Two words: Invincible! That year, I had my hands in my pockets, not knowing what an opponent was..."

It’s simply too perverse!

Compared to the current difficulty of "Global Evolution," those gas boasting torturous difficulty are laughable.

After all, no matter how high the difficulty of those gas is, there are guide strategies and techniques to refer to, at least the BOSS actions follow a certain logic.

But "Global Evolution" strategy?

Did you consider the feelings of the level BOSS when you released your guide? Did you ever think of the possibility that the level BOSS is also looking at your ga strategy?

This BOSS has stiff movent? Likes to follow up AOE with a wild charge? Try seizing the opportunity to dodge and counterattack?

Alright, alright, alright!

Thank you for finding my weaknesses!

Really thank you so much, don’t worry, I’ll go back and change my style, study the movent skills of large monsters, and ensure not to make the sa mistakes.

Ordinary ga BOSS movent is predictable.

aning, through its previous action, players can estimate its next move or skill.

But in "Global Evolution"...

No! What are you twisting back and forth here for? Do you really take

for a thoughtless BOSS? Who said BOSS can’t think backward?

After feeling the ordinary players’ ga experience, Lu could only say, players sure know how to play.

Have you seen BOSSes that find cover, dodge player skills with movent, and even dance to taunt?

Have you seen BOSSes that disregard chivalry, love surprise attacks, and slip away when they take advantage, focusing on waiting for their fury to build, and what are you waiting for?

Sorry!

"Global Evolution" has all the above BOSSes!

No matter how skilled gars are, no matter how expert soul-ga masters, faced with these "tricky" BOSSes, they all get beaten thoroughly.

Thus, the ga spawned a new way to pass levels.

If you can’t win, can’t you just... bribe?

Because the ga doesn’t support online chatting or viewing player ID nas, no one knows who’s on the other side or what they intend to do.

The bribe thod is quite simple.

After entering the BOSS fight, decisively take out a series of treasures from your backpack; if the opponent likes it, they’ll naturally go easy on you and let you pass effortlessly.

If not?

Then you’ll still have to take the beating, and there’s even a kind of rogue BOSS who’d take the bribe and still hit you; after all, you don’t know who they are, there’s nothing you can do running into treachery.

Of course!

These BOSSes aren’t all so adept or all so ruthless; there are still quite a few "nice guy" BOSSes.

This depends on luck; good luck to encounter a nice guy or a clumsy BOSS, and you can take them down in no ti.

Bad luck to encounter an expert or a highly ruthless BOSS, then you’re waiting to lie dead, resurrect, and fight again!

"But speaking of which..."

"Although the ga’s difficulty becos very high, ’Global Evolution’ is still a ga with character developnt elents."

Lu sighed, "If ordinary players strive to accumulate Evolution Level, enhancing their evolution level, these BOSSes beco easier to beat later on."

"That’s how it is..."

Chen Ba nodded.

Players who evolve into ga BOSSes due to bugs can certainly enjoy the current period, because the BOSS template is really powerful.

But over ti, as ordinary players beco stronger, players who evolve into ga BOSSes will soon face the outco of "thirty years east of the river and thirty years west."

Precisely because of this.

Chen Ba is also considering whether to provide so ans to strengthen these players who beco ga BOSSes due to bugs?

Firstly, let’s be clear.

This bug he cannot fix, because it’s optimized code by the Iron Fool System; if he could fix it, it would have been resolved in previous gas.

Since the bug can’t be fixed, one must consider how to mitigate the impact caused by these bugs.

For example, the problem that BOSS players can’t evolve like ordinary players.

"This is difficult!"

Lu frowned, "The strength of these BOSSes originates from the ga values we set. And the high or low of these values depends on which Chapter this BOSS appears in the plot."

You are reading This Is Not a Bug bu Chapter 290 - 191: Is the Little Sister the Main Character? on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
Tip: use the left and right arrow keys to move between chapters.
开启瀑布流阅读
No reviews yet. Be the first reader to leave one.
Please create an account or sign in to post a comment.