After finalizing matters related to Pokémon, the handheld console GB was finally publicly priced, the sa as the SFC, 8000 yen. The price was much lower than many people's expectations.
In their imagination, GB would cost at least 10,000 yen, so 8000 yen indeed surprised them.
Soon after, Sui Rui Electronics quickly adjusted its strategy and announced the price of its own ga console on the second day after GB's price was announced, also 8000 yen.
Sui Rui Electronics' ga console would have a color screen and a backlight, allowing for gaplay even at night without lights, without any hindrance.
GB's release date was set for August, and preparations for Pokémon ga-related promotional activities had already begun.
For example, in so places, limited edition Pokémon plush toys would be available.
This was well received by many girls, especially those featuring cute creatures like Pikachu and Charmander, which beca the most popular gifts.
If boys were lucky enough to get these limited edition plush toys and give them to their crushes, it was said to increase the success rate of confession.
Of course, this was all nonsense, just a marketing attempt, but it was effective.
Sui Rui Electronics didn't have much vigilance about this because they only thought that Gastar Electronic Entertainnt was doing so routine publicity work. Just by looking at those Pokémon images, they didn't feel much threat.
Perhaps they really thought these creatures were cute and harmless, harmless to the point of being non-competitive.
And that's exactly what Takayuki wanted. He really didn't want Sui Rui Electronics to be alert too early.
On the day of GB's release, without any surprise, all GBs in all stores were sold out on the sa day, not a single one left.
This was even more terrifying than when the SFC was sold. Originally, there were already 300,000 units in stock on the first day, but it still wasn't enough. Later, ergency stock adjustnts were made, and the originally planned one million GBs to be sold within a week were all distributed to different retailers, and then they continued to sell like hotcakes.
After a week, GB's sales record broke all previous ga console sales records, reaching over 700,000 units in the first week, basically selling 100,000 units per day, which was terrifying.
So players were those who didn't have consoles like the Famicom, but they were willing to buy this handheld console for its portability. Most of them were not even children but the salaryn who commuted early and returned late every day.
During their daily commutes, they had almost nothing to do on the train except dozing off, reading newspapers, and checking tid news on their phones when they were bored.
The GB handheld console saved them, giving them a new option during their commute.
Sui Rui Electronics was a step behind after all, even though players knew that Sui Rui Electronics' handheld console would have better graphics and look more attractive.
But who made GB launch first?
As for the launch titles, the most popular were the handheld versions of Super Mario and troid: Samus Returns.
These two gas were the most popular, with sales of 500,000 and 350,000 units respectively in the first week.
Players were just a bit regretful that there weren't gas like Dragon Quest among the launch titles. If there were, they would definitely buy more. Dragon Quest was much more popular than troid.
There was another launch title, the handheld version of Super Baseball, which was basically a replica of the ga on the Famicom, with so new gaplay added to make the ga look more complete and attractive.
After the baseball incident last ti, so players who initially believed the rumors and resisted Super Baseball were now feeling remorseful and were willing to spend money to buy the ga cartridge of Super Baseball. As for whether they would actually play it or not, it no longer mattered.
GB's launch results were quite good, boosting the confidence of the Gastar Electronic Entertainnt project developnt team, and they imdiately started working on new handheld and console developnts without stopping.
Takayuki had given them quite heavy tasks, but with sufficient incentives, their enthusiasm was high, seemingly not feeling tired at all.
Everything was proceeding as planned, and then it was quickly approaching the ti for Sui Rui Electronics to release their handheld console, which was in September.
The handheld console released by Sui Rui Electronics was nad HM1.
The full English na was HAPPY MAN.
This na was sowhat similar to GB's GA BOY.
A happy man, a gaming boy, it seed that Sui Rui Electronics did intend to make a comparison.
As for the launch titles, there was a replica version of the Sun Knight ga, similar to the Super Baseball replica, with so new gaplay and content added.
Then there was a handheld racing ga and a scrolling shooter ga linked with the well-known dostic IP Jiazichuan Superman. The gaplay was that Jiazichuan Superman flew in the sky and launched attack waves, defeating enemies ahead one by one. It was roughly equivalent to a side-scrolling version of Raiden, a small innovation.
This ti, the gas produced by Sui Rui Electronics indeed had so characteristics, and players were also willing to accept such gas, so the first week sales performance was not bad.
Of course, it was only considered not bad in their eyes, with first-week sales of 50,000 units.
This was already much better than the previous PN ga console sales, indicating that players seed to finally accept the PN ga console's performance.
Then, Gastar Electronics released a brand-new role-playing ga series on the SFC: Final Fantasy.
This was the ga that Takayuki had always wanted to develop, and it finally entered the final stage of developnt.
Originally planned to be developed for a year, it was basically completed in a little over half a year.
Mainly because the current group of programrs and the creative ideas he gave were really powerful, so Takayuki couldn't find any major flaws in the end. So, it might as well be released directly, which could also suppress the arrogance of Sui Rui Electronics and make them realize their true capabilities again.
This ti, Final Fantasy changed the previous single storyline of heroes saving princesses to a story with a hint of lancholy.
At the sa ti, it added the ability to change professions and promote. After promoting to a new profession, players would gain new strengthening attributes and skills, increasing their combat power on the battlefield.
Of course, the best part was still the story itself.
This ti, the story was no longer all happy endings but a story with a slightly open ending style.
Warriors traveled back 2,000 years to save the world, and then enemies traveled 2,000 years into the future to destroy the world, trapping ti in a 2,000-year cycle forever, so that evil would always exist.
Finally, four warriors of light worked together to destroy the tiline, allowing ti to return to normal, but the future was filled with uncertainty, leaving people looking forward to it.
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