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It seems there are many people who are like two-faced.

There are many people who are eager to join in when they see the opportunity to create a ga world on the website of Gastar Electronic Entertainnt, and they are eager to sign up for ga production courses.

Just imagining being able to create an electronic world is cool in itself.

But there are not many who dare to actually practice.

Most of them still have jobs and families to take care of.

In this era of the bursting bubble, they dare not take risks, and they don't have spare ti to do other jobs, so they can only suppress this impulse in their hearts.

They are actually waiting, waiting for the first person to take the plunge, but they dare not take that first step themselves.

At the sa ti, new weekly sales records once again arrived on Takayuki's desk.

He picked up the data and began to study it carefully.

So far, after three months of sales, the sales of ga consoles have exceeded 300,000, far beyond Takayuki's expectations.

At first, he thought that selling 120,000 ga consoles in the first three months would be enough.

After all, people in this world don't fully understand electronic gas; they need so ti to digest.

But perhaps the low-price strategy played a significant role. Several top-quality gas, combined with already inexpensive ga consoles, made it easier to penetrate the market than he had imagined.

Many parents are willing to spend a little money to buy a ga console and one or two gas to keep their children quiet.

So children even have enough savings from their own work to buy a ga console without relying entirely on their parents.

With word of mouth spreading among buyers, within three months, the trend quickly swept through the Tokyo tropolitan area and its surrounding areas, becoming a symbol of fashion and beginning to spread rapidly to more areas.

The latest weekly sales volu of the Nintendo Entertainnt System (NES) has reached 40,000 units, which has completely surpassed the sales volu of the first week of ga consoles. Looking at this trend, the sales will only continue to rise in the following weeks.

As a result, ga sales data are also rapidly increasing.

"Contra" and "Dragon Quest" have both exceeded 200,000 in sales.

"Tetris" is hovering around 190,000, and even the least-selling "Bomberman" has sold 120,000 copies. It can be said that this is cause for celebration.

The next week will be the release date of the next ga, "Red Fortress", and many players have already prepared their money to buy it first.

Takayuki is quite satisfied with this sales data.

And the company's reserve funds are quite sufficient. Even now, it would be possible to assemble a super team of several hundred people to develop a large-scale ga.

But not yet. The ga industry is not mature enough, and there are not many talents in the ga industry. Making a large-scale ga now would probably waste most of the money and ti in useless places.

The key is to find a way to expand the industry scale first; this is just the beginning.

Let's execute the ga producer training plan well first. It is estimated that in about two or three months, the first batch of programrs and producers for making gas can be trained.

As these people mature, the number and scale of gas on the market will rapidly expand. Then, in another year or two, the entire industry should gradually mature.

At this ti, Takayuki's mind is already filled with many future classic blockbuster gas.

Such as "Red Dead Redemption", "God of War", and so on.

Ah, I really want to play these gas, but unfortunately, it's not possible now.

Even a mature ga engine has not been developed yet.

Just as Takayuki was imagining the beautiful future of gas, a slightly urgent knock on the door sounded.

Takayuki refocused his thoughts and said, "Co in."

"President Takayuki, please take a look at this!"

A man in a neatly pressed suit walked in. This man's na is Yasutaka Natsu, the General Manager of the Marketing Departnt, who was recently established by the company.

He was recruited by Masaki through a headhunting company.

Previously, he had worked for a chanical manufacturing company, but after the bubble burst, this company also nearly went bankrupt. Employees began to look for their own ways out, and then he was recruited by Masaki.

His business acun is good; his decisions have helped the company through several crises before, but it was ultimately eliminated by the market due to the insufficient potential for developnt. He could only seek employnt elsewhere.

When he learned that this was a startup company, he was initially hesitant to join, but after seeing the sales data of the company's first two months, he almost didn't hesitate anymore.

Since coming to the company, he and Masaki have worked together to build the strategy and frawork for marketing. Now, with the ga console and ga sales advancing so quickly, he has contributed to it.

Yasutaka Natsu went straight to Takayuki's desk and placed two docunts on it.

One is today's newspaper from the Economic News, and the other is a screenshot from a webpage on the internet.

Takayuki curiously picked them up, and his gaze quickly locked onto one section of the newspaper.

It was a relatively prominent advertisent position in the newspaper.

If he rembers correctly, this advertising space costs 10 million yen per week, more expensive than TV comrcials. When he heard this price, he imdiately gave up on advertising in the newspaper.

However, at this mont, a piece of electronic equipnt appeared in this advertising space.

The device has a simple gray square shell, and there are two controllers. On those controllers, Takayuki saw the familiar buttons.

On the left are four buttons arranged in a cross shape, which seem to represent the four directional buttons, and on the right are three buttons arranged in a triangle, with each button colored in red, blue, and yellow, respectively.

"The most advanced and high-end electronic entertainnt ga console product: PN type electronic ga console is now available for pre-order!"

In addition to the newspaper, there is also an advertisent taken from a webpage, also promoting this PN ga console.

"President Takayuki, soone has started to copy our ga console. I think we should imdiately mobilize the legal departnt to prohibit their sales activities."

Yasutaka Natsu said solemnly.

He is an old hand in marketing.

Once a product similar to their own appears on the market, it ans that users will imdiately be diverted. At this ti, Yasutaka Natsu knows that there is only one way to solve the problem to a certain extent, and it needs to be done quickly!

That is to warn the other party of patent infringent and be prepared for a long-term legal battle, which can delay the opponent's progress.

Now that Gastar's developnt is on the rise, if there is a similar ga console competing with theirs, it will definitely be a big trouble.

Yasutaka Natsu takes this matter very seriously.

In his imagination, when Takayuki sees this news, he will probably be nervous for a mont. After all, he looks like he's in his early twenties, so that's normal.

However, to his astonishnt, after Takayuki finished reading the news, he did not seem nervous or flustered at all. Instead, he looked... sowhat excited?

You are reading Video Game Tycoon in Tokyo Chapter 66: Challenge on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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