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The departnt head told the afro-haired young man to get a good rest.

He needed to prepare for Mickford’s upcoming product launch a few days later. At that event, the young man would appear publicly as a ga producer to unveil Infinite World, their concept ga. There simply wasn’t ti to waste on trivial gas anymore.

After that, the afro-haired young man left the office building, leaving the departnt head alone in his office.

The departnt head stared at the computer that hadn’t been shut down yet, lost in thought.

A big shot like Takayuki personally choosing to make an indie ga and release it on the newly opened indie-ga crowdfunding section—just to boost that section’s visibility—

Did that an Takayuki was planning to vigorously support the indie ga industry?

But... indie gas barely made money.

Why put in so much effort for sothing like that?

He was a developnt manager himself—an old hand in the ga industry.

Yet he didn’t have lofty ideals about ga developnt.

To him, this industry was just a way to make a living.

And he worked at Mickford.

Mickford’s boss, Myron Cass, had always insisted that profit ca first.Everything else was secondary.

Over ti, he too had absorbed this belief —profits above all—was the only rational principle.

Indie gas?

A low-return sector like that had no reason to exist.

Let those bottom-tier people ss around with it if they wanted—there was no need to pour money or energy into it.

With that ti and money, it made far more sense to poach a few experienced developers with high salaries and turn them into cogs in the machine for big-budget gas.

The state of the indie ga scene had nothing to do with him.

He believed that as long as the money was right, indie developers would never refuse such an opportunity.

In his view, people making indie gas were just being pretentious.

Shaking his head, he walked over, closed The Binding of Isaac, shut down the computer, turned off the lights on the entire office floor, and prepared to go ho.

Yet as he walked, the image of the afro-haired young man completely absorbed in the ga lingered in his mind.

If a ga could imrse soone that deeply, then it was, by definition, a successful ga.

It was just a sha...

A real sha that it was only an indie ga.

How much potential could indie gas really have?

The afro-haired young man returned ho.

By all rights, he should have followed his supervisor’s instructions and gone straight to bed.

But he had no intention of sleeping.

His mind was filled with nothing but equipnt combinations.

He had previously dabbled in gas like Dead Cells, which also emphasized synergies between gear.

When certain pieces were paired correctly, they could completely dominate an entire stage.

But Dead Cells started off brutally difficult—far harder than The Binding of Isaac.

The Binding of Isaac took a different approach.

It first drew players in with relatively gentle difficulty, letting them understand the core chanics and beco familiar with item synergies—then suddenly ramped up the challenge.

This spike in difficulty didn’t crush the player’s confidence.

Because by that point, the player already knew that the right combinations of items could create explosive effects.

So instead of blaming their death on being "bad at the ga," players blad it on poor item choices.

If I just get the right build, I can steamroll everything.

Last ti, he’d missed too many good opportunities to complete item sets, which was why he couldn’t withstand the monsters in the late ga.

"Cat set is strong... no, no, the Fly set is good too... the Mom set is also insane..."

All the way ho, the afro-haired young man kept thinking about builds.

Even after he got ho, his brain refused to stop.

At the sa ti, another voice in his subconscious kept warning him:

Go to sleep. Now.

The product launch was coming up.He would be stepping onto the stage as a ga producer, presenting the world’s greatest infinite sandbox ga.

But he couldn’t get The Binding of Isaac out of his head.

In this internal struggle, reason ultimately lost.

He sat down at his computer, powered it on, and downloaded The Binding of Isaac as fast as he could.

This ti, he was going to try the item combinations he’d already planned out in his head.

He wouldn’t stop until he cleared the ga at least once.

About two hours later, the afro-haired young man finally showed a relaxed, satisfied expression.

He cleared it.Finally.

After all, The Binding of Isaac was still just a demo, and its total content wasn’t that large.

If a player focused seriously, it could be cleared fairly quickly.

The full playti was probably around five to six hours.

He had spent nearly ten hours before clearing it—already quite slow.

That was largely because he had very little prior experience with this genre.

Only now did he realize—

So roguelike dungeon gas could be this fun.

He had underestimated the genre before.

If I add sothing like this to my own ga... wouldn’t that be interesting too?

Yeah. That actually had a lot of potential.

Unfortunately, the ga was about to be announced, and there was no way to add such features in the short term.

According to their prior agreent, he had to announce the release date at the upcoming launch event.

And that release date absolutely couldn’t be more than six months away.

Those six months were already fully booked for critical tasks like bug fixing and optimization.

As for the many features they had planned afterward, those would have to wait until after release to be gradually added.

He was confident that as the content expanded, the ga would beco richer and more fun.

At one in the morning, he finally fell asleep with a look of deep satisfaction.

A few days later, Mickford’s latest product launch officially began.

Following their usual routine, Mickford first unveiled several less important product lines.

Then, in the middle segnt, they announced a few newly developed gas.

Finally ca Mickford’s core business: smartphones and the latest personal computers.

These products were Mickford’s true foundation.

Without its smartphone and PC businesses, Mickford would imdiately drop to a third-rate company.

As a competitor, Takayuki naturally didn’t miss this launch event.

He watched Mickford’s presentation together with several other executives.

A company’s launch event represented its developnt strategy for the near future.

Know your enemy, know yourself—only then could you win every battle.

Even with all his experience from another world, Takayuki could never guarantee absolute success.

People in this world weren’t fools.

Past experience only gave him an advantage—the rest depended entirely on his own effort.

"The presentation’s starting. Quiet."

When Mickford’s opening logo appeared on the big screen, Takayuki motioned for everyone to fall silent and carefully watch the event.

You are reading Video Game Tycoon in Tokyo Chapter 1106: Won’t Stop Until I Clear It on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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