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CH.259 New Installs

Our morning was spent in the factory. Alice had especially co to like it as a practice place for her unique-racial skill, because using the classic factory cheats, I could easily give her ‘unlimited mana’ within the factory, so she could play around with custom spells and weapons all she wanted.

Oh, she also nad her System Support. His na is Kekri. I don’t really know where that na ca from, but Alice told it was sothing that just felt correct to her.

Spoiler

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Kekri still couldn’t realize his avatar at the sa ti as Alice was here, but when he did make himself an avatar, he took on the form of a man about 175 cm tall, with spiky black hair, that had so blond highlights. If you really looked at it that way, it would look a bit like Atem’s hair, but it really wasn’t quite that. Nowhere near as spiky and impossible as Atem’s hair. He was dressed in black jeans, a black t-shirt and a dark purple hoodie, that he wore as a cape. It really made for a strange mix between my and Yami Yugi’s usual outfit. Well, at least Kekri doesn’t have a necklace or anything, or he would be even more like Atem. But considering his voice, I still wouldn’t be surprised if I call him Atem at so point.

Then, at the request of Alice, who wants more cards into her new ‘deck box’ of her Card Summoner skill, we opened so packs. Ti for so Elental Energy.

Daily Pack tokens: 100

Current Pack tokens: 912

Available sets :

Legend of Blue Eyes White Dragon

tal Raiders

Magic Ruler

Pharaoh’s Servant

Labyrinth of Nightmare

Legacy of Darkness

Pharaonic Guardian

Magician’s Force

Dark Crisis

Invasion of Chaos

Ancient Sanctuary

Soul of the Duelist

Rise of Destiny

Flaming Eternity

The Lost Millennium

Cybernetic Revolution

Elental Energy

Daily Reprint Tokens: 100

Current Reprint Tokens: 871

Available Reprint sets:

Dark Beginning 1

Dark Revelation Volu 1

Dark Beginning 2

Dark Revelation Volu 2

Use a ‘Pack token’ to open 1 pack of ‘Elental Energy’

[Yes] [No]

Spoiler

EEN 1

Oxygeddon, Ojamuscle, Zure, Knight of Dark World, VW-Tiger Catapult, Roll Out!, Simultaneous Loss, Elental HERO Wildheart, Gateway to Dark World, Jack's Knight

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An Oxygeddon to go with the Hydrogeddon from last pack. Another copy of VW-Tiger Catapult. Wildheart isn’t bad either, and Jack’s Knight goes well with the King’s Knight from the last pack. Not bad. Could have gone without the second Ojamuscle thought.

Spoiler

EEN 3

Familiar-Possessed - Eria, Simultaneous Loss, Scarr, Scout of Dark World, Bonding - H2O, Feather Wind, The Forces of Darkness, Dark World Lightning, Ojamuscle, Rapid-Fire Magician

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Well, there is the Bonding - H2O for the Water Dragon. Rapid-Fire Magician might also be good for teaching Alice. He does sound like he specializes in instant cast spells, considering that he is ‘rapid-fire’. … or it could be just quick casting, but still.

“Brian, these … Familiar-Possessed, there are multiple of them and they are just a bit different. Why?” Lua asked.

“They are used to play this ga. These cards, back in my old world, were used to play a ga. And in that ga, you make decks. And often, you want your decks to have good synergy between the cards in it. That led to sothing called Archetypes. Familiar-Possessed is an archetype, and because of that, many monsters have that na.”

“A ga? How do you play it?” Alice asked.

“I can teach you, but first, let’s open a few more packs.”

Spoiler

EEN 5

Oxygeddon, The Forces of Darkness, Chthonian Polyr, Simultaneous Loss, Branch!, Zure, Knight of Dark World, Bonding - H2O, Familiar-Possessed - Aussa, Feather Shot

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okay. Nothing crazy here. Next.

Spoiler

EEN 7

Reborn Zombie, Familiar-Possessed - Hiita, Dark World Lightning, Simultaneous Loss, Roll Out!, Bonding - H2O, Scarr, Scout of Dark World, The Forces of Darkness, Broww, Huntsman of Dark World

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… I guess Broww isn’t half bad, even if I’ll likely never use him. But still, I feel like the previous two openings took all of my luck, and now I’m just getting … diocre stuff. Next pack, give sothing.

