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Chapter 513: Chapter 302 Orthodoxy (Part 1)_1

Although it was a knockoff, Druid Entertainnt’s technical prowess was still top-tier, and even after being sabotaged by Landick for so long, it remained one of the undeniable kings of the gaming world.

Moreover, cloning wasn’t unfamiliar to Druid Entertainnt; many of their gas were also the products of cloning, but no one cared because the quality was exceptional.

After all, in the gaming industry, being diocre is a sin. As long as a ga is fun enough, so brain-dead fans are willing to use their fathers’ ashes as a tool to whitewash.

They once had the best artists, the best ga architects; every eting was a passionate collision; unfortunately, that’s all gone now.

Thinking of this, Leon couldn’t help but reflect on the old Druid Entertainnt and lant that people change, and so do companies.

Who would have thought that Druid Entertainnt, once known as the gaming overlord, would beco a re tool of capital?

...

But such matters were of no concern to him. He just wanted to make money, after all.

To align with the style of Fang Cheng Studio, Leon specifically purchased many gas from Fang Cheng Studio and played through them one by one.

He deconstructed gas, clarified gaplay, and understood the content, making sense of every ga’s Easter eggs and background. Leon nearly slept only four hours a day, spending all his additional ti playing and dissecting gas and applying his insights to “Forest 3,” striving to make it more like sothing from Fang Cheng.

After playing nearly all their gas, Leon realized that calling Fang Cheng Studio “talented” wasn’t enough.

They were a bunch of freaks!

The growth in their gas was visible to the naked eye, and every so often, their new releases showed incredible improvent.

And comparing this with the studio’s new-hire roster, Leon noticed that each ti the quality of the gas improved significantly, there was a new employee joining. These employees were only considered excellent in their previous positions yet displayed talents far beyond that currently.

Talent is one aspect, but providing a platform where talent can be fully utilized is even more crucial.

Without a doubt, Fang Cheng Studio was such a place.

With a sigh, Leon continued working, continuing to align “Forest 3” with the direction of Fang Cheng Studio.

Finally, a month after the demo from Fang Cheng Studio was released, Druid Entertainnt rolled out “Forest 3.”

The developer was listed as “Fang Cheng Studio,” but most North Aricans couldn’t tell the difference between Li Kui and Li Gui; after all, the difference of a single radical in the characters was too subtle.

The publisher was Druid Entertainnt, a move that led others to believe that an acquisition had actually been completed and also caused Druid Entertainnt’s stock to rise again.

The ga was dubbed the North Arican Special Edition, which inflated the old white folks’ sense of superiority, letting them relish the long-missed treatnt of gaming Brahmins.

See, we always deserve the best!

North Arican players unaware of the true situation flooded the corresponding forums with comnts, expressing that Druid Entertainnt had indeed done sothing great.

[I believe that with your strong alliance, you will definitely be able to produce even more outstanding gas!]

[Although it is often said that the best Landick is a dead one, today is the first ti I feel like a living one isn’t too bad.]

[Rising from the dead is Jesus’s miracle, but today Landick gave us a second one: with a ga, he revived his family lineage.]

[When Landick said he wanted to beco the CEO of Druid Entertainnt, the players put him on the guillotine. When he claid to have acquired Fang Cheng Studio, the players let him down.]

On the day the ga was released, Landick’s Twitter was flooded with praise, allowing him to revel in the players’ complints while quietly mocking their stupidity.

And when the official version went live, players found…

The ga was indeed good.

The forest was bright and filled with sunshine, the deer in the woods boldly watched the passing players, and the flying wood chips during tree chopping were characteristic of Fang Cheng Studio’s attention to detail, although the ga’s size was inexplicably large.

The sunlight filtering through the leaves, the thick morning fog refracting a milky luster under the sun, and the shifting shades made players marvel at the ga’s realism.

In the ga, players could chop trees, build cottages, raise a dog, and fish on the lake, living a leisurely life.

The traveling rchant would occasionally appear to buy so items and sell so strange but effective ones.

If the player had a horse, they could even ride to town for a drink, sell so items, and flirt with the barmaid.

At the sa ti, the ga also contained so profound and dark content.

The player’s dog would wander out during thunderstorms and always return with so odd items, sotis valuable jewelry, but sotis unidentifiable, twitching chunks of at.

It seed sothing special lurked beneath the lake, as huge shadows road there on full moon nights, accompanied by eerie singing.

Every Friday, if fog enveloped the area, an additional small path leading to the town would appear, and following this path would reveal a brown town filled with dark truths to the player.

After playing, players unanimously declared it a great ga, but they still had a few questions:

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