"Crowdfunding?"
"You an crowdfunding like the kind that’s popular on the internet right now?"
Before the ga developers’ competition officially began, Takayuki explained what he believed to be a fairly effective strategy to the event organizers.
At present, indie gas were still severely lacking in exposure.
The BattleNet platform had already been doing its best to recomnd good gas.
But in the end, there was always the possibility of missing so.
It was impossible for every outstanding ga to be discovered imdiately.
And if a truly good ga failed to receive proper promotion, its developer would inevitably feel deeply discouraged.
After several days of serious thought, Takayuki arrived at the idea of crowdfunding.
Sotis, ga developnt still depended on developers pushing themselves forward.
Relying solely on outsiders to discover a project was ultimately very difficult.
Yet there were very few platforms that were truly helpful for early-stage ga promotion.
Many ga developers simply couldn’t endure long periods of obscurity.
Not everyone had the patience of the creator of Stardew Valley in Takayuki’s previous life—soone who could work on a ga tirelessly for years and then suddenly explode in popularity.
In fact, even Stardew Valley’s success ca partly from a stroke of luck, when it caught the attention of a publisher.
Without that discovery, its breakout might have been delayed for a long ti.
Looking at the people in front of him, Takayuki said, "Yes, it’s crowdfunding similar to the platforms that are popular now. But this ti, I want to create a crowdfunding platform specifically for video gas. And I don’t want it to be like other crowdfunding platforms. I want it to function as a promotional channel and a way to gather like-minded people. On this platform, sotis all you need is a good-looking idea—an interesting concept that can attract players’ attention. At the sa ti, it can attract other developers and encourage them to join forces with the person who proposed the idea to develop a ga together. I’d like to call it a comprehensive service platform."
"So, Takayuki, what do you want us to do?" one of them asked. "Support you on the crowdfunding platform?"
"Exactly. And at the end of the competition, I’ll announce that all participating gas can be listed on the crowdfunding platform. At that point, we’ll be able to see what kinds of gas players truly like, instead of relying solely on our own evaluations."
Winning a ga developnt competition was certainly an honor.
But it was never absolute.
Takayuki understood that the perspective of one person—or even a few people—could never fully encompass every ga.
Everyone had different preferences.
There were even entire genres Takayuki himself couldn’t really play—pure horror gas like Outlast or Silent Hill.
He simply couldn’t handle gas with such intense horror atmospheres. Resident Evil was already his limit.
But he knew there were definitely players who loved those genres, and others who enjoyed all kinds of strange and unconventional gas.
And the more unconventional a ga was, the harder it was for its developer to gain attention.
Takayuki hoped to give these indie gas a chance to truly shine.
Large-scale comrcial gas could afford to be homogenized—that represented the peak of industrialized ga developnt, much like traditional blockbuster films.
Indie gas, on the other hand, needed richness and diversity.
The group exchanged glances, each seeing sothing aningful in the others’ eyes.
"I won’t let you help for nothing," Takayuki continued. "A crowdfunding platform requires mature operations and managent. My plate is already full, and I don’t really care about the economic value of crowdfunding itself. I just want to see better gas. So this crowdfunding platform will be managed by you and the entire Ga Developers’ Alliance."
The Ga Developers’ Alliance was an organization ford only in recent years—a world-level industry group spearheaded by Takayuki himself, who had even personally served as its chairman for half a year.
The alliance had been created to help standardize the entire ga industry.
But standardization alone couldn’t sustain an organization’s operating costs.
They still needed to find ways to generate revenue.
This ga crowdfunding project now placed before them seed like a very promising direction.
And it perfectly matched the alliance’s philosophy.
Everything was for the better developnt of video gas.
If the crowdfunding platform was run well, it could help the entire ga industry grow stronger.
At the sa ti, it might even allow the alliance to evolve into a world-level social organization, similar to the IOC or FIFA.
"No problem, Takayuki," they replied. "When the ti cos, we’ll personally help promote it."
Seeing that there were clear benefits to be gained, their enthusiasm rose noticeably.
Everyone chased profit—Takayuki understood that perfectly.
And that was enough.
With enough high-quality indie gas, the BattleNet platform—the dominant PC ga distribution hub—would also benefit. It would be a multi-party win, with no losers.
"Alright," Takayuki said. "Then I’ll look forward to tomorrow’s ga developers’ competition."
His purpose for coming here had clearly been achieved.
What remained was simply to enjoy his role as a ga judge.
Oh right—he also needed to prepare a copy of the ga he’d finished over the past few days.
Once the competition ended, he planned to release it.
Before that, though... he’d play it himself first.
...
That night, Takayuki once again chose to stay alone in his hotel room.
His employees were baffled, completely unable to figure out what their boss was doing.
They were curious enough to ask, but worried about disturbing so important plan of his.
Only Takayuki himself knew what he was doing in that room—
Grinding away, thoroughly playing The Binding of Isaac.
Back in his previous life, he had logged hundreds of hours into that ga.
He even wondered why he’d only thought of making this ga now—he should have done it much earlier.
As he played, he also kept tweaking the ga’s content.
"Hmm, there should be more random effects here. That would make the ga more unpredictable and add more of a gambling elent."
"This visual effect is a bit harsh on the eyes—better switch it to sothing more fitting. Looks like you really can’t casually change the original effects. The original ga definitely has its own strengths."
Fueled by boundless energy, Takayuki stayed up all night without the slightest hint of fatigue, and still felt refreshed the next day.
It wasn’t until one hour before the competition began that he finally stepped out of his room and headed to the venue with his staff.
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