Monster... Hunter?
This is indeed a quite straightforward na.
"As you can see, this is a ga about hunting monsters, and what stands out in this ga is a sense of oppression. When you face truly powerful creatures, you only have the most traditional attack moves. If you're interested, the Monster Hunter trial area is already open at the carnival. But I must say, this ga may not be suitable for everyone."
Before deciding to develop Monster Hunter, Takayuki had actually prepared himself ntally.
Because Monster Hunter was initially a very niche ga.
However, this ga cultivated a group of extrely loyal players. They would easily spend thousands of hours playing this ga without feeling any fatigue, even if they hunted the sa monsters over and over again.
This ga will also be a very long battle line, allowing core players to be better captivated.
Hayakawa Ueto seriously examined the live broadcast.
Then he looked at the head of his ga developnt team.
"Do you see any particular characteristics in this ga?" he asked.
The head of ga developnt frowned and said, "This is just a ga preview; we can't really see much. But according to Takayuki, this ga should be challenging and may filter out many ordinary players."
Most players are ultimately not masochistic; they prefer to find pleasure in relaxed gaming environnts.
So simple platform jumping gas like Super Mario are popular, as well as gas with beautiful stories that allow players to adjust the difficulty themselves, like Final Fantasy and Dragon Quest.
But so far, there doesn't seem to be a truly challenging ga.
And Takayuki seems to be ready to break this convention and start developing so challenging gas.
However, many companies have tried to release very difficult gas before, especially arcade gas, forcibly increasing the ga's difficulty to cheat more coins from players. But this behavior generally receives negative feedback, as players willing to masochistically challenge themselves are few.
So Surya Electronics' gas also tend to go in a simpler direction.
But suddenly, Takayuki has developed a ga with a certain level of difficulty, and even warned players in advance to take it easy. This is sowhat confusing.
"President, should we follow up on this ga? Should we make sothing similar?" Hayakawa Ueto shook his head. "Not for now. Look at the players' reactions here; they seem to be attracted only by the ga's visuals. From this perspective, it seems we should focus on making gas with more exquisite graphics. By the way, how far along are we with the ga graphics?"
The head of ga developnt imdiately responded, "Our latest ga already uses the latest data resources provided by the Unreal Engine, which has greatly improved our ga graphics."
"Are we still using the Unreal Engine? Didn't I say before that if possible, we should try to develop our own ga engine?"
The head of developnt looked embarrassed. "It's not that we don't want to, but our manpower is already sowhat insufficient. If we can expand the developnt team and invest more budget, then we can develop our own ga engine."
Lately, Hayakawa Ueto has increasingly felt the need to break free from the shackles of the Unreal Engine.
After all, this belongs to Gastar Entertainnt, not himself. Every ga developed by himself will be uploaded to the Unreal Engine team without reservation, which is equivalent to continuously providing ga developnt data to Gastar Entertainnt, which is very unfair.
Until now, he finally realized why Takayuki agreed to let them use their engine in the first place.
This is pure data monopoly. Under the joint investnt of countless developers, the Unreal Engine has beco a behemoth.
And this behemoth now has an absolute dominant position.
This is really not what Hayakawa Ueto wants to see.
Hayakawa Ueto gritted his teeth and said, "I will try to inject more funds into your team. Now that the ga team has begun to show signs of profitability, developing a ga engine already has so capital. It's necessary for us to create our own ga engine."
With Hayakawa Ueto's assurance, the head of developnt still seed sowhat unwilling.
To be honest, he has beco accustod to using the Unreal Engine.
Now the Unreal Engine is really easy to use, with all its functions being very user-friendly.
Moreover, the Unreal Engine team will continue to improve based on so of their special requirents, and the speed of improvent is very fast.
Using the Unreal Engine now ans being a custor, soone the Unreal Engine team needs to continuously serve.
But if they develop their own engine, everything will start from scratch again, and it definitely won't be as good as the Unreal Engine.
But this is the president's request, and they can only comply.
"Oh, I noticed that the character movents in this Monster Hunter ga are very smooth. How did they achieve that?" Hayakawa Ueto suddenly asked while staring at the screen.
At this mont, the live broadcast on TV has already started playing the gaplay of Monster Hunter.
Takayuki personally acted as the comntator to play as the hunter wielding a great sword.
This hunter began to fight powerful monsters on the vast map.
From this battle scene, everything looked very real, as if a whole new world had been created out of thin air.
Everything adhered to the laws of physics.
The adjustnt of these gaplay chanics also gave him a sense of amazent.
"So how were these gaplay chanics created? That's what I'm most curious about."
"This... it's probably the secret weapon of Gastar Entertainnt. These chanics don't have corresponding data in the Unreal Engine. It should be a secret of Gastar Entertainnt," the head of ga developnt replied.
He also looked enviously at the smooth movents of the monsters and characters in the gaplay.
Unfortunately, he was sure that there were no such data in the Unreal Engine.
Of course, the action data in the Unreal Engine is also very realistic, but compared to the movents in Monster Hunter, it still falls short.
Hayakawa Ueto sighed and said, "This is the advantage of Gastar Entertainnt. They will always be one step ahead of us. This won't do if we want to win this console war."
"I think we shouldn't worry too much about it," the head of marketing team said. "According to our marketing team's research, players are more interested in gas with excellent and exquisite graphics. Improving the ga's graphics is the easiest thing we can do. As long as the performance of the ga console is sufficient, we can make the graphics infinitely realistic, which is also the most cost-effective way."
Hayakawa Ueto didn't particularly agree with this.
He still believed that the innovation and powerful ga developnt technology of Gastar Entertainnt were the right path.
But the marketing team was not wrong; in terms of cost-effectiveness, gas with sufficiently exquisite graphics and average gaplay quality are the most cost-effective.
After hesitating for a mont, Hayakawa Ueto said, "Let's continue to focus on the core ga technology developnt, but we shouldn't neglect the graphics performance. However, it should be placed in a secondary position."
The head of the marketing team wanted to say sothing more but was stopped by Hayakawa Ueto.
He had made up his mind and couldn't easily be influenced.
At the sa ti, at the carnival venue, the demonstration of Monster Hunter and most of the ga previews had ended.
Most of the information players wanted had been announced.
"Yin-chan, what do you think of this ga?" Kagura asked, looking at Yin-chan still standing in front of the huge LCD screen.
Yin-chan thought for a mont and said, "I think this ga is quite interesting. But according to the introduction of Takayuki, this ga seems to be very difficult. I don't know if I can clear it."
"Don't worry, I will play with you. How about we join forces and play together?"
Yin-chan's expression beca slightly excited.
After all, playing with others is definitely more fun than playing alone.
However, she still hesitated a bit. "But I haven't played this kind of ga before. If I am not doing well and let you down, you'll have to carry ."
"Don't worry about it. We're just playing gas for fun. Even if we fail, we can try again. Besides, I have a little secret weapon that might help us."
"What secret weapon?"
Kagura smiled mysteriously and said, "It's a secret. Anyway, leave it to . You'll definitely enjoy playing the ga with ."
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