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Chapter 610: Chapter 610: Grinding to Max Level

With the consur discount brought by the identity of a Limit Breaker, the long-term use of Witch Array battlefield simulation has saved quite a bit on costs.

Duke maintained his training intensity mainly between Level 1 Six-star and Level 1 Eight-star. This range ensures enough pressure to hone combat skills and stimulate potential, without consuming excessively like the Ten-star final trial.

His goal was clear: to rapidly improve the proficiency of several newly learned Level 1 Magic, as well as other skills that were not yet max level, in the most realistic oppressive environnt possible.

The effect was remarkable.

The virtual battlefield was unpredictable, ranging from lava caverns to dark forests, stormy abysses, to ancient ruins. Opponents were no longer limited to those famous powerful individuals, and now included more coordinated adventure teams, cunning ambushers, and guardians relying on golems.

Duke flexibly combined and deployed magic and Fighting Spirit combat techniques in response.

However, during battles, he still preferred to use magic.

This resulted in all six Level 1 Magic reaching max level over two months, while Fighting Spirit combat techniques remained unmaxed.

[Call of the Water Elf: LV9 (Feature: Resonance of the Water Elf)]

[teor Fire Shower: LV9 (Feature: teor Ashes)]

[Wind Wings: LV9 (Feature: Wind’s Speed)]

[Rock Golem Summon: LV9 (Feature: Geocore)]

[Judgnt of the Holy Light Sword: LV9 (Feature: Great Angel’s Judgnt (Probability))]

[Corrosion Touch: LV9 (Feature: Weakness)]

[Resonance of the Water Elf: Summoned water elves can synchronously bear your damage, continuously restoring Magic Power and Spiritual Power]

[teor Ashes: The starfire summoned by teor Fire Shower turns into larger teors]

[Wind’s Speed: Wind Wings have 200% speed]

[Geocore: At the core of summoned rock golems, a miniature geocore forms. As long as the golem is not completely destroyed and maintains contact with the ground, it can slowly absorb Earth Elents to repair itself.]

[Great Angel’s Judgnt (Probability): There’s a probability of upgrading the Judgnt of the Holy Light Sword to Level 2 Light Attribute Magic Great Angel’s Judgnt when released]

[Weakness: Vastly reduces various attributes and abilities of the target; probability of trigger and effect depend on the target’s physical strength]

Six newly learned magics had all reached max level within two months of intensive continuous combat.

Each magic developed a new feature, all quite effective. Duke had tested them in combat and was very satisfied.

Besides, he also gained six free attribute points.

[Physique: 35]

[Strength: 36.7]

[Agility: 33.9]

[Spirit: 196.2]

[Free Attribute Points: 14]

Free attribute points accumulated to fourteen, and Spiritual Power saw a slight growth during this period of practice.

Calculating now, there’s still a bit more than forty points to go before reaching the Level 2 Mage threshold of 256 points of Spiritual Power.

Aside from Spiritual Power, Physique, Strength, and Agility also saw slight increases, which were effects of practicing the Light Divine Breathing Technique during this ti.

For two months, Duke hasn’t slept; only when truly ntally exhausted did he actively ditate to recover so Spiritual Power.

Otherwise, he relied on the automatic ditation feature of Magic Potion to ditate, saving ditation practice ti.

On this day, Duke completed a lengthy Eight-star difficulty team annihilation battle, looking slightly weary but with a calm gaze as he walked out of the access pod.

Just returning to the lobby of the Gear of Heart Hotel, ready to head to the elevator, three figures rose from the resting area and walked straight toward him, blocking his path.

It was Rein Hossen, along with his petite female apprentice companion Lina, who wore glasses, and the robust guy with a tal arm, Blake.

Unlike the complex expressions mixed with curiosity from a month ago at the observatory hall, all three now displayed clear solemnity on their faces, with even a hint of barely noticeable anticipation and nervousness.

"Mr. Duke, pardon the interruption." Rein stepped forward, placing his right hand on his chest in a standard Empire Wizard greeting, a posture held very low, "I am Rein Hossen, these are my classmates and partners, Lina and Blake. We are from the Royal Academy of Seville Empire. A month ago, we were fortunate to witness the history you created at the training center."

Duke halted and swept a calm gaze over the three, nodding slightly as a response.

He rembered those faces, the most noticeable ones among the onlookers back then.

"Is there sothing you need?" Duke returned the gesture, his voice steady and carrying a slight weariness from just finishing training.

Rein got straight to the point: "Mr. Duke, we are here boldly hoping to invite you to join us to form a team and collectively participate in an upcoming grand competition centered around the Witch Array simulated battlefield, the Anvil Castle Pioneers Contest. Or rather, its all-empire stage na, the Void Echo · Quadrant Battle."

"Void Echo · Quadrant Battle?" Duke repeated the na, which he seed to have heard of. He had seen it on the news during recent tis but hadn’t paid much attention due to focusing on practice.

"Yes." Lina adjusted her glasses, taking over the topic, her voice clear and quick, "This is a large-scale event led by the empire’s subordinate Actual Combat and Pioneering Committee, jointly organized by several top academies and large Comrce Associations.

Mainly aid at Level 1 and Level 2 Mages, categorized by level.

The core rule is for participating teams to enter a super Witch Array simulation system that constructs a highly realistic and vastly expansive resource quadrant virtual world. This world’s map, ecology, resource points, and even part of its natives or guardians are simulated from known or ongoing exploration real plane fragnts and relic environnts by the empire."

Blake supplented, his voice resonant: "The key point is that in this simulated world, exploration, combat, task completion, and defeating guardians to obtain resource points, along with final ranking rewards, can all be exchanged one to one for real resources.

Including but not limited to Magic Stone, rare materials, advanced knowledge viewing rights, powerful Witchcraft Artifacts, and even certain special plane exploration permits. The competition system links directly to the empire resource repository, warranted jointly by the committee and participating Comrce Associations."

Rein emphasized: "Due to the genuine and abundant rewards, the competition is exceptionally fierce and brutal.

Participants are not only elite Level 1 individuals from all empire provinces, academies, and even military and civil sectors. At higher levels, there are reportedly young strong contenders from the Central Islands core area and other continents, invited or beckoned by fa.

Though no real death occurs in simulated world battles, the pain and consumption of Spiritual Power are identical to actual combat, aiming to simulate the peril of real pioneering as much as possible, where team cooperation is crucial."

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