Add 1 more Ti. You arrive at a high promontory overlooking the plains of Faraway. At this height, eternal snow already begins to dot the landscape. A cave opens before you, but you won't need to explore it: your monstrous adversary is seated on a sort of stone bench at the entrance. Seeing you approach, he painfully rises with the help of his club and advances, trembling, to face the challenge you represent.
But just as you begin to doubt the difficulty such an ancient foe will pose, he suddenly lunges forward with surprising speed and attacks you.
You are taken by surprise.
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OLD CAVE TROLL
DEXTERITY
POWER
EVASION
ARMOR
ENDURANCE
4
8
1
1
12
Loot: 1 bone necklace, probably so kind of Lucky charm. 2d6 Coppers. Then go back down to 345.
Escape: Difficulty 18. If you succeed, go to 92 and never dare approach the village gate again.
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