Azyshï lets out a terrified squeak and curls up, watching you warily. You feel the bond between your minds and know that she can no longer resist you. By insisting a little, using a fraction of your power, you can now impose your orders on her.
You have tad the dragon! A mischievous laugh escapes you spontaneously, echoing through the vast treasure chamber:
“Mwah! Ha! Ha! Ha! Ha!”
Clearing your throat, you adopt a more dignified posture. You are now the lord of this place, of this treasure, of this princess… That does not an you cannot show magnanimity: you will probably set her free, but Faraway must know that a new power now rules the mountain… In fact, you will bring her back to them as a token of goodwill…
Stolen from its rightful place, this narrative is not ant to be on Amazon; report any sightings.
You order the dragon to guard the treasure. Giving her an order will prevent any break in her submission due to distance. Indeed, only two things can free her from your spell: being too far from you without a clear order, or the presence nearby of a being with a higher dominating power than yours.
Go take care of this princess, who is said to be very beautiful. If you have code J8, go to 455, and if you don’t, go to 546 and obtain code J10.
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