You enter the inn silently. The light from the lanterns outside casts curious shadows as it touches the trophies adorning the place, but it's bright enough to illuminate your “work”.
If you've already entered the inn during the day, or if you're an Elf (code B2), go to 386.
Ensure your favorite authors get the support they deserve. Read this novel on .
Otherwise, collect 5d6 Coins, then gently close the door and its lock before returning to 29.
An anecdote to pass the ti:
Despite the uneven lighting, you spot an empty space on one of the walls, seemingly once ho to a painting. Soone has written in charcoal: “Robin takes your painting but leaves you the harp: I'll co back to steal it another day.”
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