Font Size
15px

Today I was installing so more Factory VR stations across the world. For two reasons, actually.

First, the few we’ve set up in the capitals have been decently profitable. Nothing crazy but at least they make money instead of draining it.

And two, I’ve gotten so requests from different adventurers’ guilds that they’d like to have a Factory VR station. Not all the guilds, but most of the larger ones want one or two of them if possible.

And admittedly, this does build onto my own idea. I’m already making the final preparations for the Riding Duel Tournant which will take place in the Factory. And I want people across the world to be able to at least try out for the prelims.

I have already finished quite a bit for the tournant. Like what stats the D-wheels will have and so on. Everyone will use a basic one for the prelims, but if you make it to the finals, you can design yourself a custom one. Or ask to design a custom one for you. Sure I could just allow everyone to use a custom one, but I think it will be cooler if just the finalists get their custom ones.

Also, a reason to get these stations online is so that people can practice. In the previous tournants, the level of play has been … inconsistent. So are very good, but most are pretty diocre. I think with more playti people will be better. And since so of my monsters know how to play Yugioh, there is no shortage of opponents to practice against.

And yes, most of them use decks where they themselves are a central part of the deck.

Lastly, getting out more Factory VR stations was good for national security. Kind of.

With the VR stations, adventurers, knights and mages can get access to my monsters. As I’ve said many tis, they are masters at their crafts.

And while the States have been quiet for a while, I know they are planning sothing. Possibly war. Sure I could stop it by myself, but … actually, I’ll just stop it by myself. No need to actually start a war. I just need people to be ready for the first response in case they catch us off guard.

Anyway, the installs went just fine and now the Factory has even more daily visitors. Which will hopefully increase its level even faster.

Not that the Factory isn’t already quite crazy. The ti dilation has beco so fast that I’ve actually slowed it down in most parts of the Factory. It is currently set to 6 tis faster in most places, but so of the administrative spots have it at 9,8 tis faster, which is the current Factory max.

But having it at nearly 10 tis faster than the outside ti causes problems for people. Especially low leveled people. I can handle it just fine, but I know Ti Magic and I’m level 300. But have a level 10 person stay in the Factory with the ti dilation at 10 tis and you have so problems. Simply put, their brains can’t handle all that information. So when the soul returns to the body, it causes so big problems.

I’ve solved so of them by slowing down the ‘waking up’ process for low leveled people, but it still causes headaches and other complications if you are in the Factory for too long. Yes you can set a tir, and there is a forced 2 hour tir in all Factory VR pods, except for the ones on HoBase. That is because I can just have one of my monsters watching over those pods, so they don’t need a tir.

Also, unlike the set we used for the Factory VR shops I made, the ones for the adventurers’ guilds could fit larger people, and evolved beast-folk. Centaurs, lamia, rmaids. Any race I had access to could use them safely, as long as the pod was configured to them. And all you had to do to configure the thing was select your race.

And don’t worry. The device does a quick scan before doing things like flooding the chamber with water. You can’t drown yourself in it. I know r-folk and other sea-folk can use it without that flooding feature, but it is more enjoyable to use with it, so I added it.

Now, since I went over that, how about so packs? Just so I can get cards I won’t use in the tournant.

I do already have a few decks in mind for what I’ll use. I just need to figure out how evil I want to be. See I had this idea for a Flamvell deck where I’d use a custom spell that would send 5 Fire monsters with 200 defense to the GY as a cost, and would then add Rekindling from the deck of GY to hand. Then I could just summon Shooting Quasar from there.

Spoiler

[collapse]

And while I like the idea, I almost rather do sothing else. Quasar is too much of a ‘good guy’ card. I’m the antagonist of my tournants so I need to use sothing more evil. Besides, I really want to see if one of the competitors can make a Quasar deck that works.

