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In fact, this promotional thod wasn't particularly difficult to guess.

Gastar Electronics didn't intentionally hide it.

By the ti February rolled around, the fences surrounding the area had started to display material related to Titanfall.

The news quickly spread.

Players learned that the workers' activities were related to the ga they were eagerly awaiting, Titanfall, and imdiately flocked to the site to investigate.

While they could see the outside of the site, they were unable to see what was going on inside.

So patient people could only watch batches of materials being brought into the site, but no one knew exactly what these areas were ant to be for.

As for Tokyo, Japan, where multiple carnivals had already been held, Gastar Electronics employees were busy preparing for a new carnival in the sports halls and park areas.

...

...

Now, the carnival had beco a holiday celebration for Gastar Electronics.

During the holiday, Gastar Electronics could promote their gas without restraint, without worrying about ti coordination, and could freely manage their own ti.

Other companies had also considered holding an event similar to Gastar's carnival, but none could match the scale of Gastar Electronics. Even if they spent a lot of money, it would likely be a loss-making venture.

For most companies, which focus primarily on profit, this kind of action didn't seem very rational.

In fact, Gastar Electronics didn't only promote its own gas.

They also offered an opportunity to release gas from loyal third-party developers.

This was Gastar Electronics' official advertising platform. Now, Gastar Electronics had beco its own promotional channel and was no longer limited to just ga developnt and distribution.

So even joked that if Gastar Electronics were to sell ad space at their carnival, the price would likely exceed a million dollars.

This was because Gastar Carnival now attracted up to 200,000 visitors each year—sothing that only the largest sporting events could match.

And Gastar Electronics achieved this just through its own gaming industry.

It's hard to imagine any other company in the world achieving such a feat in the gaming industry.

Of course, the core of the carnival was still gas, and Gastar Electronics itself, with Titanfall being another key focus this year.

By the end of February, most of the preparations had been completed, and the release date for Titanfall was just around the corner.

As one of the main developers, Arno was feeling quite nervous.

After all, this was his first ti participating in such a major project.

The gas he had worked on before were nothing compared to the scale of Titanfall.

The cost of hiring the music composer alone had surpassed a million dollars.

There were also art design, motion capture, special effects production, and many other aspects—really quite terrifying.

Sotis, he worried about what would happen if the ga ultimately failed.

If it did fail, he feared he would never believe in his own developnt abilities again, and would always feel inferior.

But at the sa ti, he was full of confidence because he was the one who had personally developed the ga. He knew the complete content of the ga, and he understood its charm.

Now, he just hoped that his premonitions were correct—that the ga would be successfully released and beco a huge success.

Takayuki, on the other hand, was calm. It seed that nothing could really cause him any emotional turmoil at this point.

The success of Titanfall had already represented that everything had been completed.

The rest, whether marketing or subsequent updates, could be left to his team to handle.

He had already laid the foundation and arranged the direction for future developnt. Whether they succeeded later was up to them.

Now, he just wanted to enjoy the unique experience that ca with the ga he had personally created.

To be able to revisit all the content of Titanfall in another parallel world was quite a nostalgic feeling.

Next, aside from experiencing Titanfall, maybe it was ti to think about developing the next ga.

Oh, and there's also Dead Cells—this one needed so attention too.

Takayuki finally rembered that he had a secondary account.

Recently, the three girls had been sending him regular updates on their developnt progress, as well as submitting the current content of the ga.

Takayuki would provide feedback after experiencing the updates, and then let them adjust accordingly.

The three girls were rapidly growing through this process. They were beginning to understand the approach and rhythm needed to develop a competent and potentially successful ga.

That was the most valuable experience.

...

March 1st.

The Gastar Carnival officially opened.

At the sa ti, it was also the release day for Titanfall.

However, this ti Takayuki only gave a brief speech at the opening of the Gastar Carnival and then quietly withdrew, leaving the rest to his team.

Because there was another matter he was preparing to announce.

In the US, Europe, Japan, and other major bustling areas, the previously blocked-off mysterious construction zones were finally unveiled.

They were life-sized recreations of the Titan chs.

Each city's chs had a different style.

So were adjusted based on the city's local aesthetics to create the most suitable effect.

At the mont of the unveiling, it also marked the official release of Titanfall.

The celebratory bells rang.

At the sa ti, Takayuki also logged into a brand new website for the first ti.

The platform was called FacebookLive.

To put it simply, it was Facebook's live-streaming platform.

On this platform, Takayuki would make his debut as a live-stream host, showcasing the complete content of Titanfall to all the players.

But this was still just a trial. Live-streaming was still a relatively niche field at the ti, with not many people paying attention to it.

Taketori Morisa, a trend-chasing person, had previously worked as a television director.

However, with the decline of the television industry, he was forced to lose his job.

In his unemploynt, the only comfort he had was video gas.

They allowed him to feel a long-lost joy.

However, he wasn't a hardcore core gar; he was more of soone who simply liked gas.

He didn't like to hang out in crowded places; he preferred quietly enjoying his own gaming world.

But if he kept enjoying the gaming world like this, he figured he'd probably starve to death.

Now, even wanting to buy the latest Titanfall had beco a luxury.

But he had a friend who still had a bit of money, and they had agreed that after his friend played the latest Titanfall, he would lend it to him.

Until then, he could only pass the ti playing old gas in his rented room.

At that mont, a notification popped up on his computer.

"Experience the latest Titanfall story content, only on FacebookLive. Click for details..."

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