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Chapter 198: Chapter 198: Collecting Breathing Techniques

After obtaining the Shadow Cloak, the Duke could use the ability to move within the Shadow Space to evade many dangers.

However, one still needs to be cautious when using this cloak, as moving in the Shadow Space might lead to encounters with extrely dangerous shadow creatures.

It’s just that the probability is very low, and if one does encounter them, they can only consider themselves unlucky.

From an outsider’s perspective, the Duke seed to have teleported a distance of over a hundred ters, suddenly disappearing and reappearing.

After multiple experiences, the Duke beca very familiar with the use of the Shadow Cloak.

The Hourglass Talisman does not require active use; it directly imrses into the body after establishing a connection with Spiritual Power.

With these two witchcraft artifacts, it can be considered that he mastered so basic life-saving and escape abilities.

Apart from witchcraft artifacts, the Duke has also been reading so books during this period, all related to the theory of Level 1 Magic.

After reaching the level of an Official Wizard, the Level 1 Magic cast becos quite powerful.

For example, Elental Magic requires more free elental energy particles every ti it is used, which imposes higher demands on the wizard.

When using Water Magic, it requires a relatively high water attribute affinity; otherwise, the casting speed of the magic will be slower.

Even if it’s just slightly slower, it’s fatal for an Official Wizard, as victory or defeat often occurs in an instant.

The Duke recalled the theory Selene told him before: early on, absorbing single elental energy particles allows for faster progress, but later, it causes so constraints.

This is because, over the long-term ditation process, the absorbed free energy particles are too single, leading the body to beco accustod to these single elental energy particles, making it more difficult to absorb free energy particles of other elents.

The Duke truly realized this now, but fortunately, he tried to absorb various elental particles during his daily ditation, which prevented him from imposing such restrictions on himself.

However, even so, he still experienced trouble when attempting to absorb fire elent and wind elent energy particles.

This is actually a normal phenonon; most wizards are like this. The Duke just finds it difficult to switch from luxury to simplicity.

He has a high affinity talent for water elent and earth elent, absorbing the free energy particles of these two attributes quickly, and when trying to absorb other elental energy particles, it feels particularly slow.

The Duke plans to gather breathing techniques for all elents in subsequent ti, at least getting hold of the wind elent and fire elent.

Moreover, he found out the location of the light attribute breathing technique, which is over at the East Coast.

The East Coast is a region where both the chanical Wizard Civilization and the Knight Civilization are very developed, and its system is also completely different from the West Coast.

The East Coast has a nation nad Seville Empire, which the entire East Coast belongs to.

The Seville Empire already has a history nearing ten thousand years, standing tall from ancient to present, very stable.

This is all because within it resides the only six-ring wizard of the entire Appalachian Continent, Raphael Polk.

Raphael, as a powerful Level 6 Life, has ruled the Seville Empire for nearly ten thousand years, and under his rule, the East Coast has beco increasingly prosperous.

Raphael can be said to be the most powerful chanical wizard in the entire Wizard Plane, as well as the most formidable alchemist.

He possesses a world-class secret treasure known as the chanical Heart, and only Level 6 Witchcraft Artifacts can be terd as world-class secret treasures.

At this level of witchcraft artifact, it can no longer be simply regarded as an ordinary alchemy creation.

So high-level witchcraft artifacts even develop self-awareness, and can even cultivate to beco stronger.

Not many have seen the chanical Heart with their own eyes, but nowadays all the space fortresses held by the major wizard powers originate from the chanical Heart.

The core structures of the space fortresses are all crafted by the chanical Heart.

Moreover, many chanical devices of the Seville Empire are also derived from the chanical Heart.

Legend has it that as long as one possesses the chanical Heart, they can create anything according to their will.

This claim is naturally sowhat exaggerated, as everything has its limits, but it also demonstrates the power of this world-class secret treasure.

The chanical Heart is the ultimate pursuit of all alchemists, with every alchemist longing to possess such an alchemy creation.

The Seville Empire also has a substantial number of knight orders, and these knights are not just ordinary Great Knights, with many having advanced to Level 1, Level 2, and above.

The substantial knight orders, combined with the chanical armant of the Seville Empire, give their forces extrely strong combat capabilities, and the number of planes they control is considered significant among all the powers in the Wizard Plane.

This is why the overall strength of the East Coast greatly surpasses the West Coast; whether it is the top-tier combat strength or lower-tier combat strength, it cannot be matched by the West Coast.

There also exists an organization called the Knight Hall within the Seville Empire, which holds the path to further advancent for knights.

The Knight Hall is a public and open organization, and knights from the entire Wizard Plane can join the Knight Hall.

The Knight Hall controls various breathing techniques and knight cultivation resources, and regular knights wishing to continue advancing can only join the Knight Hall.

As long as they complete assessnt tasks, they can smoothly join the Knight Hall, and then acquire resources by completing various tasks within the Knight Hall.

The Knight Hall has no restrictions on the identity of its mbers, and even if you belong to another wizard organization, you can join.

After joining, there is also no mandatory task assignnt; everything is based on personal willingness.

The light attribute breathing technique the Duke learned of is located within the Knight Hall, and one must join to have a chance to obtain it.

To gather various attribute breathing techniques, it appears that joining the Knight Hall is currently the fastest way.

The Duke has been collecting breathing techniques during this ti but found that the number of breathing techniques available outside is very minimal.

After discovering the existence of the Knight Hall, he understood the organization’s strict managent of breathing techniques.

Where the Duke originally ca from on the Florence Continent, various nobles also managed the inheritance of breathing techniques very strictly, which in fact originates from the regulations of the Knight Hall.

Theoretically, all the breathing techniques in the Wizard Plane originate from the Knight Hall.

But for these ordinary people, as ti passed, the existence of the Knight Hall had long been forgotten by them.

And the reason nobility controls the breathing techniques has beco for their own benefit, not to adhere to the Knight Hall’s rules.

The Duke plans to travel to the East Coast afterward to gather various attribute breathing techniques.

Joining the Knight Hall does not an joining the Seville Empire; in fact, many people find it not that easy to join the Seville Empire.

For soone like the Duke, even if he joins the Knight Hall, at first, he can only be considered an external mber, doing odd jobs, and not becoming a core mber.

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