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After giving a glance to my new Skill, I was left rather satisfied. Not only it could turn already existing, dead Familiars into even more upgraded Undead Familiars, but the Vampire Familiar weaknesses disappeared for so reason.

It does still keep several of the previous Skill effects, as stated here.

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By combining the forces of Death, Souls, Shadows, and Blood of your Familiars or any available corpse that is fresh enough, and with their original soul nearby, it is possible to revive them into Abyssal Vampiric Undead Familiars after their death. Familiars that die will leave Ethereal Corpses to revive, while others non-Familiars will require their physical corpses and remaining souls to revive.

These Familiars will undergo a transformation and evolve into Malefic, Abyssal, and Vampiric Undead versions of themselves. Their skills, stats, and abilities and elents might change drastically after being risen back as Undead. However, they will remain as Undead, and can even be retrieved back as Cards to store later, and once they die, they cannot be brought back.

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The Familiars will leave an Ethereal Corpse and all of that, so that's easy to do, but the corpse requirent is much more… well, bigger and detailed, needing a fresh corpse with a soul still close by is a must. Also, the buff has beco much more ridiculous than before.

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When transford into Abyssal Vampiric Undead after death, Familiars or forr corpses will receive a buff to their Stats of 300% ( 20% x Skill Level), and all their Skills gain the secondary Blood, Shadow, and Death Elents, while they gain the Vampire, Undead, and Abyss Type.

Additionally, their Blood, Shadow, and Death Elental Magic or Skills receive a boost to their power of 400% ( 30% x Skill Level).

Abyssal Vampiric Undead Familiars will additionally gain the ability to drain Blood and Life Force from foes they fight and attack, draining 10% of the damage dealt to a foe as Lifeblood to heal back their Health and Mana, and they can also assimilate Shadows to expand their bodies or regenerate large chunks of their bodies.

When doing this to fresh corpses, you will first generate a {Abyssal Blood Soul Core} you can absorb to obtain a Familiar Card or use it as a material and consumable.

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Before, Undead Familiars would awaken with less stats than before, a penalty for being able to revive from the dead, but this was completely overwritten, giving the chanic a completely broken performance, its technically telling my Familiars to just go die.

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And the new Ability, it seems that these powerful new Familiars can easily drain "Lifeblood" from foes to restore their health and mana, and what's better, they can even absorb shadows to regenerate and beco stronger.

It also states the Core Creation ability, very interesting.

And lastly, the biggest effect of the Skill.

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Additionally, when you're surrounded by more than one hundred Abyssal Vampiric Undead Familiars within the vicinity of 500 ters around you, the effects of the {Abyssal Vampiric Undead Demonic Army} automatically activates, boosting all their Stats by 300% ( 30% x Skill Level), their Death, Phantom, Blood, Shadow, and Darkness Attribute Skill and Magic Power by 350% ( 35% x Skill Level), and granting the ability to rge with these Familiars, as they turn into pure {Abyssal Death Blood Aura Spirits}, that further boost the wielder's powers based on their stats for up to 10 minutes each.

Absorbed Familiars disappear after the ten minutes but leave behind 50% of their MP and Blood, Shadow, and Death Energy for nourishnt.

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This is a combination of both Skills buff-type effects, and it does a good job at fusing their performance and power and give them a new twist too. Not only this effect activates by just having these familiars around, but there's also the possibility of turning them into Aura Spirits that can be absorbed to gain new power based in their already boosted stats!

It only lasts ten minutes but still, that's ridiculous.

"Oh my, isn't that Skill quite ridiculous?" laughed Eleanora. "You could do anything you want with it now! Build an army out of your foe's corpses, not just your own Familiars… I wonder if they could also be affected by a Divine Familiar buff!"

"I think they could… If I could manage to get a Divine Spirit with Vampire or Death types," I said. "Which seems not too hard? I wonder… Oh well, for now, there's only the second Fusion Ticket left, what Skills should I fuse? Do you have a good idea, Eleanora? I am slightly struggling to find sothing good to combine."

"Only three Skills right, dear?" wondered Eleanora, sitting over my legs, and reading the grimoire I allowed her to be able to see, checking my Skill list. "Hmm~ This is a gigantic list of Skills… You're quite Skill-Rich, aren't you?"

"I guess I am guilty of that, yeah, there's an overabundance of Skills, yet I can barely think of any I would like to just fuse over," I explained. "I need sothing strong though. Fafnir and his army won't be sothing easy to overco."

"Hmm, more personal power or to boost your familiar's power?" she wondered.

"Personal power this ti, I've given enough to the familiars," I explained.

"Good, alright…" she nodded. "Then how about these three Skills?"

Eleanora then pointed at the Skills.

They were Skills I use constantly, for literally every sort of movent or fighting techniques.

Since I was young that I've been using them without end, and they are the pillars of my fighting style.

[Blood Arts] and [Shadow Manipulation]!

And she also chose [Demonic Arts] as the third Skill to combine them over with.

And I couldn't agree more with her, it was a good choice.

"I know you don't want to take too many risks with this Skill Fusion business, but I think it wouldn't be bad if you combined these three Skills together! You could most likely obtain a ridiculous power as well. So why not?" she asked with a smile.

"You're not wrong… I am quite inclined to it now," I smiled. "Fine, let's do it."

Ti to combine the foundation of my strength and create sothing to surpass it all.

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