Spoiler

EEN 8

Simultaneous Loss, Blade Skater, Zure, Knight of Dark World, Infernal Incinerator, Familiar-Possessed - Aussa, Non-Fusion Area, W-Wing Catapult, Hydrogeddon, Water Dragon

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Infernal Incinerator, huh. I guess that is a card. A bit too… difficult to use, but still sothing. The W-Wing Catapult is nice. Now I have both the materials for the VW-Tiger Catapult.

Let’s go two more. Hopefully I’ll get at least one UR or SR.

Spoiler

EEN 9

Dark World Lightning, Ojamuscle, Scarr, Scout of Dark World, The Forces of Darkness, VW-Tiger Catapult, Nanobreaker, Roll Out!, Boss Rush, Chthonian Blast

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Oh? Boss Rush? That could be interesting. In theory, I think I can get new B.E.S. or Big Core monsters with it, the sa way as I get new Vampires with Vampire’s Domain. At least I think so. I’ll need to test that out at so point.

Well, still no SR or UR, so next pack.

Spoiler

EEN 10

Oxygeddon, Gateway to Dark World, Familiar-Possessed - Aussa, Weed Out, Ojamagic, Boss Rush, Etoile Cyber, W-Wing Catapult, Chthonian Soldier

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… no SRs or URs for . No amount of Ojamagic is going to make this right. Chthonian Soldier isn’t even that good.

Hopefully I’ll have better luck next ti.

Now then. In preparation for us heading to the dungeon 27_001, I was going to boost our skills with so installs. As I had requested, Laura, Mia and … Kekri, had spent so ti during the night both checking how many installs are safe for each of us, as well as figuring out the best installs.

Lua was going strong, because with the only install she has gotten being the Luminous Spark for the Light attribute, she could handle another 4 installs.

Spoiler

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For Alice, you might expect it to be less, because she has gotten more installs, but the amount was actually more. In total, Alice technically had four installs in her body. Mystic Plasma Zone for Dark attribute, Mage Power which turned into her Magician’s Power extra skill, Serial Spell which turned into the Multicasting extra skill, as well as the Book of Secret Arts I installed into Mana before the fusion.

Spoiler

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But even with all of those installs, the System Supports ca to the conclusion that Alice was still safe for up to five installs. They said it was likely because of her One with two Souls title, or perhaps her race.

For , I only had two slots available. While I had fully integrated the United we Stand, as well as the Spell Economics, both my Different Dinsion Factory and Different Dinsion Treasury took up basically 1.5 slots each, for a combined 3 out of my total of 5.

Spoiler

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And because of that, we were now debating what to install.

For Alice, we would first add a second attribute. That much was sure. And it didn’t take her long to choose fire as her second attribute, so I installed Molten Destruction into her.

Spoiler

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As soon as I did, she began bothering Agunan and Ria for lessons on fire magic, so I think she might get the skill for it in the coming days.

I did also have other ideas for cards I could install into her, like Fusion Weapon and Diffusion Wave-Motion, but those can wait for another day. Better not install too many cards at one ti.

Spoiler

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For Lua, she wanted one of the healing spells I have, so either Soul of the Pure or Dian Keto the Cure Master. But Cure Master is the better card, so we went with that.

Spoiler

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The Cure Master resulted in a skill called Mana Healing. It was a skill that could directly turn mana into healing, no spell or anything required. At LV.1, it was quite bad in terms of efficiency, but at LV.10, only Holy Magic would be more mana efficient, according to Laura and Mia. And using a combination of both would be the best anyway. The only problem with the skill was that you would have to touch the person who you are healing. That is why it is generally considered worse that attribute based healing magic.

For myself, I went with The Reliable Guardian.

Spoiler

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It turned into Defense Boost. I’m not sure if it was really necessary, but I just felt like it was correct. And as it basic skill, it should only take a few weeks for my body to adjust to it, so that I can install another card safely.

We didn’t forget Ria either. Into her, I installed Cross Counter.

Spoiler

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It resulted in a skill called Counter Strike. It would allow her to launch power of attack right after either receiving, dodging, blocking or parrying an attack, so that should be good for her. She can also study the new skill with Des Kangaroo, considering that the Kangaroo is literally on the card art of Cross Counter, and has an effect which is basically Cross Counter.