Now I don’t have all of the Tilords yet, so I can’t go all Z-One on the competitors, but I can use either klords or Earthbound Immortals. Maybe if I make a few custom Earthbound Servants. I have Earthbound Servant Geo Gryphon and Earthbound Prisoner Line Walker to use as a base. Maybe I could even make a custom Earthbound Immortal to be my boss monster.

Spoiler

[collapse]

But enough about my potential upcoming deck, ti for so packs. So Lord of the Tachyon Galaxy naturally. I could use another Dragon Ruler. Hopefully I’ll get one in just 10 packs. If I don’t, maybe I’ll do 20 instead.

Yes, I could just get the big boys with the baby rulers, but I’d rather pull them from the packs as it is more fun.

Spoiler

LTGY 1

Blizzard Falcon; High Tide on Fire Island; mory Loss; Shark Fortress; Spellbook of Miracles; Radius, the Half-Moon Dragon; Dotedotengu; Xyz Block; CXyz Dark Fairy Cheer Girl

[collapse]

Wow. Didn’t expect this many new cards in one pack.

Blizzard Falcon is okay. The 1500 burn, or should I say freeze, damage is fine, but nothing special. It looks cool though, and not just because of the ice.

High Tide on Fire Island is way too situational. Sure, summoning as many Water monsters as you want sounds cool, but the setup is so difficult that you’ll never really get anything. The Fire effect is also decent at best.

mory Loss can negate a monster effect and force a monster into defense position. But it is also called mory Loss, so it can probably do sothing extra.

Spellbook of Miracles is a superior Monster Reborn, as long as what you are bringing back is a Spellcaster Xyz monster. But yeah, I’ll most likely use it at so point.

And CXyz Dark Fairy Cheer Girl sucks. Compared to the regular Fairy Cheer Girl, who lets you draw a card by detaching an Xyz material, the CXyz version is awful. 400 burn for each card in your hand might sound nice, but you have to destroy a monster by battle and detach a material and have the regular Fairy Cheer Girl as a material. Realistically, after summoning this monster, the most you’ll have in your hand is 3, maybe 4 cards. So 1200 to 1600 burn damage. For all that effort. At least she looks cute.

Next pack.

Spoiler

LTGY 2

Brotherhood of the Fire Fist - Wolf; Abyss-scale of the Mizuchi; Battlin' Boxer Switchitter; Dragoncarnation; Aurora Wing; High Tide on Fire Island; Eagle Shark; King of the Feral Imps; CXyz Dark Fairy Cheer Girl

[collapse]

Battlin' Boxer Switchitter is pretty nice. Sure free special summons aren’t as great for as they are in the TCG, but they are still nice.

Also, Dark Fairy Cheer Girl. I just told everyone why you suck. So don’t co back.

Next pack.

Spoiler

LTGY 3

Bachibachibachi; Burner, Dragon Ruler of Sparks; Tatakawa Knight; Reactan, Dragon Ruler of Pebbles; Spellbook of Miracles; Parsec, the Interstellar Dragon; Panther Shark; King of the Feral Imps; Tempest, Dragon Ruler of Storms

[collapse]

Bachibachibachi is fine. It gives piercing to an Xyz monster that was summoned using it.

Burner is the last Baby Ruler I was missing, so it is good to have it.

And Tempest is fine. It is probably the worst of the Daddy Rulers, but it still searches any Dragon, so it is still good. Worst of a good series of monsters is still really good.

Next pack.

Spoiler

LTGY 4

Tatakawa Knight; Battlin' Boxer Glassjaw; Lightning, Dragon Ruler of Drafts; Brotherhood of the Fire Fist - Leopard; mory Loss; Burner, Dragon Ruler of Sparks; Abyss-scale of the Mizuchi; Magnum Shield; Gogogo Gigas

[collapse]

Nothing new here, but the extra copies of Magnum Shield and Abyss-scale of the Mizuchi will likely be used for stuff.

Next pack.

