Chapter 102: Chapter 98: This Hero is Too Steady
The sales of "Divine Grace Continent" co from a wide range, with the dostic sales accounting for only about 60%.
The rest all cos from overseas players.
Among these, the personal version priced at 68 for a permanent purchase and the flagship version priced at 88, which includes bundled DLC, dominate the majority of sales.
By the end of July, the cumulative total sales of the personal and flagship versions across all platforms were closing in on 2 million copies, making it the best-selling ga in the history of Tianba Studio.
But it’s also almost at its peak!
According to the data provided by Lu, when the sales of "Divine Grace Continent" surpassed 1.8 million copies, the average daily installation rate dropped sharply.
This ans the ga’s potential has been almost exhausted, and further sales would require gradual improvent through discounts.
The professional version, however, has shown stable performance.
The professional version, priced at 999 yuan per month, isn’t the focus in terms of sales, as it’s not even a fraction of the personal version, so there’s no special ntion needed.
The key is stability!
Apart from so individual players who spent money just to try it out but couldn’t fully utilize the professional version, more companies and studios have purchased it for use.
After these users experienced the full features of the professional version, they almost all renewed their subscriptions for a full year without hesitation.
In the short term, the professional version indeed does not generate as much revenue as the personal version, as the personal version sells too much.
But in the long term, the professional version of "Divine Grace Continent" will be Tianba Studio’s second largest source of continuous inco after "Xianyu Digital".
"It’s a pity that the customization service hasn’t launched yet..."
Chen Ba sighed.
The intention of launching a customization service was to make so money off those animation companies, but who knew they were all so shrewd and wouldn’t fall for it at all.
So companies did inquire about the customization service, but they were all tentative, without much sincerity...
Sincerity, naturally, ans the price.
Chen Ba thought, an animation production involves millions to tens of millions in investnt and is likely to turn out to be rubbish, so charging a part of it shouldn’t be excessive, right?
But the animation companies couldn’t accept it.
This is a conceptual conflict, as the animation companies found the proposal from Tianba Studio to be too expensive.
Although the service was very comprehensive.
In the customization plan, they only needed to provide the character design, background setting, script, and voice acting—trivial parts—and the rest was handled entirely by Tianba Studio.
The biggest selling point of the customization service, and also the aspect most valued by these animation companies, was the "NPC" intelligence and real-ti simulation.
In traditional animation, aside from the protagonist and a few characters around the protagonist, all other passersby are rely background points.
This also leads to a created world in animation that feels very "fake" and not real enough!
But with the intelligent NPC simulation in "Divine Grace Continent
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