So of the others present were judges just like Takayuki, but in terms of status, they were clearly no match for him.
As for ga developnt ability, there was no need to even ntion it—Takayuki stood far above the rest.
For these judges, being able to interact with Takayuki up close was an extrely valuable opportunity. They could discuss ga developnt with him directly, a classic case of "those near the water draw first."
Takayuki was also very patient. There was nothing else demanding his attention at the mont, and he was genuinely enjoying the collective atmosphere of ga developnt. He loved this kind of environnt.
Everyone was striving toward the sa goal, doing their best to create the best possible ga for the competition.
If even a few truly outstanding gas erged, that would an Takayuki himself could experience them—and for a player, there was no happier mont than that.
And so, an entire day passed in the blink of an eye.
"Mr. Takayuki, we can head back to rest for now. The developers can continue working here on their own. There are dedicated staff mbers who will handle support for the contestants."
After 10 p.m., one of the judges suggested that Takayuki return to rest.
Takayuki waved his hand dismissively. "No need to worry about . I like this atmosphere right now. I’m not short on one or two days of rest. You all can go ahead and rest."
"Uh..."
The judges exchanged looks.
Then they recalled a rumor.
The rumor was that Takayuki possessed extraordinary ntal endurance.
Back when gas were just beginning to rise, he had once gone seven days and seven nights without sleep, burying himself in developnt alone.
It was precisely this ruthless drive that had allowed him to trigger the explosive rise of the ga industry, sweeping across the world at breathtaking speed.
Of course, many people had always assud it was exaggerated.
But now...
Hearing Takayuki casually say that he didn’t care about rest forced them to recall that rumor once again.
"You all go rest. I’ll take another look around the competition area."
After a full day had passed, most developers had already entered actual developnt. So teams even seed to have completed a first version of their demo. As a player, Takayuki was already itching to try them out.
Rest? Forget rest. How could he possibly rest during such an interesting competition?
"T-then please take care of yourself, Mr. Takayuki. We’ll head back first."
The judges had no choice.
They weren’t built like Takayuki—their bodies wouldn’t allow it—so they could only leave reluctantly and return to rest.
The competition venue itself was similar.
So participants had begun preparing to sleep.
With a forty-eight-hour developnt window, every minute mattered, but rest was still necessary.
Most people planned to conserve energy tonight and pull an all-nighter tomorrow.
Once the judges left, Takayuki reentered the competition area.
This ti, there was clearly much more to see.
With several hundred teams developing gas simultaneously, it ant that several hundred new gas would be born from this competition.
Such an opportunity was incredibly rare, and Takayuki had no intention of missing it. The mont he stepped inside, he went straight to the nearest team and carefully examined their freshly completed demo.
The demo was still quite rough. It was built using Unreal Engine, and many assets were publicly licensed engine materials. These would obviously be replaced later—right now, the priority was ensuring that gaplay and environnts ran stably.
"Mr. Takayuki, would you like to try it out?"
When the team saw Takayuki approach, they imdiately perked up—especially when they noticed his interest. They eagerly invited him to try their demo.
Takayuki nodded without hesitation. "Of course. May I ask what kind of ga you’re planning to make?"
"We’re aiming for a flight-based dodge ga. The character flies through the sky, constantly avoiding obstacles and attacks from all directions, eventually reaching the destination."
The concept was simple—still very much at the frawork stage.
Once the core gaplay proved stable, they planned to add more content.
Takayuki sat down at a prepared test machine, while the team gathered around him, explaining how to play.
The controls were easy to grasp, and Takayuki quickly got the hang of it.
The ga felt a lot like a flying version of Subway Surfers.
In Subway Surfers, a character runs forward along multiple lanes, with the player switching lanes to dodge obstacles, aiming to run as far as possible.
Another similar ga was Temple Run.
The demo in front of Takayuki featured a winged character flying along multiple aerial lanes, dodging obstacles—essentially the sa concept.
Gas like this were plentiful on the market—if not a thousand, then at least a few hundred. Standing out with this gaplay alone would be extrely difficult.
After a few minutes of playtesting, Takayuki said, "It’s quite good. The ga is very stable—but placing highly will be difficult."
To the team, that was already praise. They were visibly pleased, and one of them replied, "We know. This ti we’re mainly here to participate. The ga isn’t finished yet—I already have several developnt directions planned. As long as the demo stays stable tomorrow, we’ll start adding them."
Takayuki nodded. "That’s great. I’ll co back to check on it later. I’m looking forward to seeing how it turns out."
After offering encouragent, Takayuki stood up and moved on to the next team.
With several hundred teams, checking every ga would take a trendous amount of ti.
Takayuki estimated that it would take him an entire night just to briefly experience everyone’s work.
Most people would have given up imdiately—very few would be willing to do sothing like this.
But Takayuki was a judge, and with that role ca responsibility.
More importantly, he genuinely wanted to participate in the competition as a player.
That, after all, was one of the main reasons he had co here in the first place.
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