Because Gastar Electronic Entertainnt's personnel expanded rapidly, Takahiro Hayakawa was vigilant for a while. Later, when he saw the release of those gas, Takahiro Hayakawa finally felt that it was probably because the gas themselves were becoming more difficult to make.
To avoid falling behind in the industry and simultaneously develop multiple types of gas, it was inevitable to increase the number of employees.
He had previously seen the future developnt trends of gas from the two gas, 3D Racing and 3D Sun Knights.
The number of employees would increase rapidly with the complexity of the gas.
The developnt teams for 3D Racing and 3D Sun Knights had both increased to around 130 people.
Compared to Gastar Electronic Entertainnt, where each ga developnt team remained within 100 people, this was also an acceptable number.
However, now listening to his father's words, he rethought it and felt that things might not be so simple.
"Never underestimate your enemy, unless they are truly dead," Kentaro Hayakawa said seriously.
"So, Father, are you suggesting that they have been hiding their strength as much as possible? But their employees have always been relaxed," Takahiro Hayakawa asked.
Kentaro Hayakawa shook his head and said, "Honestly, I also find this sowhat difficult to understand, but based on my personal experience over the years, I believe things aren't that simple. So, don't let your guard down against Gastar Electronic Entertainnt. Of course, I'm not saying this to urge you to work harder, I just want you to remain vigilant."
Takahiro Hayakawa nodded, "I understand, I will be more vigilant and won't slack off easily."
Takahiro Hayakawa's relationship with his father was relatively normal, neither particularly good nor bad.
Sotis, he could also take in so of the teachings from his father, so he began to think seriously.
This Takayuki was indeed a threatening person. He had never stopped since he founded this electronic gaming industry.
Now, he really shouldn't relax his guard against Gastar Electronic Entertainnt.
Just as his father said, unless that company is already dead.
Back in his departnt, Takahiro Hayakawa imdiately arranged for manpower to pay more attention to the dynamics of Gastar Electronic Entertainnt.
See if they could find any clues from so subtle signs.
However, shortly after he made the decision, on the afternoon of that day, Gastar Electronic Entertainnt announced sothing.
They would develop a brand new ga called "troid" and it was progressing rapidly, expected to be officially launched in the spring of the following year.
Originally, "troid" was just a sequel product of Gastar Electronic Entertainnt, and they had always been releasing sequels.
But because of his father's hint, when Takahiro Hayakawa learned about this news in the afternoon, he paid extra attention.
Then he noticed that this was another electronic ga developnt led by Takayuki after several months.
Every ti Takayuki leads the developnt of a ga, it is not simple.
And he also noticed one thing in particular, that the ga developnt team seed to have about sixty people, and there seed to be so additional temporary hired personnel joining from ti to ti.
In such a situation, they would ensure that the ga would be officially released in the spring of the next year.
This was already sowhat difficult in terms of the current scale of ga production.
A ga now requires terrifying amounts of code to be written, and it's not easy for a hundred people to produce a ga in a few months.
It seed that Gastar Electronic Entertainnt was really preparing to showcase their strength with this ga, so he had to pay special attention to it, otherwise, he might really be caught off guard.
If he rembered correctly, "troid" was a ga in the so-called "troidvania" genre.
This "troidvania" ga was also a type specifically nad after troid, which showed the pioneering significance of troid itself.
If such a groundbreaking new type of ga were to fail, it would seriously affect the company's reputation, and Gastar Electronic Entertainnt probably wouldn't dare to take the risk easily.
On Takayuki's side, after the developnt of troid arrived in October, it entered the middle stage of the ga.
The ga itself was already basically complete, but the ga's sound effects had yet to be done, because Takayuki hadn't had much ti before, and now he could finally start planning and preparing.
Thanks to the special training Takayuki had given to the sound effect production staff before, there were now more than twenty people in the company who could handle sound effect production, and each of them had developed their own style.
As long as Takayuki gave a rough direction, they could start writing the sound effect program.
However, this ti, the sound effects were obviously going to be more complicated.
In the Street Fighter ga, besides accumulating a huge amount of action data, there had actually been great progress in sound effects as well.
Because the combat in action fighting gas is constantly changing, the sound effects would also be very chaotic.
If the person writing the sound effect program wasn't careful and focused enough, the entire ga's sound effects would be greatly discounted.
But one should not underestimate the impact of sound effects on a ga.
Sotis, good sound effects can increase player imrsion by at least thirty percent.
But bad sound effects might make players feel nauseous imdiately and even give up the ga.
In this regard, Takayuki didn't want to take any risks.
So Takayuki simply brought over a few people who had participated in the developnt of the Street Fighter ga sound effects.
Then he locked them all in a small dark room and personally taught them one by one, telling them how to perfect the sound effects of the ga.
This was basically equivalent to revealing all the experiences he had learned in the future to them, and so of the things were even more than ten years ahead.
Because he had originally planned to enhance the performance on the cartridge, so things could be made more boldly and aggressively.
Otherwise, it would be unfair to all this preparation.
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