Spoiler

LTGY 5

Battlin' Boxer Headgeared; Mimimic; Aerial Recharge; Bachibachibachi; Fire King Avatar Garunix; Summon Breaker; Blizzard Falcon; Ice Beast Zerofyne; cha Phantom Beast Hamstrat

[collapse]

Ice Beast Zerofyne is amazing. It negates everything and gains extra attack.

cha Phantom Beast Hamstrat is also great. Sure it summons tokens on a flip effect, but that is still fine since it summons 2 of them. And tributing a token to special summon a cha Phantom Beast from the GY is great.

Next pack.

Spoiler

LTGY 6

Summon Breaker; Dragoncarnation; Tatakawa Knight; Blizzard Falcon; mory Loss; King of the Feral Imps; Gagagawind; Number C105: Battlin' Boxer Cot Cestus; Altitude Knight

[collapse]

Number C105: Battlin' Boxer Cot Cestus I already had. Got it thanks to Seventh One Still nice to pull it from a pack. And it is a pretty good monster.

Next pack.

Spoiler

LTGY 7

Radius, the Half-Moon Dragon; Aerial Recharge; Parsec, the Interstellar Dragon; Dotedotengu; Little Fairy; Stream, Dragon Ruler of Droplets; Battlin' Boxer Glassjaw; cha Phantom Beast Blackfalcon; Fairy Cheer Girl

[collapse]

Fairy Cheer Girl is good to have. Even if her ranked up version is not all that good, she is still great.

Next pack.

Spoiler

LTGY 8

Five Brothers Explosion; Fire King Avatar Garunix; Fire Formation - Kaiyo; Mind Drain; Stream, Dragon Ruler of Droplets; mory Loss; Reactan, Dragon Ruler of Pebbles; rmail Abyssocea; Do a Barrel Roll

[collapse]

Do a Barrel Roll is okay. It is a sha you have to tribute all of your cha Phantom Beast tokens, but that doesn’t make it bad. If you could just tribute one to activate Do a Barrel Roll, it might be OP.

Next pack.

Spoiler

LTGY 9

Radius, the Half-Moon Dragon; Jewels of the Valiant; mory Loss; Dotedotengu; Aerial Recharge; cha Phantom Beast Stealthray; Gagagawind; Battlin' Boxer Sparrer; Gogogo Gigas

[collapse]

Battlin' Boxer Sparrer is new. He is just a free special summon if you control a Battlin' Boxer monster. And he might be a great Sparring opponent. Though he might be too weak for those of us who have Limit Break.

Next pack.

Spoiler

LTGY 10

Magnum Shield; rmail Abyssocea; Battlin' Boxer Sparrer; Tatakawa Knight; Battlin' Boxer Headgeared; Battlin' Boxer Switchitter; Radius, the Half-Moon Dragon; Mind Drain; Big Whale

[collapse]

Big Whale can get level 3 Water monsters. Nothing else really. I an, I guess 3k defense is nice, but Big Whale is probably too large for any actual use. Except using it as a ship or sothing.

But yeah. I think I’ll call it there. I got a new Daddy Ruler, got the last Baby Ruler I was missing, and got two ultra rares. A decent opening, all things considered.

You are reading Yugioh Card Summoner CH.635 More Factory VR Stations on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
Share with your friends
Library saves books to your account. Reading History saves recent chapters in this browser.
Continuous reading

You may also like

Elven Invasion cover
Similar genre

Elven Invasion

Respro ·Action

MagicvsScience HumanvsElves EarthvsForestia MortalvsGod ThisisataleinwhichGoddessLunainordertosaveherplanetandcivilizationstartsainvasiononEarth,Wi...

Data-Driven Daoist cover
Trending now

Data-Driven Daoist

CatVI ·Action

Theycalledhimtrash—untilhestartedtreatingtheDaolikeaDataset.Whendemonsslaughterhisnewfamily,computerscientistJohan—nowrebornasYuHan—survivesbypurew...

No reviews yet. Be the first reader to leave one.
Please create an account or sign in to post a comment.