There is this one thing I realized when equipping so of the items I got. One, my whole stats are all self-reliant to the Versatile Weapon's stat the entire ti. The reason I am not bothering to gather up the armor loot and changing my gear whenever I level up is that I prefer to reach a certain point where my normal gear can no longer handle the dangers of the things before I switch to the most optimal gear I can use at the mont. I think this mindset was developed during the ti when I am in the guild where my character and so other players were treated as slaves.
Due to that, I usually just tend to use the oldest item I can use and tend to stick to it until the very last. Being flashy in that guild at that ti was just a trigger for them to target you. They will make sure your armor will be stolen from you. Since dying is a regular routine, it is better for you to just save up all the precious items you got and my gear was stuck to the very basic items. No wonder I just realized it now, it was my daily routine in the past that I also carried over here.
But there is no harming it. This also proves that even with just the crappy gear I have, I have the capability to fight enemies without relying on pure stats alone, though this is also not true since the Versatile Weapon's stats is pretty high, I can just go armorless with this and I will still be fine.
I check the pants that are also in the Very Rare tier.. It is the pants that are equipped by Magicians. This can change from Pants to skirt if you are a girl in the ga though you can also keep it as pants if you like it the way it is. This way, players who just wanted to use it as pants can keep it the way it is but those who wanted it as a skirt can also convert it into one. And yes, this is a feature that only is available to the girl players. This won't be available if your avatar is a male unless you play as a girl in the ga.
[Sacrificial Fla Pants]
Type: Pants Equipnt
Rarity: Very Rare
Equippable at: Level 100
Equippable by: Magician, Versatile
AGI: 25
END: 90
INT: 10
Special Passive: Fla Amp -increases the fla damage the user deals against an enemy by 5%.
Info: Pants that are specifically made for all magicians to allow the users to move around with ease. Originally ant to be used as a material for dummies that were specifically for magicians, it was then converted into pants after finding out it is ineffective against fire and would increase the intensity of the damage the fire gives.
Note: F*CK! MY PANTS ARE ON FIRE!
For pants equipnt for magicians, this one might not be total garbage but it isn't great either due to how low its stats for a level 100 magician pants. Most of the ti, the equipnt of magicians would always have at least one stat of INT and a decent amount of DEX and END. However, this one doesn't have a DEX stat, a small amount of END stat, and also a garbage AGI and INT that it seems like it doesn't belong to a level 100 equipnt. The only thing that can be seen as its saving grace is the special passive it has which increases the amount of fire damage that has been released to the enemy.
But in terms of a level 100 gear, this is not a good item. However, this thing can be remade into an upgraded version once I get the Tailor Ex Job. For now, let's equip this one and wait for the next chance. Even if it has a low stat, it looks cool in design since it really looks like the pants caught on fire even though it's not.
The last one is the bangle. It isn't just limited to female usage, but it can also be used by n. It's a unisex bangle type which is nice. Players can equip two bangles, one on each arm, giving more stats. For though, in my personal preferences, I prefer to just have only one bangle.
As I was trying to open my stat panel to learn so skills, a global announcent and I realized that it was that ti of the year already. Since I was preoccupied, with so many things involving my father's disappearance, this announcent allowed my mind to at least jog it for a little bit.
[We thank everyone for playing Alternate World. Today, we will be celebrating the official opening of the Colosseum Arena. Starting today, an official tournant will be held on this day and month every year. Players can sign up to enter the tournant and will have a chance to get 1,000,000 gold as the grand prize for the strongest player! We will be expecting you all!]
This is the annual PVP event held in Sandurk every year. Players will now be able to fight against others in a competition manner, not just a short duel that can be done everywhere. Not only that, with the colosseum open, that also ans the exchange shop is also open. A shop where you can buy so items that are beneficial for the players.
Everyone can benefit the opening of the Colosseum arena, even the players who don't do PVP in exchange of so gold as they can also have the betting system to give them Arena points where they bet on who will win on the arena. The winners will get double the bet they have done while the losers will only get back what they bet as Arena coins converted. It's still a win-win situation without any losses.
I have not done a few PVP for a long ti since I returned in the past. I can't call the attacks I did from other players as PVP, that was a one-sided slaughter I did. A PVP is a normal fight where one loses and one wins, nothing more, nothing less. No penalties, and no hard feelings.
It seems this is indeed the best ti to optimize all of my SP, learn the skills that I can buy using the amount and upgrade the existing skills to increase their usage like the [Fireball] skill.
I opened my SP tab and skill tree tab. I didn't check the individual SP I got in every class and only know the SP I earned from my feats and level ups so when I saw them, I already expected it There is also the title I have that doubles a bit of what I earned. This is the result of an unattended for how many level-ups would get this much SP. However, I know these amounts a lot and might be big in numbers but they won't be enough especially during the upgrade process.
Class SP
Swordsman: 102 SP
Samurai: 216 SP
Alchemist: 231 SP
Ninja: 8 SP
Assassin: 50 SP
Hunter: 94 SP
Cleric: 543 SP
Paladin: 329 SP
Holy Knight: 197 SP
Magic Knight: 432 SP
Magician: 528 SP
Fighter: 74 SP
Gunslinger: 195 SP
Druid: 13 SP
Berserker: 122 SP
Necromancer: 230 SP
Saboteur: 348 SP
Cannoneer: 100 SP
Chronomancer: 55 SP
I thought the Magician SP would be the highest but it turns out it was the Cleric that will steal the first place of most used spells. But that is understandable with how many healing spells and holy type spells I used the past few days, this is pretty much normal.
Out of all the classes, the Ninja class is the least class I usually use. I didn't do use any ninjutsu skills at all and didn't even use kunai much so it is pretty much normal. I might have used them before allowing to earn a few of the Ninja SP but that barely gives anything to spend.
After making so estimations, I opened every class tree and bought all of the passives in Tier 1 and tier 2 that I can buy first using the SP. The only classes I have trouble buying a lot of passives are those classes with only a small amount of SP with them. The others are much easier to spend so I didn't have much problem. So why did I not bought the other passive? Tier 3 spells started to get costly for which starts rising its prices which usually have a starting price of 100. If I was on the original class, the amount of SP used would be very low since it was the original class. I am a Versatile class, the more spells there are on the class, the more costly it will be the higher its tiers.
No wonder players tend to give up, this is just too much of a grind, not only the levels but also the SP.
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