Mikufu’s decision to split off its ga developnt division ca extrely suddenly.
No one in the industry had expected it.
Up until now, Mikufu’s ga division had been doing reasonably well—at the very least, it was breaking even, and occasionally even turning a small profit.
So why would they suddenly want to dismantle it?
It was obvious that Mayron Kess had been shaken. The online criticism had clearly affected him, and on top of that, the ga business hadn’t turned out to be nearly as profitable as he had originally imagined.
That made him start to retreat.
Takayuki thought about it for a long ti, but still couldn’t fully pin down the exact reason.
However, for other companies, this was actually good news.
Mikufu’s ga business had already reached a certain scale—ranking just behind Gastar Electronic Entertainnt, Brown Entertainnt, and Suri Electronics.
It had real foundations.
Announcing a split ant that Mikufu’s ga division would no longer receive large-scale funding from the parent company.
From now on, the ga division would have to worry about profits and losses on its own, as well as various forms of technical R&D and licensing costs.
Previously, many of those technical expenses had been covered directly by Mikufu headquarters.
Now, the ga division would have to shoulder part of those costs themselves.
Under such circumstances, whether Mikufu’s ga division could even maintain a break-even balance beca a serious question.
For starters, with their current headcount, they clearly couldn’t sustain the simultaneous developnt of three large-scale gas.
They simply didn’t have that much cash flow.
For over a month, people across the industry discussed this major shake-up in the gaming world.
At the sa ti, so companies began to stir, extending olive branches toward Mikufu’s ga talent.
Since Mikufu itself wanted to split off the ga division, other companies stopped being subtle.
So studios directly called Mikufu’s ga departnt and openly declared their intention to take in all of Mikufu’s ga developers at once.
Of course—employees only.
They didn’t want the ga IPs, assets, or data.
Each company had its own strengths; they wanted people, not baggage.
As for copyrights—those companies already had plenty of their own. There was no need to get entangled with unclear or problematic IPs from another firm.
On top of that, Mikufu’s reputation among players had taken a serious hit, and the value of its ga copyrights had plumted accordingly.
At this point, everyone in Mikufu’s ga division was deeply demoralized.
From the mont they joined Mikufu, their developnt path had never been particularly smooth.
Just when they had finally achieved so results, a series of events destroyed their reputation once again.
Then Mayron Kess himself seed to lose heart.
He no longer wanted to directly engage in ga developnt, instead opening up the platform and encouraging other companies to publish their gas on Mikufu’s platform.
But clearly, not many companies were interested.
Mikufu’s hardware performance was undeniably strong, but even Mikufu’s own ga division hadn’t made any waves.
Other studios had even less reason to believe they could make money there.
Only developers of low-cost gas—those who saw "one more platform" as "one more bit of revenue"—were willing to consider it.
Most of those were indie titles or small-budget projects.
Takayuki observed all of this closely.
From the mont Mikufu announced the split, he had been following the situation carefully.
After more than a month, Mikufu’s ga division had nearly fallen apart.
Many people were already thinking about leaving, but because they were still officially under Mikufu headquarters, they had to wait about another month for the split to complete—only then would the ga division beco an independent company, and only then would these developers regain true freedom.
For now, they were clearly in a "body here, heart elsewhere" state.
The three large-scale gas currently in developnt had completely stalled.
Those projects would likely end without results.
Once the split was finalized, many ga companies would swoop in like vultures, carving up Mikufu’s ga division piece by piece.
"Boss, you wanted to see ?"
The producer of Infinite World entered Takayuki’s office with a hint of nervousness.
Normally, this producer kept a low profile. Since moving to Japan, most of his ti had been devoted entirely to the continued developnt of Infinite World.
Up to now, all ga updates had been free.
The additional revenue still couldn’t cover ongoing developnt costs.
Yet Takayuki had consistently and patiently provided them with technical and resource support.
For that, the Infinite World producer was deeply grateful.
Grateful that soone in this world was willing to give a ga a second chance—a chance to be recognized again.
Recently, Infinite World’s sales had begun rising rapidly.
This was different from the spikes caused by major updates in the past.
The ga wasn’t even on sale, yet tens of thousands of copies were being purchased every day.
Those small amounts were steadily adding up, and total sales had finally reached the ten-million mark, entering the ranks of globally successful gas.
All of this was thanks to the man in front of him—Takayuki, the god of gas.
"Have a seat. I just want to confirm a few things with you," Takayuki said.
"Ask anything you like."
"I assu you’re fairly familiar with Mikufu’s ga division," Takayuki continued. "I want to know how capable their staff actually are at developing gas."
Why was the boss suddenly asking about this?
The Infinite World producer felt a bit puzzled.
But Takayuki hadn’t brought this up on a whim.
Over the past month, he had spent much of his ti playing and studying Mikufu’s earlier classic titles.
As gas in this world beca more and more nurous, Takayuki had found it hard to keep up—and he’d subconsciously ignored Mikufu’s catalog.
It wasn’t until Mikufu announced the split that he rembered this once-prominent fourth-largest ga developer.
If they were ranked fourth in the world, they clearly had real capability.
It was just that Takayuki had been intentionally or unintentionally suppressing Mikufu all along, causing their gas to remain lukewarm.
Much like Titanfall in his previous life—a high-quality ga released right next to both its own publisher’s and its competitors’ top-tier shooters.
Players didn’t need to think hard; they naturally chose the more famous titles.
Titanfall beca cannon fodder.
Many of Mikufu’s gas were in the sa position.
Now, Takayuki finally went back and actually played Mikufu’s gas—and discovered that they were genuinely solid.
Level design, storytelling, gaplay chanics—all comfortably above the passing line, with occasional bright spots.
It could only be said that Mikufu’s ga division had been unlucky.
Too unlucky.
Crushed between Takayuki and other major studios, leaving this developnt team perpetually stuck in diocrity.
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