Spoiler

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Agunan was also interested, so I just gave him a Dragon Treasure for now. It was also to test if he could even take installs, and Dragon Treasure seed like the safe choice.

Spoiler

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He let out so … interesting phrases after the install ended, like ‘Next ti, I’ll beat that three-headed thing.’ and ‘Even Masters summons can no longer win against .” in draconic. I do like the enthusiasm, but I must warn you, just because you are a bit stronger, doesn’t an that you can beat an Ultimate Dragon.

Because of the installs, we skipped today’s Level Ups. Tomorrow would be a rest/preparation day, but the day after that, we will be going to dungeon 27_001 and we will start to clear it. The only news I have from the Goddess is that she has so plan with it, so I'm going to work on that. And with us still having the behemoth’s core, we can use that as the core for the dungeon.

… still waiting to et the Goddess. I want to know about the dinsional fissures. Also, how was she able to produce a Dinsional Barrier card? How does she know about Yugioh to the point where she can produce a specific card like that?

Well, wait and find out, I guess.

Spoiler

Na: Brian Wood

Race: Human ✯

Level: 99

HP: 3520 ( 19,400)

Mana: 4620 ( 17,700)

Strength: 1190

Defense: 1370

Magic: 1370

Skills:

Pack Opener LV.5 (unique)

Different Dinsion Factory LV.3 (unique)

Storage LV.10 (unique)

Space Magic LV.2 (extra)

Telekinesis LV.5 (extra)

Summoner’s Unity LV.10 (extra)

Dungeon Founder (extra)

Summon Water Spirit (extra)

Health Conscious (extra)

Sword Technique LV.3

Mana Control LV.10

Defense Boost LV.1

Dragon Life Dedication (Greater True Fire Dragon)

Water Spirit’s Blessing (Greater)

Honorary Baron of Ruiso Kingdom

Language Comprehension (humanoid) (draconic)

Slave Master

Slaves: Rhianna

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Spoiler

Na: Lucia

Race: Dhampir Monarch !

Level: 96

HP: 2450

Mana: 4635

Strength: 895

Defense: 1170

Magic: 3220

Skills:

Dhampir Princess LV.2 (Unique)

True Blood Magic LV.8 (Racial)

Card Summoner LV.2 (extra)

Summon Water Spirit (extra)

Water Magic LV.8

Light Magic LV.3

Mana Healing LV.1

Mana Control LV.10

Magic Boost LV.8

Quick Cast LV.8

Fast Mana Recovery LV.10

Knife Technique LV.2

Staff Technique LV.6

Saint

Water Spirits Blessing (Greater)

Blood Sucker (Racial)

Lifesaver

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Spoiler

Alice doesn’t have a new skill, because getting the attribute doesn’t instantly give her the Fire Magic skill, but I’ll still leave her status here.

Na: Alice Mana Watchman

Race: Magical Girl ?

Level: 85

HP: 1540

Mana: 4070

Strength: 892

Defense: 1242

Magic: 3044

Skills:

Magical Girl (unique-racial) LV.1

Card Summoner LV.3 (extra)

Magician’s Power LV.5 (extra)

Multicasting LV.4 (extra)

Mana Flight LV.5 (extra)

Telekinesis LV.3 (extra)

Giant Slayer LV.1 (extra)

Dark Magic LV.10

Mana Control LV.10

Magic Boost LV.7

Quick Cast LV.8

Instant Cast LV.2

Fast Mana Recovery LV.10

Magic resistance LV.5

Staff Technique LV.3

One with two Souls

One who defeated the Impossible

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Spoiler

Na: Rhianna

Race: Dhampir Brawler

Level: 88

HP: 2895

Mana: 2620

Strength: 1890

Defense: 1386

Magic: 1195

Skills:

True Blood Magic LV.5 (Racial)

Vampiric Body Modification LV.4 (Racial)

Card Summoner LV.2 (extra)

Fire Magic LV.5

Mana Control LV.5

Fast Mana Recovery LV.5

Internal Magic Technique LV.6

Unard Combat Technique LV.7

Counter Strike LV.1

Flickering Step LV.5

Power Boost LV.5

Defense Boost LV.5

Blood Sucker (Racial)

Slave. Master: Brian Wood

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