You find yourself in a vast, dilapidated corridor. On one side, a chasm drops into unfathomable depths, its edges crumbling as you approach, sending new fragnts tumbling with sinister echoes into the abyss. On the other side, dwarven lamps flicker intermittently, casting light on a floor covered with engraved slabs and walls where the relentless gazes of tal Dwarves fix upon the visitors who dare enter this place, looking on with indignation.
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Only a magician with at least 3 Magic Points could cross this chasm (following the instructions in 588 for a “return journey”).
The only other possible direction is 155.
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