In order to create tal Gear, aside from finding qualified actors, directors, and other roles, one of the more important tasks was to find real war experts.
Such people weren't too hard to find; they could simply hire military equipnt consultants.
These individuals would provide more professional tactical guidance, as long as the ga was engaging enough, then the focus could shift to enhancing the tactical authenticity.
For example, the standard cardboard box hiding technique used by Snake in the ga would be impossible in real life. But that's the charm of gas—they co with so unique elents and don't need to be 100% realistic.
If a ga truly replicated reality 100%, it wouldn't be that fun.
Imagine in GTA, where making a mistake could have the police NPCs chase you for miles. Players would likely end up frustrated.
This ga was developed over the course of about a year and officially released in the second half of 2006.
Before its release, the ga had undergone many playtests, and tal Gear was featured as one of Gastar Electronic Entertainnt's key projects at several exhibitions. Resources were also heavily invested in it.
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The players' reactions were great because the ga had a huge advantage in its gaplay during the demo. Most of the highlights had been shown during the playtests, showcasing Gastar Electronic Entertainnt's culmination of years of technological progress.
When players saw the full ga demo, they were truly impressed. Of course, it was Gastar Electronic Entertainnt—only they could create such a uniquely adventurous ga.
On the day of the release, the line of players waiting to purchase was exceptional.
Digital gas were becoming increasingly popular, but most players still preferred the tactile feeling of owning physical copies. Even though digital versions of gas were often cheaper, players still preferred physical copies.
Moreover, once they finished playing, the physical copy could be resold, allowing them to enjoy the ga at a relatively low price, which made players very happy.
On the European continent, Carson was the first player in his small town to get tal Gear.
Once a troublemaker, Carson had beco much more obedient.
People were now speculating about what had made soone like Carson change his character.
The real reason for Carson's change was sothing only he knew—video gas.
Back then, he caused trouble simply to pass the ti.
In Europe, there wasn't much to do, especially for a young man like him. He felt that causing trouble was the only way to prove his existence and also a way to alleviate his boredom.
But now, things were different. Now, he had video gas—an interesting new thing.
He beca addicted to them, enjoying the happiness video gas brought him. It was much more enjoyable than fighting.
After all, punching people couldn't save princesses or make you a hero, but in gas, you could be anyone you wanted.
At first, he was introduced to a soccer ga by a bartender at the "Spin Spin Spin" bar.
Soon, he got his own gaming console. However, after buying it just to play a soccer ga, he felt it wasn't enough, so he decided to buy more video gas to enjoy the different sensory experiences they offered.
Not long after, the GSX console was released, and he was among the first to buy it, even faster than another gar, the son of the "Spin Spin Spin" bar owner.
However, Carson was very generous and always willing to share his fun. So, his gaming console was often left at the bar for others to play, with the condition that if it was damaged, they had to pay for it. Also, absolutely no one was allowed to ss with his favorite ga saves. If anyone did, there would be consequences.
Today, the tal Gear cartridge arrived at the town, and Carson imdiately got his hands on it, then rushed to the "Spin Spin Spin" bar like the wind.
When he entered the bar, he saw his old friends all gathered around the TV, engrossed in a ga.
These friends had also once been a group of people with no ambition, always getting into fights.
Though they hadn't changed their personalities as dramatically as Carson—still interested in fighting—they were now distracted by video gas, which had undeniably reduced a lot of their chances for cri.
"Hey Carson, you're early today!"
Soone noticed Carson entering the bar and imdiately greeted him enthusiastically.
"Carson, co over here! Let's have a drink. It's on !"
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Now, Carson had beco quite well-liked at the bar.
His willingness to freely share his gaming console was a great way to build friendships.
Carson briefly greeted everyone, then walked straight to the gaming console where his friends were playing.
He took out the tal Gear cartridge and said, "I've borrowed the console, and I brought a new ga."
"A new ga? What's it about?"
The guys had just been playing the soccer ga, and it was really satisfying to beat their disliked teams in a ga, but Carson's ntion of a new ga clearly intrigued them more.
"It's tal Gear, a really great ga. Have you guys seen the trailer for it?"
They all shook their heads. They weren't really into gas that much and mostly just played to have fun. They didn't care too much about ga trailers.
If there was a ga to play, they would play it, but if there wasn't, they'd just go out and fight. They didn't have Carson's obsession with gas.
"Trust , you'll definitely be interested in this ga."
Carson shoved aside two guys who were fixated on the soccer ga and inserted the new cartridge into the GSX console.
A brand-new screen appeared—showing a man wearing an eye patch and sporting thick stubble.
He wore super cool tactical gear, making it obvious that he was a tactical operative.
A fierce-looking scar on his face made the character appear even more serious and intense.
Even though they were a bunch of grown n, they couldn't help but be attracted to the masculine features of Snake.
This was the image of a real man with a big beard, they all thought to themselves.
In the ga's interface, the main character, Snake, was surrounded by nothing but the ruins of a battlefield, indicating that this was a one-sided war that the main character was crushing.
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