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Having already spent nearly four hours upgrading four different talents, Adyr didn’t waste a second. Without pause, he selected his next target—[Architect].

As its na suggests, advancing this talent required constructing various structures from scratch. But not just any structures would suffice. He needed sothing extraordinary. Sothing that could serve as undeniable proof of architectural prowess.

While considering what could qualify as truly extraordinary, a concept ca to mind—one that would allow him to not only push [Architect] forward but simultaneously make him showcase his three other talents: [Butchering], [Masonry], and [Surgery].

With ruthless efficiency, he navigated to a comprehensive farming simulation and launched it. The premise was simple on the surface: build a farm, raise animals, and tend fields. But Adyr had no intention of running a quaint countryside life. He had no need for livestock managent or crop cycles.

What interested him was how real the simulation was—how deeply it mimicked the physical, anatomical, and structural aspects of real-world labor. That was all he needed.

He spawned into a wide, empty patch of land and imdiately opened the shop nu. Since the simulation allowed unrestricted purchasing, he acquired everything he needed within seconds.

Ten fully grown cattle appeared in the field, along with a full set of high-grade butchering tools—cleavers, bone saws, skinning knives, tendon separators, and specialized surgical clamps.

He wasted no ti.

One by one, Adyr slaughtered the cows with precise, clinical motions. He didn’t simply hack through them like a butcher on a deadline. Every cut was intentional, controlled, and clean. He separated flesh from hide, muscle from tendon, sinew from bone. Organs were delicately extracted and categorized. Intestines were coiled and rinsed, hearts and livers laid out beside ticulously labeled trays. Bones were stripped and stacked, while the at was neatly portioned by type, cut, and intended use.

The open-air field beca a display of surgical artistry and controlled brutality.

But he didn’t stop there.

Deciding that ten cows weren’t enough, he purchased ten sheep, ten pigs, ten chickens, and even more exotic livestock like ostriches and ducks—anything available through the simulation’s farming catalog.

Each species presented its own anatomical challenges—different bone structures, fat distributions, organ positions, and skin types. But that was the point.

The [Butchering] talent wasn’t just about carving at. It was about understanding anatomy in motion. It was a talent that rged efficiency with biological mastery. It demanded patience, adaptability, and technical finesse.

And Adyr delivered on all fronts.

He worked with chanical calm, dissecting everything with the precision of a battlefield surgeon. His hands never slipped. His mind never drifted. Every step was intentional. Every action sharpened both his anatomical understanding and his architectural vision for what ca next.

And soon, he finally got the reward he worked for.

[Talent Recognition: "[Butchering (Lv3)]" confird.]

- Talent has been identified based on repeated precision disassembly of various life force types under realistic conditions, with optimal categorization of flesh, bone, and organs.

- Proceed with registration to the Status Panel?

- Cost: 100 Energy

- Reward: 20 Free Stat Points

[Talent Recognition: "[Surgery (Lv3)]" confird.]

- Talent has been identified based on ticulous anatomical processing, including organ extraction and tissue manipulation perford with surgical precision, even on non-living specins.

- Proceed with registration to the Status Panel?

- Cost: 100 Energy

- Reward: 20 Free Stat Points

Adyr stopped and took a breath as he read the system ssages. He hadn’t been entirely sure about [Surgery], but apparently, his efforts had counted.

Especially since he hadn’t just butchered the animals—he had perford full autopsies on them, treating each body with thodical precision. And in the end, the system acknowledged his approach, recognizing the talent at Level 3.

Adyr stepped back for a mont, surveying the chaotic field strewn with the remains of dozens of butchered animals. Now ca the second phase.

He opened the shop nu again and purchased large volus of raw stone—specifically untreated granite—and a full set of masonry tools. Instead of relying on cent or pre-cut bricks, he deliberately chose massive, irregular stone blocks. It was the perfect way to test and refine his [Masonry] talent.

With each block weighing over 300 kilograms under normal conditions, the simulation’s weightless system allowed him to handle them effortlessly.

He began carving, his movents sharp, fluid, and deliberate. His heightened [Will] stat fed him constant sensory feedback, granting him an almost preternatural awareness of spatial balance and movent precision. Every strike of the chisel, every angled cut, was calculated with the finesse of a sculptor and the resolve of an architect.

One by one, the stone blocks were shaped into strange, jagged forms—seemingly aningless when viewed in isolation. But Adyr already had the blueprint in his mind, and when he began assembling them, the intent behind each shape beca clear.

Each block clicked into place like oversized pieces of a granite Lego set. No glue, no binding material—just perfectly shaped stone locking together through sheer design. When the final piece snapped in with a satisfying thud, Adyr stepped back and studied the towering structure rising before him.

The structure rose three stories tall. A cathedral-like monunt carved entirely from black granite. Its base ford a wide hexagonal foundation, from which six angular towers reached upward like the fangs of a forgotten deity. The entrance was frad by a massive arch, above which grotesque gargoyle figures, sculpted from fused stone, glared down with hollow eyes.

Every surface was covered with intricate carvings such as spirals, runes, and symbols of sacrifice and rebirth. At the center stood a circular atrium supported by twisted pillars resembling spinal columns. Light filtered through a narrow opening above, casting a dim and eerie glow over the interior.

It was more than a building; it was a temple ant not for worship but rembrance. A monunt of stone. Cold and silent, eternal in its presence.

Adyr said nothing. He simply stood still, staring at his creation as the system praised his work with a ssage.

[Talent Recognition: "[Masonry(Lv3)]" confird.]

- Talent has been identified based on advanced stonework techniques, architectural precision, and complex structure assembly using natural materials.

.

- Proceed with registration to the Status Panel?

- Cost: 100 Energy

- Reward: 20 Free Stat Points

Building this entire structure had taken him more than three hours, despite the simulation’s support. The system acknowledged his craftsmanship by recognizing his Masonry talent, but it still wasn’t enough for the Architect talent, especially since the building was far from finished.

To earn acknowledgnt for Architect, sothing more unique was required—and the leftover parts from the animals he had butchered earlier were still waiting nearby for that purpose.

He went to the area and first inspected each butchered piece carefully. There were nurous bones, large and small, ticulously separated from the at, and animal hides cleaned and left to dry under an artificial sun.

He checked the buckets containing the blood carefully drained from the animals to see if the liquid was still flowing, ensuring everything was ready. Once the preparations were complete, he moved to modify the stone structure.

With the mind of a madman and the hands that ended countless lives, he rged them to bring the blueprint in his head to life, working on it with the precision and passion of an artist.

When everything was finally complete, the masterpiece—more like an altar belonging to an unholy god—stood before him. Just then, a system ssage appeared, surprising him.

"Hell... It works this way, too?" Adyr murmured, looking at the ssage with both astonishnt and excitent at the new talent he had gained.

You are reading Unholy Player Chapter 200: Unexpected Talent (Part 2) on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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