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Uncharted—yet another ga centered around storytelling.

Nearly the entire main storyline revolves around the protagonist, Nathan Drake. Playing the ga feels almost like watching a full-length movie, which makes the imrsion all the more powerful.

To be honest, Job would love to play a character like that. Unfortunately, his appearance didn't suit the role, and he was already firmly tied to the role of Snake from tal Gear Solid.

Still, he was quite satisfied with his current situation. As an actor who once hit rock bottom, having a single role that left such a strong impression was already more than he could've asked for.

These days, Job had gained so recognition within the gaming community, and endorsent deals were pouring in.

He had fully stepped into the world of video gas.

At first, he didn't really understand gas. When he first took on the role of Snake, he was still a bit lost.

He wasn't sure if this whole video ga thing was right for him—was it really a viable path?

...

...

Now, he was certain of one thing: the future of video gas was enormous—and it was still growing by the day.

Uncharted was proof of that.

Gas could be cinematic masterpieces, or they could be completely unique experiences that only gas could offer.

From now on, he was determined to stay close to Gastar Electronic Entertainnt—no matter what.

By the way, he still didn't know whether Mr. Takayuki had finished that tal Gear Solid 2 project he'd hinted at. Job was already itching to dive into another round of tal Gear.

Although knowing Takayuki's tendencies, he probably wouldn't even call it a "Part 2"—he'd just skip the number altogether.

Ring ring. Ring ring.

A sudden phone call interrupted Job's thoughts. He picked up without thinking.

"Hello, who is this?"

"Job! My friend!"

"Friend?" Job frowned. The voice was unfamiliar. "Who are you?"

"Oh, right—let introduce myself. I'm Ben Carter, an actor. Not sure if you've heard of ."

An actor...? Got it.

As soon as Job heard the self-introduction, he pretty much guessed what this call was about.

Not because he was psychic, but because lately, he'd been getting more and more of these calls from fellow actors.

They all shared one thing in common:

They were either forrly well-known actors whose popularity had faded with ti... actors stuck in a rut... or veteran perforrs who hadn't had a role in ages.

Ben Carter? The na didn't ring any bells.

Which ant Job's guess was probably right.

There was only one reason people like this were reaching out now.

Because of the buzz around Uncharted and the sudden rise of one previously unknown actor.

Nathan Drake's character didn't use a real face model—Takayuki couldn't find anyone in this world who looked enough like the original Nathan Drake.

And he refused to alter the iconic design from the original universe.

So he just recreated Nathan Drake's original model himself.

But voice acting and motion capture still needed a capable perforr.

Eventually, Takayuki asked Tukarev for help.

Tukarev had promised to find the right person. But weeks passed with no result—until one night over drinks, Job casually brought up how picky Takayuki was about finding the right fit.

He wanted a specific voice tone, solid acting chops—the works. Basically, Takayuki wanted a perfect replica of the original Uncharted, without compromising on voice, performance, or character design.

Ga chanics could evolve, sure—but those aspects were sacred.

So one voice actor after another got rejected.

That night, while talking with Tukarev, Job suddenly rembered an old friend.

Soone who'd once worked with him on a set—soone who had treated him kindly, even when Job was still a nobody.

They had clicked really well.

And based on how Tukarev described the voice profile they were looking for, Job thought: Hey, maybe he's the one.

So he recomnded his friend.

The rest fell into place. Takayuki found the exact match he was looking for—and even gave Job a rare word of praise. Job had been a little flustered by the complint.

Now, with Uncharted released on Switch, Nathan Drake's adventures were becoming a hot topic among players.

Although other high-profile ga launches slightly diluted the spotlight, Uncharted left a strong impression thanks to its cinematic experience.

And the voice actor behind Nathan Drake was suddenly in demand.

Just a month after release, Job's friend was already getting new VA offers, small acting gigs, and even ad campaigns.

He wasn't rising as fast as Job, but his success was enough to make others envious.

Ever since that success story, more and more struggling actors had begun to reach out.

Job had beco sothing of a bridge between traditional acting and the video ga world. Many now dread of using gas to revive their careers.

So the calls kept coming.

And truthfully, Job did want to help those in the sa situation he'd once been in. But he wouldn't recomnd just anyone—he had to be careful not to embarrass himself in front of Takayuki.

Only those who passed a personal vetting process would even be considered.

"Ben, what can I do for you?"

"Job, my friend! Don't you rember? We worked on a project together a while back."

Job had no recollection. But clearly, this was just a tactic to get close—he didn't call it out.

"I heard you helped soone land the role in Uncharted. Do you think... maybe you could recomnd too? Of course, I'd make it worth your while."

"That's sothing you'll have to earn," Job said calmly. "Even if I do recomnd you, you'd still have to et Mr. Takayuki's standards. Honestly, instead of relying on a recomndation, I'd suggest reaching out to the ga studios directly and showing them what you've got."

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